Search found 74 matches
- Sat Oct 25, 2025 11:14 am
- Forum: Gameplay Mods
- Topic: Mega Monster Mix - V1.2
- Replies: 6
- Views: 2438
Re: Mega Monster Mix - V1.2
This is absolutely a top tier monster randomizer. Been wanting more massive monster randomizers like these and some of them very in quality in the assets they use or have more boring monster design. This one really pumps up the difficulty and the monster variations actually feel very different from ...
- Mon Oct 20, 2025 2:42 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v1.7 RELEASED, pg 26)
- Replies: 397
- Views: 148188
Re: Zagemod (v1.7 RELEASED, pg 26)
silentzora wrote: โMon Oct 20, 2025 2:22 pmNot yet, but I'll consider it. I'm working on the next version, it's got a few new monsters implemented. I'll definitely add it to the list for later.ArchDoomer wrote: โMon Oct 20, 2025 1:06 pm I'm not sure if I've asked this question before: but is there a standalone version of the ZAGEmod monsters? I love them!
- Mon Oct 20, 2025 1:06 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v1.7 RELEASED, pg 26)
- Replies: 397
- Views: 148188
Re: Zagemod (v1.7 RELEASED, pg 26)
I'm not sure if I've asked this question before: but is there a standalone version of the ZAGEmod monsters? I love them!
- Fri Sep 26, 2025 11:07 pm
- Forum: Gameplay Mods
- Topic: Complex DooM (UPDATED 10/01/22)
- Replies: 117
- Views: 142806
Re: Complex DooM (UPDATED 10/01/22)
Yeah. Here's big interest, too!! And: whats with the standalone monsterpack? Is there any out there?
Kind regards
Kind regards
- Thu Sep 25, 2025 4:40 am
- Forum: General
- Topic: Question: Clip based reload mod
- Replies: 0
- Views: 116
Question: Clip based reload mod
Hello. I'm looking for a mod that makes weapon reloading clip-based rather than bullet-based. Is there such a thing out there? The "Accessories to Murder" mod uses something like this, for example.
Regards
Regards
- Tue Aug 26, 2025 12:22 am
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1204
- Views: 452890
Re: [3.4!] FINAL DOOMER +
That sounds fantastic! I like all your ideas. Who will take on the challenge and upgrade Final Doomer+ to the next level? For me, it would be a bit like Christmas (and for many in the community, I'm sure). 
Best regards
Best regards
- Thu Jul 10, 2025 11:46 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v1.7 RELEASED, pg 26)
- Replies: 397
- Views: 148188
Re: Zagemod (v1.7 RELEASED, pg 26)
I don't want to sound like a smartass, but wouldn't it be a good idea to update the first post? Anyway, so much time and effort went into this. So, at this point: thank you so much for this great mod!
Kind regards
Kind regards
- Fri Jun 20, 2025 11:51 pm
- Forum: Shaders
- Topic: Liquid Texture Pack V7.0.1 (Updated = 8/6/2025)
- Replies: 7
- Views: 11095
Re: Liquid Texture Pack V7.0.1 (Updated = 8/6/2025)
Absolutely remarkable. Thank you so much! 
- Fri Jun 13, 2025 12:21 am
- Forum: Gameplay Mods
- Topic: Angled Doom TRIPLE UPDATE is out!
- Replies: 263
- Views: 91478
Re: Angled Doom TRIPLE UPDATE is out!
Well, I'm really excited. I'll test it right away. Thanks!!
- Wed Jun 04, 2025 11:57 am
- Forum: Gameplay Mods
- Topic: Angled Doom TRIPLE UPDATE is out!
- Replies: 263
- Views: 91478
Re: Angled Doom is on the works once again!
Jeeeeeeeesssssssssssss!!!!!!!!!!
- Tue Jun 03, 2025 12:07 am
- Forum: Gameplay Mods
- Topic: Angled Doom TRIPLE UPDATE is out!
- Replies: 263
- Views: 91478
Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1
Thank you for your reply!
- Tue Jun 03, 2025 12:05 am
- Forum: Gameplay Mods
- Topic: Faspons [JULY 20 2023] - Now Monster Pack Compatible!
- Replies: 828
- Views: 156581
Re: Faspons [JULY 20 2023] - Now Monster Pack Compatible!
Will there be further development of the mod? I love it... :-) Life has been pretty busy but I wouldn't mind coming back and finishing up what I need to do with the mod :-) Maybe I'll get back to it in the next little bit. I would be thrilled (and I'm sure many others in the community would be too ...
- Sat May 31, 2025 1:55 am
- Forum: Gameplay Mods
- Topic: Angled Doom TRIPLE UPDATE is out!
- Replies: 263
- Views: 91478
Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1
I'm already looking forward to a new version!! ๐ PS: When I play with various graphics mods, including relightning, my PC stutters massively as soon as I fire the BFG, for example, and the beams target multiple enemies. This seems to have a significant impact on the entire hardware. Perhaps there's a ...
- Thu May 29, 2025 12:11 am
- Forum: Gameplay Mods
- Topic: Angled Doom TRIPLE UPDATE is out!
- Replies: 263
- Views: 91478
Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1
Yeah. Welcome back buddy!!
- Wed May 28, 2025 1:13 pm
- Forum: Script Library
- Topic: Zemmy's Universal Flinching
- Replies: 2
- Views: 1718
Re: Zemmy's Universal Flinching
Looks interesting. Falling flinch, too?