Search found 17 matches
- Tue Jun 03, 2025 12:33 am
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4973
- Views: 1223774
Re: Mod Download Broken? Request Reuploads Here
Does anyone have Parkmore, the links in this thread go to a mega download which gives a .mci called digital wellbeing. Not something I trust for a Doom mod
- Sun Jun 01, 2025 10:57 pm
- Forum: Gameplay Mods
- Topic: Heretifier: Load a Doom Map but play Heretic [v190]+Custom Maps!
- Replies: 70
- Views: 5111
Re: Heretifier: Load a Doom Map but play Heretic [v120]
Out of curiousity: how did you get it to work? Something like romeros heresy? I forgot Romero's Heresy even existed, back when I was first getting into Doom I decided to make a mod that used Randomspawners to replace all of the Doom Enemies with those of Heretic, I think it also included weapons ...
- Fri May 30, 2025 2:52 am
- Forum: Gameplay Mods
- Topic: Heretifier: Load a Doom Map but play Heretic [v190]+Custom Maps!
- Replies: 70
- Views: 5111
- Thu May 29, 2025 7:47 pm
- Forum: Gameplay Mods
- Topic: Heretifier: Load a Doom Map but play Heretic [v190]+Custom Maps!
- Replies: 70
- Views: 5111
Re: Heretifier: Load a Doom Map but play Heretic [v120]
No problem. I added an option in V130 not to replace monsters, but Idk if it fixes the problem-let me know. Thank you for taking my suggestions into account, I fear that you have misunderstood what I was saying. My meaning was that your mod replaces Doom's enemies with your own rebalanced ones. IE ...
- Tue May 27, 2025 8:27 pm
- Forum: Gameplay Mods
- Topic: Heretifier: Load a Doom Map but play Heretic [v190]+Custom Maps!
- Replies: 70
- Views: 5111
Re: Heretifier: Load a Doom Map but play Heretic [v120]
This is a very nice mod, but an issue I noted was that when I tried it with BrutalHereticRPG, the XP system did not work. I'm sorry if I sound like one of those people who keep requesting Brutal Doom support on mods. But it seems that your mod directly replaces Doom's enemies with your own ...
- Fri Mar 21, 2025 11:53 pm
- Forum: General
- Topic: Run Doom config setting in other IWADS?
- Replies: 0
- Views: 187
Run Doom config setting in other IWADS?
My question is what it says on the tin. I want to play Hexen with the mods, settings, and configurations I have for Doom. My problem is that when I open a game, the settings are at their defaults. I could just copy and paste things in gzdoom.ini but my config is nearly 10k lines long. Is there an ...
- Sat Oct 08, 2022 10:35 am
- Forum: Assets (and other stuff)
- Topic: First Person weapon model is messed up in Hardware Renderers
- Replies: 4
- Views: 1130
Re: First Person weapon model is messed up in Hardware Renderers
I Was Looking around in noesis and I have learned that The Problem is With Back Face Culling Which isn't Being Affected By the DONTCULLBACKFACES Flage In ModelDef.
- Mon Aug 29, 2022 8:28 pm
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4973
- Views: 1223774
Re: Mod Download Broken? Request Reuploads Here
viewtopic.php?f=19&t=47293
Does Anyone Have This Godzilla Mod, I'd Really Like To Try It
Does Anyone Have This Godzilla Mod, I'd Really Like To Try It
- Sat Aug 20, 2022 7:01 pm
- Forum: Gameplay Mods
- Topic: Universal Quick Chainsaw
- Replies: 0
- Views: 1213
- Thu Aug 18, 2022 9:48 pm
- Forum: Gameplay Mods
- Topic: The Crate Of Companion Mods (Grimlock!)
- Replies: 7
- Views: 8190
- Tue Aug 02, 2022 5:25 pm
- Forum: Assets (and other stuff)
- Topic: First Person weapon model is messed up in Hardware Renderers
- Replies: 4
- Views: 1130
Re: First Person weapon model is messed up in Hardware Rende
You have to triangulate your model in blender before you export it to .md3. I think that's causing the issue, but I may be wrong. Make backups. EDIT: You do this by pressing CTRL+T in edit mode after selecting all faces, or pressing Face -> Triangulate Faces It might also be that the model is too ...
- Mon Jul 25, 2022 11:00 pm
- Forum: Assets (and other stuff)
- Topic: First Person weapon model is messed up in Hardware Renderers
- Replies: 4
- Views: 1130
First Person weapon model is messed up in Hardware Renderers
giwake wrote: ↑Fri Aug 05, 2022 3:30 pm It might also be that the model is too small or too large, try scaling it up or down and see how that affects it. I, Apparently Did Not Listen to these instructions correctly and thought that I was supposed to resize the model inside of blender instead of m ...
- Mon Jul 25, 2022 9:52 pm
- Forum: Tutorials
- Topic: Render sprites from models using Blender.
- Replies: 3
- Views: 13055
Re: Render sprites from models using Blender.
here is a a blender template designed for making sprites from models (this is not mine)
Link: https://mb.srb2.org/addons/blender-temp ... rites.147/
Link: https://mb.srb2.org/addons/blender-temp ... rites.147/
- Wed Jun 29, 2022 10:27 pm
- Forum: Graphic/Audio Patches
- Topic: The Third Doomension (Cyberdemon Revamp)
- Replies: 3
- Views: 4752
The Third Doomension (Cyberdemon Revamp)
A full 3d mod for doom that uses the sprites as textures and (hopefully) doesn't look half bad https://imgur.com/TN3PQqa https://imgur.com/Vqjce7J https://imgur.com/4M4aIW7 https://imgur.com/pxvhyAj https://imgur.com/3azDhwb https://imgur.com/Y3SDuhC https://imgur.com/SxstmHs https://imgur.com ...
- Sun Jun 26, 2022 9:36 pm
- Forum: Gameplay Mods
- Topic: (discontinued) Classic Eternal Weaponry
- Replies: 0
- Views: 1659
(discontinued) Classic Eternal Weaponry
https://i.imgur.com/Ldhd01e.png this is a doom eternal weapon mod from a guy who has never played doom eternal https://imgur.com/DzzrggR https://imgur.com/WVJc52O https://imgur.com/N9Zmc7j shotgun, faster fire rate and has sticky bombs weapon mod heavy cannon, has precision bolt weapon mod super ...