Search found 3 matches

by PKr
Sat Feb 12, 2022 5:47 pm
Forum: Graphic/Audio Patches
Topic: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Replies: 451
Views: 244634

Re: Nash's Gore Mod: Vengeance Edition v1.0 OFFICIAL RELEASE

It's been a while... Still haven't seen those effects in the action. :(

Any chance for a new version this or next year? Or are you tired of this project by now?
by PKr
Wed Feb 09, 2022 9:08 am
Forum: Feature Suggestions [GZDoom]
Topic: Reset After Death
Replies: 6
Views: 2965

Re: Reset After Death

May I ask someone knowledgeable what exactly is the issue with pistol start support and why it cannot be added to GZDoom? I am looking at g_game.cpp in GZDoom 4.7.1 right now: void FLevelLocals::DoReborn (int playernum, bool freshbot) { if (!multiplayer && !(flags2 & LEVEL2_ALLOWRESPAWN) && !sv ...
by PKr
Wed Feb 02, 2022 4:56 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: Show cvar in settings menu
Replies: 2
Views: 1576

Show cvar in settings menu

Hey all! GZDoom is one of the most configurable source ports out there. Which is absolutely great. But given how many variables there are in GZDoom at times it's hard to keep track of different settings especially if you use GZDoom to its fullest potential and constantly change different options for ...

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