Search found 152 matches
- Fri Oct 03, 2025 1:15 pm
- Forum: Bugs [GZDoom]
- Topic: [4.14.2] Crash when loading Guncaster 4.0 and Sold Soul
- Replies: 3
- Views: 256
Re: [4.14.2] Crash when loading Guncaster 4.0 and Sold Soul
Ok, thanks! Yes, no crash if you load sold soul first.
- Fri Oct 03, 2025 6:07 am
- Forum: Bugs [GZDoom]
- Topic: [4.14.2] Crash when loading Guncaster 4.0 and Sold Soul
- Replies: 3
- Views: 256
Re: [4.14.2] Crash when loading Guncaster 4.0 and Sold Soul
Ehm... maybe wrong thread? I'm using vulkan so i posted here... anyway, the crash is easy to reproduce: step 1, load both mods, step 2 start a new game, it always crashes...
- Mon Sep 01, 2025 2:41 am
- Forum: Bugs [GZDoom]
- Topic: [4.14.2] Crash when loading Guncaster 4.0 and Sold Soul
- Replies: 3
- Views: 256
[4.14.2] Crash when loading Guncaster 4.0 and Sold Soul
If i try to load Guncaster 4.0 https://gitlab.com/outrageous-productions/the-guncaster/-/releases and Sold Soul https://www.doomworld.com/idgames/levels/heretic/Ports/soldsoul on Heretic, and start a new game, a crash happens. Same result with latest git build from drd team. Report NOT included ...
- Wed Apr 19, 2023 2:48 pm
- Forum: Closed Bugs [Raze]
- Topic: Blood: Cryptic Passage crashes when I try to save my game
- Replies: 3
- Views: 1829
Re: Blood: Cryptic Passage crashes when I try to save my game
Sorry for the bump (again); i just want to say that Raze is much more stable now on linux. No more issues with saved games.
- Wed Apr 19, 2023 2:37 pm
- Forum: Closed Bugs [Raze]
- Topic: [Blood] - Error while saving on Death Wish
- Replies: 2
- Views: 1899
Re: [Blood] - Error while saving on Death Wish
Sorry for the bump: tried again with the latest version, no more saving issues with DW. Topic can be closed.
- Thu Nov 10, 2022 2:49 pm
- Forum: Off-Topic
- Topic: Eternal doom - fps or platformer?
- Replies: 8
- Views: 1365
Re: Eternal doom - fps or platformer?
By fantasy i obviously mean the LOTR things, like the sentinels and similar things, they seems totally out of place. Doom was about an hellish invasion on some space base, a sci-fi/horror, sentinels/maykr and shit like that are unnecessary additions for me.
- Thu Nov 10, 2022 10:07 am
- Forum: Off-Topic
- Topic: Eternal doom - fps or platformer?
- Replies: 8
- Views: 1365
Re: Eternal doom - fps or platformer?
While I understand the introduction of new movements and skills on combat, i don’t like at all the jump puzzles. Monkey bars? Flaming rotating things? Flying platforms? Are we back to 16-bit scrolling platformers? This and that checkpoint-only savegame system, makes everything frustrating. Another t ...
- Mon Nov 07, 2022 1:14 pm
- Forum: Off-Topic
- Topic: Eternal doom - fps or platformer?
- Replies: 8
- Views: 1365
Re: Eternal doom - fps or platformer?
Yeah, i played a lot of fps after the old doom, but ì've never encountered such a jump maze like this. I saw other people complaining about the platforming thing that never completed the game.
- Mon Nov 07, 2022 10:20 am
- Forum: Off-Topic
- Topic: Eternal doom - fps or platformer?
- Replies: 8
- Views: 1365
Eternal doom - fps or platformer?
After years of waiting, and after putting my hands on a new, decent video card, despite the prices and everything, today i've finally managed to play doom eternal. I played doom 2016 one time, several years ago, and i didn't like it. I stopped at, say, map 04 or like, beacuse i found a giant chasm ...
- Thu Jul 28, 2022 10:30 am
- Forum: Gameplay Mods
- Topic: Stray Doom (Early Access)
- Replies: 13
- Views: 4230
Re: Stray Doom (Early Access)
Oh my gosh... bug report : sometimes something explodes and the cat dies for no reason.
- Tue Jun 28, 2022 10:33 am
- Forum: Technical Issues
- Topic: Help building Gzdoom on Win10
- Replies: 3
- Views: 421
Re: Help building Gzdoom on Win10
I've installed the git for windows component from the installer, then cloned the repository, but how can i compile the release?
Edit; ok, installed git for windows separately, everything works, thank you.
Edit; ok, installed git for windows separately, everything works, thank you.
- Tue Jun 28, 2022 9:24 am
- Forum: Technical Issues
- Topic: Help building Gzdoom on Win10
- Replies: 3
- Views: 421
Re: Help building Gzdoom on Win10
I've noticed that the compiled gzdoom never shows the commit version on the console, it's always "unknown version"; how can i change this?
- Sun Jun 26, 2022 8:28 am
- Forum: Technical Issues
- Topic: Help building Gzdoom on Win10
- Replies: 3
- Views: 421
Help building Gzdoom on Win10
I don't know if this is the right place to ask this, i hope it's correct ... I've tried in the past to build Gzdoom on win10, i've downloaded visual studio Installer but then i got stuck : there are lots of "components" listed; what components i need in order to build gzdoom? Edit : ok, installed ...
- Sat Jun 04, 2022 1:03 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hands of Necromancy [Full game released!]
- Replies: 229
- Views: 49233
Re: Hands of Necromancy [Demo available!]
ThanksEnjay wrote:Rachael's first post on page 3 has links to the demo.
- Fri Jun 03, 2022 2:31 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Hands of Necromancy [Full game released!]
- Replies: 229
- Views: 49233
Re: Hands of Necromancy [Demo available!]
There is an alternate (non-steam) link to download the demo?