Search found 63 matches
- Sat Apr 02, 2016 1:20 am
- Forum: General
- Topic: Cool mods people might have missed.
- Replies: 645
- Views: 334155
Re: Cool mods people might have missed.
Hi everyone! Does anyone know any mappack / wad with particular focus on open area maps? Thank you in advance!
- Sun Feb 28, 2016 8:51 am
- Forum: Abandoned/Dead Projects
- Topic: scalliano's 667 Shuffle! - IT'S BACK!!
- Replies: 284
- Views: 73330
Re: scalliano's 667 Shuffle! - IT'S BACK!!
I am great advocate of your work and contribution to doom community. Your mode simply is indispensable to me. Is it in your future plans / project to reupdate it in order to include even more weapons and monsters from the repository ( such as black hole generator for instance)? Thank you in advance ...
- Mon Jan 04, 2016 6:40 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471414
Re: ÆoD (6.06.01 (04-20-15))
Switching to the spells has proven to be a cumbersome task as it's not really a weapon. We felt it was better to just implement a system where you can use spells from a hotbar and utilize those via shortcut keys. Also it's extremely inconvenient to switch to a spellbook. Our method is a lot faster ...
- Fri Jan 01, 2016 9:16 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471414
Re: ÆoD (6.06.01 (04-20-15))
Happy new year all! Excellent job! Is it possible to have the spell book (raise , chaos, defile, charm) again? That will be excellent!
- Mon Oct 05, 2015 1:36 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471414
Re: ÆoD (6.06.01 (04-20-15))
Thank you for your reply but how i can obtain the spellbook with the raise spell?
- Sun Oct 04, 2015 8:13 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471414
Re: ÆoD (6.06.01 (04-20-15))
I " summon" thecaeodspellbook through the console, but i cant pick it up!.... Any way to fix this, or simply to have as a starting weapon the spellbook with the rise spell? ( its sure spices up the game)...
- Fri Aug 21, 2015 3:20 am
- Forum: General
- Topic: Cool mods people might have missed.
- Replies: 645
- Views: 334155
Re: Cool mods people might have missed.
Thank you all fellow doomers a lot for your kind suggestions!
- Wed Aug 19, 2015 1:43 pm
- Forum: General
- Topic: Cool mods people might have missed.
- Replies: 645
- Views: 334155
Re: Cool mods people might have missed.
Please i am looking for good shuffle mods ( like AEOD , scallianos 667 shuffle- any update yet?)..Any suggestions will be nice!
- Sat May 16, 2015 3:10 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471414
Re: ÆoD (6.06.01 (04-20-15))
I still can't run the wads with the zdoom custom builds.Please help
- Tue May 12, 2015 2:31 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471414
Re: ÆoD (6.06.01 (04-20-15))
I would prefer with zdoom due to my old PC...
- Tue May 12, 2015 2:17 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471414
Re: ÆoD (6.06.01 (04-20-15))
Thank you for the quick reply: I use zdoom built : zdoom-2.8pre-1615-gf10416a
- Tue May 12, 2015 2:13 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471414
Re: ÆoD (6.06.01 (04-20-15))
Help please, i'm trying to load the game with the latest zdoom custom built but it keeps crashing...
- Thu Dec 11, 2014 4:47 am
- Forum: Abandoned/Dead Projects
- Topic: scalliano's 667 Shuffle! - IT'S BACK!!
- Replies: 284
- Views: 73330
Re: scalliano's 667 Shuffle! - IT'S BACK!!
Please help! I run your mod with the custom zdoom build zdoom-2.8pre-943-gb2a06f6,with the Hell revealed 2.wad but 99% crashes in game , when they are many monsters in screen (MAP32). What should i do? Thanks in advance
- Thu Sep 12, 2013 5:46 am
- Forum: Gameplay Mods
- Topic: Re: BossBattles V_16ZA/ClasslessV5
- Replies: 127
- Views: 58075
Re: BossBattles V_2GZ
First of all thank you for the newest release.I tried to run it with the latest version of zandronium,but an error msg always appears: Script error, "BossBattles_V2GZ.pk3:BossBattles_V2GZ.wad:MAPINFO" line 10: Unknown property 'MonsterHealth' found in skill definition Script error, "BossBattles_V2GZ ...
- Sat Apr 06, 2013 3:38 pm
- Forum: General
- Topic: Cool mods people might have missed.
- Replies: 645
- Views: 334155
Re: Cool mods people might have missed.
Does anybody knows any mod with replaces/adds monsters and weapons ,In more "doomish" style i would prefer, like Scaliano's 667 shuffle? thank you in advance