Search found 3 matches

by Blob
Sat Sep 03, 2022 3:30 am
Forum: Scripting
Topic: Reflected State
Replies: 2
Views: 357

Re: Reflected State

What would be a good way to do that spawning of a new projectile on collision?
Looks like that would be perfect for what I'm trying to do.
by Blob
Fri Aug 19, 2022 2:44 am
Forum: Abandoned/Dead Projects
Topic: MariFX Shader Suite
Replies: 31
Views: 34095

Re: MariFX Shader Suite

This is fantastic, thanks for making this :)
Woe is me because I do enjoy the Blur & Sharpen part of the BlurSharpShift though ':)

Note: I was testing the film grain and I think the grain speed might not be working? Not seeing a difference no matter the value.
by Blob
Sat Aug 13, 2022 2:35 am
Forum: Script Library
Topic: [ZScript] Quake-style movement - v2.0.2
Replies: 50
Views: 33144

Re: [ZScript] Quake-style movement - v2.0.2

Hello. Can you please what exactly I need to fix so it will work properly? Also I found anoter bug, where player camera rolls up if you getting shot after reloading savegame. I am no programmer myself or rather know the specifics of GZdoom engine so I can't see whats wrong with this. I've tried to ...

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