Search found 14 matches
- Mon Mar 20, 2023 3:48 pm
- Forum: Gameplay Mods
- Topic: Scavver's Paradise V3 Beta - A Survival Horror Mod
- Replies: 406
- Views: 142043
Re: Scavver's Paradise V2.3 - A Survival Horror Mod
I need more Stalker and The Thing references in this mod
- Thu Mar 16, 2023 12:34 pm
- Forum: Gameplay Mods
- Topic: Scavver's Paradise V3 Beta - A Survival Horror Mod
- Replies: 406
- Views: 142043
Re: Scavver's Paradise V2.1.1 - A Survival Horror Mod
The plasma shotgun its just a floating casing.. I thought I deleted that from the mod! That's there because in a previous update I started making a plasma shotgun, but gave up part of the way through coding it. The plasma shotgun doesn't spawn normally in game, only appearing with give all or IDKFA ...
- Wed Mar 15, 2023 11:08 pm
- Forum: Gameplay Mods
- Topic: Scavver's Paradise V3 Beta - A Survival Horror Mod
- Replies: 406
- Views: 142043
Re: Scavver's Paradise V2.1.1 - A Survival Horror Mod
The plasma shotgun its just a floating casing..
- Wed Mar 15, 2023 10:48 pm
- Forum: Gameplay Mods
- Topic: (v3.1h) Enhanced Vanilla Project (EVP) - My first Doom mod
- Replies: 492
- Views: 217289
Re: Enhanced Vanilla Project (EVP) - My first Doom mod
Will there be more weapon sprites reworks?
The chaingun and chainsaw quite need it..
The chaingun and chainsaw quite need it..
- Mon Mar 13, 2023 10:52 pm
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 610
- Views: 175613
Re: ARACNOCIDE 2.3b (Updated 12/Mar/23)
What about throwable items? Such as grenades, molotov cocktails, proximity mines, canisters, etc. These won't need first person sprites but just an animation of their item where they bounce from the player Let's say, a simplified throw method (Also, the ejected yellow shell in the Lt-23 was skipped ...
- Sun Mar 12, 2023 11:14 pm
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 610
- Views: 175613
Re: ARACNOCIDE 2.3b (Updated 12/Mar/23)
So far Dutch and Mikhail are my favorite classes, mainly because they keep an irl based arsenal and not that much sci-fi stuff
Both work great for serious and tense gameplays, good work!
Both work great for serious and tense gameplays, good work!
- Wed Feb 15, 2023 1:14 am
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 610
- Views: 175613
Re: ARACNOCIDE 2.2 (Updated 14/FEB/23)
That Saiga-12 upgrade sprites just looks fantastic, so far I just have an observation related to weapon upgrades It wont be better to have just one variant after the upgrade while the player can be able to "revert" or switch back to the original one by having just one weapon in the slot Having the ...
- Fri Feb 10, 2023 5:46 pm
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 610
- Views: 175613
Re: ARACNOCIDE 2.1 (Updated 21/jan/23)
I agree with leaving it as an upgrade
It would be better to have main weapons accurately looking as their irl counterparts then bring the funky ideas as upgrades
Like a mag fed KS-23
It would be better to have main weapons accurately looking as their irl counterparts then bring the funky ideas as upgrades
Like a mag fed KS-23
- Tue Feb 07, 2023 1:04 am
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 610
- Views: 175613
Re: ARACNOCIDE 2.1 (Updated 21/jan/23)
Leave it as an upgrade ngl
- Fri Feb 03, 2023 7:38 pm
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 610
- Views: 175613
Re: ARACNOCIDE 2.1 (Updated 21/jan/23)
Just a small detail I've noticed until now, the LT-23 / KS-23 ejected shells are red (Commonly for a 12ga shotgun)
Is there a chance the LT shells color could be changed to yellow?
Is there a chance the LT shells color could be changed to yellow?
- Tue Jan 24, 2023 12:15 pm
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 610
- Views: 175613
Re: ARACNOCIDE 2.1 (Updated 21/jan/23)
The new update its excellent
Although it would be cooler of Mikhail had another Russian/Soviet themed weapon replacing the MG92
Perhaps a PK, PKP Pecheneg, RPD, hell even a NSV Utes or a KORD machine gun
Don't get me wrong, the MG92 kinda seems out of place for his character setting
Although it would be cooler of Mikhail had another Russian/Soviet themed weapon replacing the MG92
Perhaps a PK, PKP Pecheneg, RPD, hell even a NSV Utes or a KORD machine gun

Don't get me wrong, the MG92 kinda seems out of place for his character setting
- Sun Jan 01, 2023 7:44 pm
- Forum: Abandoned/Dead Projects
- Topic: [WIP] "The Clear Sky", a STALKER Overhaul mod
- Replies: 12
- Views: 13287
Re: [WIP] "The Clear Sky", a STALKER Overhaul mod
Will there be any new updates?
Something?
Something?
- Tue Dec 20, 2022 10:42 pm
- Forum: Gameplay Mods
- Topic: War Rooster v1.3 (20/08/2022)
- Replies: 152
- Views: 56984
Re: War Rooster v1.3 (Updated! 20/08/2022)
KS-23 as a secret weapon for the shotgun slot?
- Sat Sep 24, 2022 1:38 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP] "The Clear Sky", a STALKER Overhaul mod
- Replies: 12
- Views: 13287
Re: [WIP] "The Clear Sky", a STALKER Overhaul mod
I highly endorse you to keep going with this mod, the addition and level of detail in some weapons is stunning. Perhaps polishing up the sprites a little bit more could make this perfect besides the addition of more unique / rare guns? Btw the KS-23 ejects yellow shells and not red. (Since its not a ...