Search found 8 matches

by FFFF-RRRR
Wed Aug 10, 2022 11:10 am
Forum: Scripting
Topic: make a D20 as a weapon
Replies: 5
Views: 404

Re: make a D20 as a weapon

True.
I forgot that there was Thing_Damage in DECORATE. (Turns out, there is A_DamageSelf which I also didn't know until now.) Thats why I suggested ACS.
by FFFF-RRRR
Tue Aug 09, 2022 9:57 am
Forum: Assets (and other stuff)
Topic: Weapons Without Hand Sprites
Replies: 4
Views: 1202

Re: Weapons Without Hand Sprites

I doubt anybody is gonna have a problem when you edit sprites from R667. Not many of them are 100% original assets that do not derive from any other game or work.
by FFFF-RRRR
Tue Aug 09, 2022 9:44 am
Forum: Scripting
Topic: make a D20 as a weapon
Replies: 5
Views: 404

Re: make a D20 as a weapon

Sure.
Either with Decorate + ACS Scripts or with ZScript.
by FFFF-RRRR
Sat Aug 06, 2022 1:01 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38053
Views: 4679701

Re: [SPRITES] Spriting Carnival!!

I like that the barrels are relatively small compared to the rest of the gun. Looks a bit more like real miniguns.
by FFFF-RRRR
Wed Jul 27, 2022 3:36 am
Forum: Scripting
Topic: [ACS] - Making an actor face the player
Replies: 6
Views: 774

Re: [ACS] - Making an actor face the player

@KeksDose
That works. Thank you for your help!
Sir Robin wrote:quickest way to "invert" an angle is to add (or subtract) 180
That's true. Though I tried it and inverting doesn't do the right thing in this situation.
by FFFF-RRRR
Tue Jul 26, 2022 2:06 pm
Forum: Scripting
Topic: [ACS] - Making an actor face the player
Replies: 6
Views: 774

[ACS] - Making an actor face the player

Good day. I'm stuck with math here, I'll need help. There are situations in my project where an actor needs to face the player. (Just by the angle, not the pitch). I haven't been able to figure out the math. Just setting the angle of the actor to the "inverted" angle of the player (by multiplying it ...
by FFFF-RRRR
Sat Jul 02, 2022 7:00 am
Forum: Closed Bugs [GZDoom]
Topic: [GZD 4.8.1] - Issue with actors and the flag +FLOATBOB
Replies: 2
Views: 474

Re: [GZD 4.8.1] - Issue with actors and the flag +FLOATBOB

Huh. Played around with the offests a bit and found what you said about the sprites popping around.

If it turns out to be intentional / preferred I'll have to work without it. Thanks!
by FFFF-RRRR
Fri Jul 01, 2022 9:51 am
Forum: Closed Bugs [GZDoom]
Topic: [GZD 4.8.1] - Issue with actors and the flag +FLOATBOB
Replies: 2
Views: 474

[GZD 4.8.1] - Issue with actors and the flag +FLOATBOB

Hello! I have encountered a strange behavior after upgrading from GZDoom 4.5.0 to 4.8.1. Items in my project have the +FLOATBOB flag set, and when I run the game with 4.8.1, they bob into the ground, see here. This is what it looks like when I run the same game / same map with 4.5.0. I have changed ...

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