Search found 26 matches

by Youda0008
Thu May 08, 2025 3:53 pm
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

Hi guys. I fixed the crash when reordering presets on Windows 11. Sorry it took so long. in 1.9.0 The config selection menu (if it is long) does not allow scrolling down with mouse wheel, it sticks to the top files. That's gonna be very difficult to fix, because it's the result of how i update the ...
by Youda0008
Tue Feb 25, 2025 3:17 am
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

Yeah, most of us like to use a program because we're familiar with it even if it is antique. If I was still on Windows, I'd use ZDoom Executor (ZDE). But having moved to Linux, I found DoomRunner in the AUR and have been using it. Admittedly, the UI feels a little clunky to me but that could just ...
by Youda0008
Tue Feb 25, 2025 3:12 am
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

This would have been day1 if it handled batch files That's not so easy. You're essentially asking me to write a Windows shell interpreter. Of course i could do some primitive parser supporting only single line commands with only basic options, but that would stop working as soon as somebody wrote ...
by Youda0008
Sun Feb 23, 2025 7:42 am
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

Major Cooke wrote: Sat Feb 15, 2025 8:31 pm Thanks! Once this becomes a thing, I will convert full time off of ZDL and permanently make the switch over to Doom Runner for good.
Damn, that took a hell lot of effort and features to outcompete that dated application :lol: :lol:
by Youda0008
Sat Feb 15, 2025 2:31 pm
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

This probably goes outside the scope of this launcher, and likely may have already been talked about, but in case if it hasn't yet... It'd be nice if we could create "packs" of mods (i.e. if I make a pack called AEons of Death, it'd have AEoD.pk3 and AEoDdat.pk3), with the ability to reposition the ...
by Youda0008
Mon Jan 15, 2024 1:43 pm
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

Hi.
A new version has been released. And thanks to Jake Stanley this time it's available also for MacOS :)
https://github.com/Youda008/DoomRunner/ ... tag/v1.8.2
by Youda0008
Tue Aug 01, 2023 11:44 am
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

Thanks. Already got this on github, looking into it.
It should be safe to just press Ok. In worst case some setting will be reset to default.
by Youda0008
Sat Jul 29, 2023 12:30 pm
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

Ah, it stays scrolled at the top, but you would like it to scroll at the selected item. Makes sense, i will see if that's possible
by Youda0008
Sat Jul 29, 2023 10:23 am
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

There is, it's just kinda hidden at the moment, because i couldn't find a good place for it. Right click inside the mod list, and there it is.
by Youda0008
Sat Jul 22, 2023 11:03 am
Forum: General
Topic: Impossible to register at the zdoom wiki
Replies: 1
Views: 763

Impossible to register at the zdoom wiki

I wanted to suggest some edits to an existing wiki page, but the registration form is impossible to pass. I've tried dozens of different nicknames but the rules are so strict that is always finds something that it doesn't like. Can someone please tell me a nickname that passes all the rules?
by Youda0008
Sat Jul 15, 2023 3:06 pm
Forum: ZDoom (and related) News
Topic: GZDoom 4.10.0 released
Replies: 23
Views: 30907

Re: GZDoom 4.10.0 released

I didn't know in which forum category i should ask this, so i'm asking here. Can you please tell me, in which version GZDoom changed the base directory for the -loadgame parameter? I noticed that in old versions -loadgame expected path relative to the current working directory, but in this newest ...
by Youda0008
Mon Mar 20, 2023 7:35 am
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

Muppi wrote: Mon Mar 20, 2023 1:15 am Please add a search feature
And what exactly do you want to search? Pressing the first 2-3 letters on the keyboard while the Preset list is active should make it jump to that preset.
by Youda0008
Sun Nov 27, 2022 8:37 am
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

Reported on github, will be fixed soon.
by Youda0008
Sat Nov 26, 2022 4:50 pm
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

1.7 is out

Main highlights are
  • Explicit dark and white theme that works on Windows 10.
  • Ability to select different storage (preset or global) for different groups of options.
  • Highlighting invalid file/directory paths with red text.
by Youda0008
Wed Nov 23, 2022 3:36 am
Forum: Launchers
Topic: Doom Runner (yet another graphical Doom launcher)
Replies: 186
Views: 154643

Re: Doom Runner (yet another graphical Doom launcher)

This is currently my favorite launcher. Very cool! :D One question: is there a way to change the loading order of mappacks & addons/mods? I would like to load some mods BEFORE the mappacks. Pretty much what mamaluigisbagel have said. Earlier i had plans to allow customizing load order of map files ...

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