Search found 5 matches

by Koris95
Thu Oct 12, 2023 8:30 am
Forum: Technical Issues
Topic: GZDoom takes longer to load up
Replies: 13
Views: 2775

Re: GZDoom takes longer to load up

For testing purposes, I tried an arbitrary old version (4.5) and it seems that it has the same problem although the load-up time was slightly less (Approx. 6 Seconds)
by Koris95
Thu Oct 12, 2023 1:16 am
Forum: Technical Issues
Topic: GZDoom takes longer to load up
Replies: 13
Views: 2775

Re: GZDoom takes longer to load up

I'm running it on a Windows 10 Pro Version 21H1 (OS Build 19043.1165)
Intel Core i7-9700k
8GB RAMs
GIGABYTE Motherboard
Nvidia GeForce 1080 GPU
by Koris95
Wed Oct 11, 2023 8:04 am
Forum: Technical Issues
Topic: GZDoom takes longer to load up
Replies: 13
Views: 2775

GZDoom takes longer to load up

I recently replaced GZDoom 4.10.0 with 4.11.0. It now takes a bit longer to load up. Approx. 8 seconds longer. (Yes, I know that's not much, so sue me xD). In an effort to troubleshoot this problem, I made 2 separate folders of the 2 versions without any additions (except the Doom 2 IWAD obviously ...
by Koris95
Mon Oct 11, 2021 9:13 pm
Forum: Mapping
Topic: Monsters won't move inside 3D floors
Replies: 5
Views: 1393

Re: Monsters won't move inside 3D floors

But are the floors themselves placed incorrectly? Or just the monsters?
by Koris95
Mon Oct 11, 2021 1:01 am
Forum: Mapping
Topic: Monsters won't move inside 3D floors
Replies: 5
Views: 1393

Monsters won't move inside 3D floors

I have a sector with 5 floors, each floor has a monster, the bottom one works fine, but the others just stand still and take damage without retaliating.
I've attached an example WAD file to the post so you can get a better idea of what I'm dealing with.

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