Search found 8 matches

by Lt_Gonflette
Mon Mar 14, 2022 4:30 am
Forum: Bugs [Raze]
Topic: [Blood 1.4.1] Remote Bomb can't be selected via its own key
Replies: 0
Views: 3182

[Blood 1.4.1] Remote Bomb can't be selected via its own key

Hello everyone, not sure if this was the case in older versions, but I've just noticed that pressing "R" or any key directly bound to the Remote Bomb doesn't work. If you want to use the Remote Bomb but have the other two types of Bombs in your arsenal, your options are to: -press "6" multiple times ...
by Lt_Gonflette
Sun Feb 13, 2022 7:42 am
Forum: Graphic/Audio Patches
Topic: Fullscreen Statusbar Mod (UPDATE: v5.2.1)
Replies: 399
Views: 181256

Re: Fullscreen Statusbar Mod [v5.1.10]

Hello, I've been using this mod for a while now. It's great because I love seeing all my ammo at once, and I get to appreciate the look of custom status bars. I do have two questions though: 1) Around two years ago, someone asked if you could display the type of armor behind the Armor percentage ...
by Lt_Gonflette
Fri Oct 22, 2021 10:39 am
Forum: Closed Bugs [Raze]
Topic: [Raze 1.1.3] Save issues in R66 & immobile enemies in RRRA
Replies: 13
Views: 1222

Re: [Raze 1.1.3] Save issues in R66 & immobile enemies in RR

Just smacked the whole of Raze into my D drive, and now I can reload saves in Route 66 :)

Not sure why this happens, but anyways, thank you very much for your time and help!
by Lt_Gonflette
Thu Oct 21, 2021 4:38 pm
Forum: Closed Bugs [Raze]
Topic: [Raze 1.1.3] Save issues in R66 & immobile enemies in RRRA
Replies: 13
Views: 1222

Re: [Raze 1.1.3] Save issues in R66 & immobile enemies in RR

Hello Graf, I've made progress for Rides Again, as I've followed your steps and now it seems to be working properly. But as for R66, the problem remains, even though I have all R66 maps in their folder and the other R66 files in the folder above. It's the only game without a .grp file attached to it ...
by Lt_Gonflette
Wed Oct 20, 2021 6:58 am
Forum: Closed Bugs [Raze]
Topic: [Raze 1.1.3] Save issues in R66 & immobile enemies in RRRA
Replies: 13
Views: 1222

Re: [Raze 1.1.3] Save issues in R66 & immobile enemies in RR

The files I copy-pasted from the older PC were like ten years old, back when I was given RR as a gift. One of these days I'll probably buy the Redneck series myself and test it out on Raze. There's no reason Raze shouldn't be able to run R66 and RA.

Until then, thanks for your attention Graf!
by Lt_Gonflette
Mon Oct 18, 2021 11:24 am
Forum: Closed Bugs [Raze]
Topic: [Raze 1.1.3] Save issues in R66 & immobile enemies in RRRA
Replies: 13
Views: 1222

Re: [Raze 1.1.3] Save issues in R66 & immobile enemies in RR

Just upgraded to 1.2.1 and no, the issue remains.
by Lt_Gonflette
Mon Oct 18, 2021 10:37 am
Forum: Closed Bugs [Raze]
Topic: [Raze 1.1.3] Save issues in R66 & immobile enemies in RRRA
Replies: 13
Views: 1222

Re: [Raze 1.1.3] Save issues in R66 & immobile enemies in RR

I just open Raze and choose Rides Again in the list. I can explore Rides Again levels but not do much in it (bikers and jack-a-lopes don't move, Skinny Coots and Billy Rays move and attack me).
by Lt_Gonflette
Mon Oct 18, 2021 10:29 am
Forum: Off-Topic
Topic: New Member Introductions
Replies: 794
Views: 201222

Re: New Member Introductions

Hello, the name is Lt.Gonflette, I got introduced to Doom through the PlayStation version back when I was 2 (kinda young, I know), and I still play Doom games and WADs from time to time. I also like playing other retro FPS, boomer shooters and car combat games in the vein of the 90's. Started ...

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