Search found 11 matches

by Opus132
Thu Aug 18, 2022 12:40 am
Forum: Levels
Topic: HeXen: Descent Into the Abyss
Replies: 33
Views: 13645

Re: HeXen: Descent Into the Abyss

Hah, seems to be fixed now.
by Opus132
Fri Aug 12, 2022 4:52 am
Forum: General
Topic: Couple questions about creating a comprehensive autoexec file
Replies: 1
Views: 481

Re: Couple questions about creating a comprehensive autoexec file

Alright, i figure out that the reason autoloadlights setting would not apply is that i had to load the game at least once after the ini has been already created. I also had to add set to the command. I also figured out i can manually autoload any wad i want with the command pullin. Still can't ...
by Opus132
Wed Aug 10, 2022 5:45 am
Forum: General
Topic: Question about lose files in wads
Replies: 2
Views: 343

Re: Question about lose files in wads

Nice, that saves me a lot of trouble then.
by Opus132
Wed Aug 10, 2022 2:38 am
Forum: General
Topic: Question about lose files in wads
Replies: 2
Views: 343

Question about lose files in wads

So, every so often i find a lose file inside certain wads. Some are dehacked files like deh and bex, and i understand i have to use the -deh and -bex commands respectively. I also read somewhere that -file works too but i'm not sure. Then, i found some other files i'm not sure if it's the same, like ...
by Opus132
Wed Aug 10, 2022 2:34 am
Forum: General
Topic: What sound font is this?
Replies: 9
Views: 1127

Re: What sound font is this?

The soundfont provided by Player701 is in fact very close. Some differences still, but it's probably due some differences in FluidSynth compared to FMOD.

I think i'll settle for this for now. Thanks again to Player701 for priving this nice soundfont.
by Opus132
Tue Aug 09, 2022 1:45 am
Forum: General
Topic: What sound font is this?
Replies: 9
Views: 1127

Re: What sound font is this?

I happen to have an SF2 soundfont that sounds (at least to me) as a perfect 1:1 recreation of the Microsoft GS Wavetable Synth. Not sure where I managed to find it (that was quite a while ago) and whether it'd be legal to share it here, though. I guess I have to ask the moderators for permission ...
by Opus132
Mon Aug 08, 2022 11:13 pm
Forum: Levels
Topic: HeXen: Descent Into the Abyss
Replies: 33
Views: 13645

Re: HeXen: Descent Into the Abyss

The download link doesn't seem to work. Media fire tells me its generating a new download key but then just resets itself.
by Opus132
Mon Aug 08, 2022 11:06 pm
Forum: General
Topic: What sound font is this?
Replies: 9
Views: 1127

Re: What sound font is this?

I see, so it's just Microsoft GS Wavetable Synth but FMOD plays it differently from OpenAL. All this time and it was just that.

Are there any parameters with OpenAL i can use to make it sound like FMOD? Or any parameters for the Microsoft GS Wavetable Synth in general, like gain etc.
by Opus132
Mon Aug 08, 2022 11:13 am
Forum: General
Topic: Couple questions about creating a comprehensive autoexec file
Replies: 1
Views: 481

Couple questions about creating a comprehensive autoexec file

I'm trying to create an autoexec file that contains as many settings as i can think of so that i don't have to manually change them any time i happen to install GZDoom from scratch. I have garbage long term memory and i often tend to forget what a lot of those variables do over time which is ...
by Opus132
Mon Aug 08, 2022 10:51 am
Forum: General
Topic: What sound font is this?
Replies: 9
Views: 1127

Re: What sound font is this?

Right now i'm on a Realtek ALC1220. I also have a FiiO BTR5 installed but it's not connected and i doubt that has anything to do with it. I suppose it's possible it may be coming from the sound card all though it seem strange they would still care in this day and age. If that's the case hats off to ...
by Opus132
Mon Aug 08, 2022 3:19 am
Forum: General
Topic: What sound font is this?
Replies: 9
Views: 1127

What sound font is this?

Recently, i had to dust up old ZDoom for a wad that wouldn't work on GZDoom, and i noticed i really liked the way the music played on ZDoom. I went to check what kind of settings it was using, and i noticed none of the actual MIDI players worked correctly, the only way for the music to work was to ...

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