Search found 11 matches
- Fri Oct 20, 2023 7:06 am
- Forum: Gameplay Mods
- Topic: Bullet Time X [v1.3.1] (Slow Motion Mod)
- Replies: 58
- Views: 26300
Re: Bullet Time X [v1.2.0] (Slow Motion Mod)
Glad to see this is still getting updates! I'm curious if this is possible. I feel like when activating Bullet Time, having the volume of the music lower (possibly via a slider in the mod options) could add some more cinematic flair to it. I don't know if I'm right about that, but just a thought I ...
- Sun Jul 24, 2022 9:30 pm
- Forum: Gameplay Mods
- Topic: Bullet Time X [v1.3.1] (Slow Motion Mod)
- Replies: 58
- Views: 26300
Re: Bullet Time X [v1.1.0] (Slow Motion Mod)
I recommend adding a short delay between each bullet time trigger because the effect that changes the screen's color remains in normal time when spamming the trigger fast enough.
- Sun Mar 20, 2022 9:21 pm
- Forum: Gameplay Mods
- Topic: DoomDynMus - a dynamic music mod
- Replies: 177
- Views: 87379
Re: DoomDynMus - a dynamic music mod
Have you tried deleting your .ini file? And make sure that you're using the latest gzdoom and the mod itself. I did delete the ini and used the latest gzdoom svn and the mod too... but it doesn't work, still. but i did remember that there was an vm abortion array error of some sort (i can't take a ...
- Thu Jan 20, 2022 2:39 am
- Forum: Gameplay Mods
- Topic: DoomDynMus - a dynamic music mod
- Replies: 177
- Views: 87379
Re: DoomDynMus - a dynamic music mod
Can you send me a link to the music pack?ThewalkingCat wrote:I keep getting "Music not found" error what did i do wrong?
i did put the music pack first then the mod second.
- Sat Oct 16, 2021 4:24 am
- Forum: Gameplay Mods
- Topic: DoomDynMus - a dynamic music mod
- Replies: 177
- Views: 87379
Re: DoomDynMus - a dynamic music mod
That would be dope, but no. Hope it gets implemented.Karl515 wrote:Is it possible to add a feature that detects the enemy (actor) that spots you and use a specific set of music? Like when the mod detects that a Cyberdemon spots you, the mod plays a different set rather than the default one.
- Sat Oct 16, 2021 12:46 am
- Forum: Gameplay Mods
- Topic: DoomDynMus - a dynamic music mod
- Replies: 177
- Views: 87379
Re: DoomDynMus - a dynamic music mod
A few questions: does it have some kind of 'high' combat music (stuff like boss appearing and attacking), and can it be possible to use that? can it be possibl eto add some kind of cooldown to transition between combat and ambient music? (like, you cannot play the next music until a couple of ...
- Sat Oct 16, 2021 12:42 am
- Forum: Gameplay Mods
- Topic: DoomDynMus - a dynamic music mod
- Replies: 177
- Views: 87379
Re: DoomDynMus - a dynamic music mod
Tried to make my own for Andrew Hulshult music. Doesn't work for some reason, it just crashes. Can anyone check my file to see what's going on? https://drive.google.com/file/d/1WIsuTc_sJYXwSSZ5PEGkAJDPKmSupNkH/view?usp=sharing It won't work simply because the .zip has a subfolder. Reported this way ...
- Mon Sep 13, 2021 7:12 am
- Forum: Gameplay Mods
- Topic: DoomDynMus - a dynamic music mod
- Replies: 177
- Views: 87379
Re: DoomDynMus - a dynamic music mod
The VM execution errors still persist on death and cannot be dismissed other than starting a new game, making the game unfinishable/unplayable.
- Sat Aug 28, 2021 12:56 am
- Forum: Gameplay Mods
- Topic: DoomDynMus - a dynamic music mod
- Replies: 177
- Views: 87379
Re: DoomDynMus - a dynamic music mod
For music pack makers: The original music will still play during the loading of a level. To prevent this, add blank music files to your music pack. Here are the blank music files: https://github.com/TheoDrHashiriya/DMus_Payday/releases/tag/v.1.0-musfiles Here is an example of how they are ...
- Thu Aug 26, 2021 2:34 am
- Forum: Gameplay Mods
- Topic: DoomDynMus - a dynamic music mod
- Replies: 177
- Views: 87379
Re: DoomDynMus - a dynamic music mod
Also, I'm having some problems whenever I die There's times when you can hear the next group's death track in the current one as the game loads back and the last time I played I kept getting these (pic attached) Am I doing something wrong when making the music pack? ;< Additional info: got both ...
- Sun Jul 18, 2021 8:22 am
- Forum: Gameplay Mods
- Topic: DoomDynMus - a dynamic music mod
- Replies: 177
- Views: 87379
Re: DoomDynMus - a dynamic music mod
Made a PAYDAY music pack for this less than a month ago: https://github.com/TheoDrHashiriya/DMus_Payday