Search found 11 matches

by TheoDrHashiriya
Fri Oct 20, 2023 7:06 am
Forum: Gameplay Mods
Topic: Bullet Time X [v1.3.1] (Slow Motion Mod)
Replies: 58
Views: 26300

Re: Bullet Time X [v1.2.0] (Slow Motion Mod)

Glad to see this is still getting updates! I'm curious if this is possible. I feel like when activating Bullet Time, having the volume of the music lower (possibly via a slider in the mod options) could add some more cinematic flair to it. I don't know if I'm right about that, but just a thought I ...
by TheoDrHashiriya
Sun Jul 24, 2022 9:30 pm
Forum: Gameplay Mods
Topic: Bullet Time X [v1.3.1] (Slow Motion Mod)
Replies: 58
Views: 26300

Re: Bullet Time X [v1.1.0] (Slow Motion Mod)

I recommend adding a short delay between each bullet time trigger because the effect that changes the screen's color remains in normal time when spamming the trigger fast enough.
by TheoDrHashiriya
Sun Mar 20, 2022 9:21 pm
Forum: Gameplay Mods
Topic: DoomDynMus - a dynamic music mod
Replies: 177
Views: 87379

Re: DoomDynMus - a dynamic music mod

Have you tried deleting your .ini file? And make sure that you're using the latest gzdoom and the mod itself. I did delete the ini and used the latest gzdoom svn and the mod too... but it doesn't work, still. but i did remember that there was an vm abortion array error of some sort (i can't take a ...
by TheoDrHashiriya
Thu Jan 20, 2022 2:39 am
Forum: Gameplay Mods
Topic: DoomDynMus - a dynamic music mod
Replies: 177
Views: 87379

Re: DoomDynMus - a dynamic music mod

ThewalkingCat wrote:I keep getting "Music not found" error what did i do wrong?
i did put the music pack first then the mod second.
Can you send me a link to the music pack?
by TheoDrHashiriya
Sat Oct 16, 2021 4:24 am
Forum: Gameplay Mods
Topic: DoomDynMus - a dynamic music mod
Replies: 177
Views: 87379

Re: DoomDynMus - a dynamic music mod

Karl515 wrote:Is it possible to add a feature that detects the enemy (actor) that spots you and use a specific set of music? Like when the mod detects that a Cyberdemon spots you, the mod plays a different set rather than the default one.
That would be dope, but no. Hope it gets implemented.
by TheoDrHashiriya
Sat Oct 16, 2021 12:46 am
Forum: Gameplay Mods
Topic: DoomDynMus - a dynamic music mod
Replies: 177
Views: 87379

Re: DoomDynMus - a dynamic music mod

A few questions: does it have some kind of 'high' combat music (stuff like boss appearing and attacking), and can it be possible to use that? can it be possibl eto add some kind of cooldown to transition between combat and ambient music? (like, you cannot play the next music until a couple of ...
by TheoDrHashiriya
Sat Oct 16, 2021 12:42 am
Forum: Gameplay Mods
Topic: DoomDynMus - a dynamic music mod
Replies: 177
Views: 87379

Re: DoomDynMus - a dynamic music mod

Tried to make my own for Andrew Hulshult music. Doesn't work for some reason, it just crashes. Can anyone check my file to see what's going on? https://drive.google.com/file/d/1WIsuTc_sJYXwSSZ5PEGkAJDPKmSupNkH/view?usp=sharing It won't work simply because the .zip has a subfolder. Reported this way ...
by TheoDrHashiriya
Mon Sep 13, 2021 7:12 am
Forum: Gameplay Mods
Topic: DoomDynMus - a dynamic music mod
Replies: 177
Views: 87379

Re: DoomDynMus - a dynamic music mod

The VM execution errors still persist on death and cannot be dismissed other than starting a new game, making the game unfinishable/unplayable.
by TheoDrHashiriya
Sat Aug 28, 2021 12:56 am
Forum: Gameplay Mods
Topic: DoomDynMus - a dynamic music mod
Replies: 177
Views: 87379

Re: DoomDynMus - a dynamic music mod

For music pack makers: The original music will still play during the loading of a level. To prevent this, add blank music files to your music pack. Here are the blank music files: https://github.com/TheoDrHashiriya/DMus_Payday/releases/tag/v.1.0-musfiles Here is an example of how they are ...
by TheoDrHashiriya
Thu Aug 26, 2021 2:34 am
Forum: Gameplay Mods
Topic: DoomDynMus - a dynamic music mod
Replies: 177
Views: 87379

Re: DoomDynMus - a dynamic music mod

Also, I'm having some problems whenever I die There's times when you can hear the next group's death track in the current one as the game loads back and the last time I played I kept getting these (pic attached) Am I doing something wrong when making the music pack? ;< Additional info: got both ...
by TheoDrHashiriya
Sun Jul 18, 2021 8:22 am
Forum: Gameplay Mods
Topic: DoomDynMus - a dynamic music mod
Replies: 177
Views: 87379

Re: DoomDynMus - a dynamic music mod

Made a PAYDAY music pack for this less than a month ago: https://github.com/TheoDrHashiriya/DMus_Payday

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