Search found 9 matches

by mickromash
Fri Mar 28, 2025 3:44 pm
Forum: Gameplay Mods
Topic: The Soldier Z - WIP - Update 13 11/14/2021 Options
Replies: 152
Views: 58918

Re: The Soldier Z - WIP - Update 13 11/14/2021 Options

mickromash wrote: > The best "Lite" tactical mods imo, been playing it since 2019. > > Here's my addon for an old mod version (the one with more vanilla-like > sprites): > > https://drive.google.com/file/d/1yjEdm4QFfZQr0HJDdF0v0bbOPC8Gz2h6/view?usp=drive_link > > https://drive.google.com/file/d ...
by mickromash
Fri Jan 03, 2025 7:01 am
Forum: Gameplay Mods
Topic: The Soldier Z - WIP - Update 13 11/14/2021 Options
Replies: 152
Views: 58918

Re: The Soldier Z - WIP - Update 13 11/14/2021 Options

The best "Lite" tactical mods imo, been playing it since 2019. Here's my addon for an old mod version (the one with more vanilla-like sprites): https://drive.google.com/file/d/1yjEdm4QFfZQr0HJDdF0v0bbOPC8Gz2h6/view?usp=drive_link https://drive.google.com/file/d/1x3uwmipnyHG89QAU4615ZsWzaYX6Lcp0/view ...
by mickromash
Fri Dec 13, 2024 1:23 pm
Forum: Gameplay Mods
Topic: Chase Cam++ - Enhanced Third Person Camera
Replies: 8
Views: 7702

Re: Chase Cam++ - Enhanced Third Person Camera

It's all good and all but there is one thing that lack.. - It needs swaying - You forgor the Y offset. Because centered third person is blind. https://drive.google.com/file/d/1puXR2jou5evvP8CHbw77xoFKKZDQXWvA/view?usp=sharing Aiming and player movement might be not perfect but that's the best I ...
by mickromash
Sat Sep 07, 2024 8:50 am
Forum: Graphic/Audio Patches
Topic: [minimod] Devred's Action HUD
Replies: 8
Views: 4342

Re: [minimid] Devred's Action HUD

Besides exact actor's name comparison, you can check if actor is inherited from another ammo calss If(ammotype is "Clip") or if it replaces ammo class If(actor.GetReplacee("Clip") is ammotype.GetClassName()) //GetReplacee need to be called from some actor or if it has ammo class name in it If ...
by mickromash
Mon Jul 24, 2023 11:50 pm
Forum: TCs, Full Games, and Other Projects
Topic: [1.3d] Dwelling Sin - RE-Styled Gameplay Mod for Doom
Replies: 89
Views: 40458

Re: [1.2b] Dwelling Sin - RE-Styled Gameplay Mod for Doom

Found a simple way to localize inventory buttons. Also localized menu strings
https://drive.google.com/file/d/14eXVDW ... sp=sharing
by mickromash
Tue Jun 13, 2023 5:17 am
Forum: TCs, Full Games, and Other Projects
Topic: [1.3d] Dwelling Sin - RE-Styled Gameplay Mod for Doom
Replies: 89
Views: 40458

Re: [1.0d] Dwelling Sin - RE-Styled Gameplay Mod for Doom

Addon that translating dwelling sin mod to russian language. Was made before 1.0d version and replacing GZDoom font files to translate buttons in the inventory menu. Also replaces option menu and keybindings text. All credits in file Download link: https://drive.google.com/file/d ...
by mickromash
Wed Jun 22, 2022 1:56 pm
Forum: TCs, Full Games, and Other Projects
Topic: [1.1.0] GZDoom на русском языке | Russian GZDoom
Replies: 50
Views: 17574

Re: [1.1.0] GZDoom на русском языке | Russian GZDoom

Can language from pwad replace dehacked from IWAD?

Можно ли заменить текст dehacked из айвада, текстом language из PWAD'a?
by mickromash
Wed Jun 22, 2022 5:19 am
Forum: TCs, Full Games, and Other Projects
Topic: [1.1.0] GZDoom на русском языке | Russian GZDoom
Replies: 50
Views: 17574

Re: [1.1.0] GZDoom на русском языке | Russian GZDoom

Are you planning to transfer freedoom phase 1/2 in the near future? I can take care about it and then add files to your russian_1.1.0.pk3 and send here. Хотел спросить, планируете ли вы в ближайшее время переводить freedoom phase 1/2? Я бы мог заняться этим, а после добавить файлы в ваш russian_1.1.0 ...

Go to advanced search