but It didn't work with the file compressed either, instead, it gives me this error:
Fatal Python error: initfsencoding: unable to load the file system codec
ModuleNotFoundError: No module named 'encodings'
Current thread 0x00002898 (most recent call first):
Search found 10 matches
- Sat Aug 12, 2023 2:57 am
- Forum: Creation, Conversion, and Editing
- Topic: WadSmoosh - merge all official id releases into one PK3 IWAD
- Replies: 868
- Views: 283985
- Sat Jul 29, 2023 11:46 pm
- Forum: Creation, Conversion, and Editing
- Topic: WadSmoosh - merge all official id releases into one PK3 IWAD
- Replies: 868
- Views: 283985
Re: WadSmoosh - merge all official id releases into one PK3 IWAD
I keep getting this error when I try to use Wadsmoosh: Fatal Python error: initfsencoding: unable to load the file system codec ModuleNotFoundError: No module named 'encodings' Current thread 0x000038b4 (most recent call first): (I have already extracted the contents of the "base_library.zip" & put ...
- Thu Feb 23, 2023 4:21 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hands of Necromancy [Full game released!]
- Replies: 228
- Views: 47081
Re: Hands of Necromancy [Full game released!]
less clutter in your folder, I'm one of those people that has all the IWAD I use with ZDL in the same directory as the GZDoom.exe. I know it sounds messy but in reality, I make a copy of every IWAD I use/have and also put them into one of two backup folders, one for IWADs made by Id, and another for ...
- Thu Feb 23, 2023 1:04 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hands of Necromancy [Full game released!]
- Replies: 228
- Views: 47081
Re: Hands of Necromancy [Full game released!]
How do you properly repackage the files into one ipk3? What are the step-by-step instructions and the names of the programs you use to do it? (sorry if I sound dumb, considering you explained it to some degree in your post) Also, is it possible to turn this into some sort of weapon pack? to use in ...
- Wed Feb 22, 2023 5:58 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hands of Necromancy [Full game released!]
- Replies: 228
- Views: 47081
Re: Hands of Necromancy [Full game released!]
Got this log of errors after successfully repacking(registered as an Iwad and all)to play this in GZDoom using ZDL, tested with and without my mods, same problems occurred, so this isn't being caused by one of them: Script error, "HandsOfNecromancy.ipk3:mapinfo.txt" line 512: Unknown property 'cvar ...
- Sun Feb 19, 2023 12:32 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 884858
Re: The Guncaster - 3.888b
I discovered a bug, apparently, the newer versions of GZ broke the health regen.
(not the one you get from equipping the "Bishop", but the one you can set up in the "Here Be Dragons" menu)
Not a big deal, but I thought I would mention it.
(not the one you get from equipping the "Bishop", but the one you can set up in the "Here Be Dragons" menu)
Not a big deal, but I thought I would mention it.
- Sun Jul 18, 2021 11:01 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1086530
Re: Hideous Destructor 4.5.0d
Update: So it seems that it has something to do with the "Searching" aspect of the " advanced AI" from "Ugly As Sin".Because as soon as I turned that off, the looping stopped, which makes me believe that it had to do with the enemies quickly switching between "Idle" and "Searching" so fast that ...
- Sun Jul 18, 2021 6:18 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1086530
Re: Hideous Destructor 4.5.0d
After playing the master version of this, the only thing I found annoying was the constant enemy audio looping, like a broken record at sonic speed. if there is a fix for this coming, then great, but if not, is there a workaround to solve this, that isn't just making enemies completely silent? (And ...
- Thu Jul 15, 2021 5:53 pm
- Forum: Gameplay Mods
- Topic: Ugly as Sin: A Hideous Destructor mutator pack
- Replies: 72
- Views: 47201
Re: Ugly as Sin: A Hideous Destructor mutator pack
how do I compile this into a pk3?
- Thu Jul 15, 2021 6:02 am
- Forum: Gameplay Mods
- Topic: Ugly as Sin: A Hideous Destructor mutator pack
- Replies: 72
- Views: 47201
Re: Ugly as Sin: A Hideous Destructor mutator pack
Sorry for Nercoing, HD has been updated and because of that, the current version of this doesn't work anymore.