Search found 399 matches

by Lolo_is_cool
Tue Mar 28, 2017 10:11 am
Forum: Requests
Topic: [REQUEST] Hexen II weapons 3D rips
Replies: 6
Views: 896

Re: [REQUEST] Hexen II weapons 3D rips

By that i meant i don't want "doomified" sprites, i just needs straight up 3d rips
by Lolo_is_cool
Mon Mar 27, 2017 10:52 am
Forum: Requests
Topic: [REQUEST] Hexen II weapons 3D rips
Replies: 6
Views: 896

Re: [REQUEST] Hexen II weapons 3D rips

RockstarRaccoon wrote:Do you have a copy of Hexen 2?
I don't. i wrote it on the first post. I have tried to render and make a snapshot with QuArk using quake 1 models, but they look weird and with a bad angle. would be amazing to understand how to make HUD view on that model viewer
by Lolo_is_cool
Mon Mar 27, 2017 9:26 am
Forum: Requests
Topic: [REQUEST] Hexen II weapons 3D rips
Replies: 6
Views: 896

Re: [REQUEST] Hexen II weapons 3D rips

If you're referring to the DooM paletted ones, then i'm not interested.
I actually need true 3d rips without any palette recolor
by Lolo_is_cool
Sat Mar 25, 2017 4:26 pm
Forum: Requests
Topic: [REQUEST] Hexen II weapons 3D rips
Replies: 6
Views: 896

[REQUEST] Hexen II weapons 3D rips

What the title says. I'm mostly looking for the melee-only weapons from all classes (gauntlets, sword, mace etc).
I do not own Hexen 2 that is why i'm asking here. Thanks in advance.

EDIT: if you could include the Thor hammer from quake 1 mission pack as well, that'd be most lovely
by Lolo_is_cool
Fri Jan 27, 2017 7:08 pm
Forum: Rules and Forum Announcements
Topic: Official ZDoom Discord Server
Replies: 127
Views: 505727

Re: Official ZDoom Discord Server

Lud wrote:Time to get serious.
You're a big guy.

Image
by Lolo_is_cool
Sat Dec 10, 2016 8:38 am
Forum: Gameplay Mods
Topic: Grabimod Denhancer v1.1 HD
Replies: 18
Views: 2764

Re: Grabimod Denhancer v1.1 HD

I think people should stop trying to emulate BD...
by Lolo_is_cool
Wed Nov 04, 2015 11:04 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38033
Views: 4641066

Re: [SPRITES] Spriting Carnival!!

Carbine Dioxide wrote:Done.

Image
that made me thinking....
Spoiler:
by Lolo_is_cool
Mon Oct 19, 2015 6:02 pm
Forum: Editing (Archive)
Topic: ruined VHS tape filter during gameplay
Replies: 13
Views: 5721

Re: ruined VHS tape filter during gameplay

Would [wiki]SetHudSize[/wiki] do what you want? wether i put (5000,5000) or (0,0) the size doesn't change EDIT: here's the code. script 500 OPEN { SetHudSize(0, 0, TRUE); SetFont("VHSFONT"); PrintBold(s:"0"); delay(3); PrintBold(s:"1"); delay(3); PrintBold(s:"2"); delay(3); PrintBold(s:"3"); delay ...
by Lolo_is_cool
Mon Oct 19, 2015 5:08 pm
Forum: Editing (Archive)
Topic: ruined VHS tape filter during gameplay
Replies: 13
Views: 5721

ruined VHS tape filter during gameplay

Hey guys! i need some help on a thing i'm testing. I'm trying to mimick a VHS tape filter to use on a gameplay mod. The given effect should look like this while playing: http://i.imgur.com/UUP31.gif Problem is, i have done all the animation screens ready to be added. i set them as fonts in FONTDEFS ...
by Lolo_is_cool
Tue Mar 10, 2015 9:04 am
Forum: Requests
Topic: [REQUEST] Synthwave style palette set
Replies: 6
Views: 2190

Re: [REQUEST] Synthwave style palette set

Thank you guys for the help and suggestions! Well yes, i'm aware that giving doom only a new palette won't do justice. So after a crap-ton of attempts i came out with this palette, by simply modifying the color HUE from reddish to purple-ish. Thou it came out purple-er than expected :lol: you guys ...
by Lolo_is_cool
Wed Mar 04, 2015 9:26 am
Forum: Requests
Topic: [REQUEST] Synthwave style palette set
Replies: 6
Views: 2190

[REQUEST] Synthwave style palette set

hey everyone!
Is anyone able to get me a Synthwave style palette or if there's a place where i can find one?
For anyone who doesn't know what synthwave is just check the images below:
Spoiler:
Thanks in advance
by Lolo_is_cool
Thu Feb 26, 2015 6:47 pm
Forum: Requests
Topic: [REQUEST] Hotline Miami textures\sprites
Replies: 9
Views: 8223

Re: [REQUEST] Hotline Miami textures\sprites

Oh great, thanks for the help!!
Any chances that there's a way to rip other content? Like fonts, hud textures and end level backgrounds??
by Lolo_is_cool
Thu Feb 26, 2015 12:14 pm
Forum: Requests
Topic: [REQUEST] Hotline Miami textures\sprites
Replies: 9
Views: 8223

[REQUEST] Hotline Miami textures\sprites

Hey guys!
Is anyone able to tell me where i can find textures and sprites from Hotline Miami?
I couldn't find anything so i'd be glad if someone could help me, thanks.
by Lolo_is_cool
Sat Sep 05, 2009 4:05 pm
Forum: Abandoned/Dead Projects
Topic: ÆoD (6.06.02 (03-14-16))
Replies: 3696
Views: 470667

Re: ÆoD (Have you seen your stuff here? Ask for your credits!)

Oh well, glad to read that the new version is almost at the doors.
I hope the missing monsters from the various monsters of the games reproduced in AEoD will be in it :)
by Lolo_is_cool
Sun Jun 21, 2009 1:00 pm
Forum: Abandoned/Dead Projects
Topic: ÆoD (6.06.02 (03-14-16))
Replies: 3696
Views: 470667

Re: ÆoD (Have you seen your stuff here? Ask for your credits!)

Major Cooke wrote:Apocalypse weapon = Kick ass
Yeah, i think it's one of the most powerful weapons in the whole AEoD weaponry, without talking of the HellHeavenHand (did i spell it right?).
that weapon can also kill many monsters in a low-medium range with the altFire.

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