Search found 10 matches

by Beef Flavor
Fri Jul 19, 2024 6:42 am
Forum: Scripting
Topic: I'm a coding novice and need some help. [Solved]
Replies: 4
Views: 234

Re: I'm a coding novice and need some help.

Got it, thank you.
by Beef Flavor
Thu Jul 18, 2024 6:13 pm
Forum: Scripting
Topic: I'm a coding novice and need some help. [Solved]
Replies: 4
Views: 234

Re: I'm a coding novice and need some help.

Ok, when I try to use this, it crashes GZDoom. VM execution aborted: Tried to read from address 0 Here's the offending code: override bool Use(bool pickup) { let target = MagePlayerCustom(target); int nc = target.NumChildren; if(nc >= MaxFamiliars) { console.printf("You have too many familiars ...
by Beef Flavor
Wed Jul 17, 2024 8:35 am
Forum: Scripting
Topic: I'm a coding novice and need some help. [Solved]
Replies: 4
Views: 234

I'm a coding novice and need some help. [Solved]

Hello. I'm having some trouble wrapping my head around accessing a class's user variables. What I'm attempting to do is: I have a custom player class that uses inventory items to spawn friendly monsters. When the inventory item is used, it invokes the owner to spawn a custom projectile which ...
by Beef Flavor
Fri Jun 25, 2021 11:06 pm
Forum: Levels
Topic: Hell Hath No Fury
Replies: 7
Views: 2171

Re: Hell Hath No Fury

HHNF Map03: Demon Lunch is released. Link is in first post.

Spoiler free video:
[youtube]https://youtu.be/eSmxODhMe6A[/youtube]

Not sure why the video isn't being embedded... Could someone give me a how-to?
by Beef Flavor
Thu Jun 17, 2021 5:02 pm
Forum: Levels
Topic: Hell Hath No Fury
Replies: 7
Views: 2171

Re: Hell Hath No Fury

Ver 0.2.6 is available which fixes a bug in map01 where the player can get stuck and have to restart. Link is in first post.
by Beef Flavor
Thu Jun 17, 2021 3:08 pm
Forum: Levels
Topic: Hell Hath No Fury
Replies: 7
Views: 2171

Re: Hell Hath No Fury

Thanks for the feedback. Now that you mention it, I should probably update the OP with the new link. You are playing an old version of map01, which still has the railing which needs to be jumped over and which does not integrate cc4-tex. I did find a bug with the the room with the yellow key. You ...
by Beef Flavor
Thu Jun 17, 2021 5:43 am
Forum: Levels
Topic: Hell Hath No Fury
Replies: 7
Views: 2171

Re: Hell Hath No Fury

Map02, Mounds, is complete. https://imgur.com/nL8eOD1 https://imgur.com/h0Tr5oo https://imgur.com/G2VVQmh https://imgur.com/lNuTgTD To be fair, the map is more of a playable exhibit. Feedback and criticism are welcome and encouraged. Edit: I should probably link the file, right? https://www ...
by Beef Flavor
Thu Jun 03, 2021 6:32 am
Forum: Levels
Topic: Hell Hath No Fury
Replies: 7
Views: 2171

Re: Hell Hath No Fury

Thanks for the feedback, glad you had fun.

I guess the railing broke again. I'll fix that eventually. Luckily there is the jump button work around until then.
by Beef Flavor
Sun May 30, 2021 5:57 am
Forum: Levels
Topic: Hell Hath No Fury
Replies: 7
Views: 2171

Hell Hath No Fury

Download Link https://www.mediafire.com/file/a720llvol24yd1i/HHNF_0_3_0.zip/file This is my test map as I learn Doom level editing. It's pretty much Doom classic: grab weapons, ammo, and keys, while trying to stay alive. This is a beta release at best, mostly because I'm a complete novice and there ...
by Beef Flavor
Thu May 20, 2021 11:40 pm
Forum: Off-Topic
Topic: New Member Introductions
Replies: 794
Views: 201483

Re: New Member Introductions

Dropping in to say hello.

I enjoy the work that has gone into the ZDoom and GZDoom ports; it's nice to have a modern engine on which to play the classics.

Nothing else to say, really.

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