Nuclear_Shmatt#0681
I assume I was in the server at the time, and the fact I'm unable to join indicates I've been banned.
Search found 5 matches
- Fri Nov 18, 2022 11:24 pm
- Forum: Rules and Forum Announcements
- Topic: Official ZDoom Discord Server
- Replies: 127
- Views: 509571
- Tue Nov 15, 2022 4:49 pm
- Forum: Rules and Forum Announcements
- Topic: Official ZDoom Discord Server
- Replies: 127
- Views: 509571
Re: Official ZDoom Discord Server
I have Two-Factor Authentication for my Discord now because of a hack that happened last year. I got banned from MANY servers and I'm tryna go through all the servers I got banned from due to the spam the hack caused. I was hoping I could get unbanned or sort something out. Hack took place between ...
- Fri Apr 30, 2021 3:29 am
- Forum: Scripting
- Topic: Is the NOCLIP flag impossible to change?
- Replies: 5
- Views: 679
Re: Is the NOCLIP flag impossible to change?
This is the decorate for the monster or 'entity'. Actor The_Entity : PlayerPawn 900 { limitedtoteam 1 Speed 1 Health 100 Radius 16 Height 56 Mass 100 PainChance 255 Player.Maxhealth 100 Player.DisplayName "The Entity" Player.CrouchSprite "PLYC" Player.StartItem "TheEntity_Power" Player.StartItem ...
- Wed Apr 28, 2021 3:39 pm
- Forum: Scripting
- Topic: Is the NOCLIP flag impossible to change?
- Replies: 5
- Views: 679
Re: Is the NOCLIP flag impossible to change?
I'm using Q-Zandronum, which is the a fork of the Zandronum 3.0. I would use GZdoom but GZdoom lacks full and proper multiplayer support and the concept doesn't work without it since you can't respawn once you die. Q-Zandronum doesn't support ZScript yet, I'm hoping they can do that soon. I would ...
- Sat Apr 24, 2021 12:15 am
- Forum: Scripting
- Topic: Is the NOCLIP flag impossible to change?
- Replies: 5
- Views: 679
Is the NOCLIP flag impossible to change?
I'm making a multiplayer mod, group of players vs an omnipotent monster that can noclip around to stop the group from exiting the level. IfNoclipOn: UDM2 A 0 A_SetTranslucent(0, 0) UDM2 A 0 A_ChangeFlag("FLOATBOB", true) UDM2 A 0 A_ChangeFlag("NOCLIP", true) UDM2 A 0 A_ChangeFlag("SOLID", false ...