Search found 10 matches

by Frost-Core
Thu Jun 09, 2022 3:39 am
Forum: Technical Issues
Topic: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)
Replies: 13
Views: 1074

Re: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)

But the GPU should support the GLES 2.0 backend just fine - So that would be one facet to look into. Unfortunately, they were having trouble with that, too: Unfortunatley, there is no 32bit version, so i used the git build and OH MY GO- : ohlord.png this looks...... like nothing i can imagine it to ...
by Frost-Core
Wed Jun 08, 2022 11:52 am
Forum: Technical Issues
Topic: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)
Replies: 13
Views: 1074

Re: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)

32-bit, with a graphics unit that requires an emulator to even run the game? (It is comparable to the GeForce 7000 series, -ish, which is already well over a decade and a half old - it's almost as old as this forum, even) This goes well beyond the range of what we can officially support. I'm ...
by Frost-Core
Wed Jun 08, 2022 9:28 am
Forum: Technical Issues
Topic: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)
Replies: 13
Views: 1074

Re: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)

Graf Zahl wrote:I have no idea. Your hardware is rather exotic which will make tracking this down hard.
i had OpenGL 3.0 with this DLL that does software rendering of OpenGL/ES, and that happened, without it the game does the same crash :
https://fdossena.com/index.php?p=mesa/index.frag
by Frost-Core
Wed Jun 08, 2022 8:53 am
Forum: Technical Issues
Topic: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)
Replies: 13
Views: 1074

Re: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)

The newest version is 4.8.0; try again with that version. Unfortunatley, there is no 32bit version, so i used the git build and OH MY GO- : 32 bit support was retired for good after 4.7.1, there's no more guarantees that the source may compile. I mean yeah, maintaining two builds can be really hard ...
by Frost-Core
Wed Jun 08, 2022 7:58 am
Forum: Technical Issues
Topic: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)
Replies: 13
Views: 1074

Re: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)

AvzinElkein wrote:The newest version is 4.8.0; try again with that version.
Unfortunatley, there is no 32bit version, so i used the git build and OH MY GO- :
ohlord.png
this looks...... like nothing i can imagine it to be
by Frost-Core
Wed Jun 08, 2022 7:34 am
Forum: Technical Issues
Topic: GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)
Replies: 13
Views: 1074

GZDoom 4.7.1 crashes on OpenGL ES (PowerVR SGX545)

Hello! i booted up GZDoom with OpenGL ES (vanilla) and the game crashes after launch, here is my crash report :
CrashReport.zip
(19.7 KiB) Downloaded 41 times
by Frost-Core
Wed Jun 01, 2022 7:46 am
Forum: Technical Issues
Topic: SSG Has Missing Frame in the Latest LZDoom Git Build
Replies: 3
Views: 373

Re: SSG Has Missing Frame in the Latest LZDoom Git Build

drfrag wrote:Have you copied the game_widescreen_gfx.pk3 file from the release?
I put the game_widescreen_gfx.pk3 from GZDoom (4.7.1) because it was missing
by Frost-Core
Wed Jun 01, 2022 5:55 am
Forum: Technical Issues
Topic: SSG Has Missing Frame in the Latest LZDoom Git Build
Replies: 3
Views: 373

SSG Has Missing Frame in the Latest LZDoom Git Build

Hello! so i played a little doom on LZDoom, however when firing the SSG, it has a missing frame, its this frame : https://i.ibb.co/Pj4Jff6/Screenshot-Doom-20220601-125029.png And i think this happened because i put the french copy along side the english copy? i don't even know, when i play other ...
by Frost-Core
Fri May 20, 2022 9:58 am
Forum: General
Topic: "I Can't Find This WAD" thread
Replies: 61
Views: 33683

Re: "I Can't Find This WAD" thread

Does anyone recognize this WAD? it has daytona usa music and it makes you ride a bike in a map, i saw Aquaris199 play it.
by Frost-Core
Fri May 20, 2022 7:23 am
Forum: General
Topic: Want to get started with zdoom scripting languages.
Replies: 3
Views: 585

Want to get started with zdoom scripting languages.

Hi there! i always wanted to make a cool little mod that utilizes ZScript or ACS, however i don't know any of them and how to script with them, can anybody tell me an easy to follow tutorial or something?, please let me know :D

Go to advanced search