Search found 4 matches

by doomseal
Thu Jun 24, 2021 4:29 pm
Forum: General
Topic: Game-data paths on Mac?
Replies: 5
Views: 1129

Re: Game-data paths on Mac?

Sorry for the double post, but I got it to work. In the INI file, most of the directory paths end with /*. This means look in any subdirectories of this directory, not in the directory itself. So, as the other thread suggests, put the files in a 'data' subdirectory of any of the directories listed ...
by doomseal
Wed Jun 23, 2021 2:17 pm
Forum: General
Topic: Game-data paths on Mac?
Replies: 5
Views: 1129

Re: Game-data paths on Mac?

[~] $ ls -lR ~/Documents/Raze/ total 87024 -rwxr-xr-x 1 doomseal staff 188954 Dec 11 1996 DUKE.RTS* -rwxr-xr-x 1 doomseal staff 44356548 Dec 11 1996 DUKE3D.GRP* -rw-r--r-- 1 doomseal staff 93 Jun 22 21:15 raze.log I've tried it with the names both all-caps and all-lowercase and it doesn't work ...
by doomseal
Wed Jun 23, 2021 6:47 am
Forum: General
Topic: Game-data paths on Mac?
Replies: 5
Views: 1129

Re: Game-data paths on Mac?

Thanks for that information. I've used zdoom/gzdoom for years now and didn't even think of looking in the INI file. Honestly, I didn't think it would exist yet since Raze had never finished starting up. I found the Raze.ini file, and put duke3d.grp and duke.rts into several of the folders listed ...
by doomseal
Tue Jun 22, 2021 6:47 pm
Forum: General
Topic: Game-data paths on Mac?
Replies: 5
Views: 1129

Game-data paths on Mac?

I'm trying to get Raze 1.1.2 up and running, but I can't seem to find where to put the .grp and .ssi files on a Mac. The Wiki says "Game files should be placed in your Library folder" but the Library folder is a big place with many subfolders. The "Getting build games to work" thread has relative ...

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