Search found 15 matches

by NDgamer00
Mon May 22, 2023 7:42 pm
Forum: TCs, Full Games, and Other Projects
Topic: REVENANT: To Hell and Back (Released)
Replies: 0
Views: 1772

REVENANT: To Hell and Back (Released)

REVENANT: To Hell and Back is now released and it might be the last time I make a mod for Doom as I am moving on to Quake modding. Will take a while until I am ready and as usual, it will be available on ModDB. But for now thank you for the years and enjoy! Download: https://www.moddb.com/mods ...
by NDgamer00
Tue May 09, 2023 10:01 pm
Forum: TCs, Full Games, and Other Projects
Topic: REVENANT: To Hell and Back (TBA)
Replies: 2
Views: 1442

Re: REVENANT: To Hell and Back (TBA)

Yeah I realised I didn't say it was coming soon, my mistake.
by NDgamer00
Sun May 07, 2023 2:55 am
Forum: TCs, Full Games, and Other Projects
Topic: REVENANT: To Hell and Back (TBA)
Replies: 2
Views: 1442

REVENANT: To Hell and Back (TBA)

A soon to be released standalone expansion pack, where it continues where the main game left off. Featuring new levels, enemies and a new weapon. Also the main mod had a minor update where it makes the Burning Souls more aggressive and the Thunderbolt no longer pierces, this is also applied to the ...
by NDgamer00
Tue Feb 07, 2023 2:58 am
Forum: TCs, Full Games, and Other Projects
Topic: REVENANT
Replies: 10
Views: 4755

Re: REVENANT

Fixed the bugs in MAP11 and MAP12 while also fixing minor issues in other maps and a new secret sound. In MAP15 a secret area has deep water bug that I cant fix, but it's a minor thing and probably just the engine itself.

New update link: https://www.moddb.com/mods/revenant/downloads/revenant
by NDgamer00
Mon Feb 06, 2023 12:52 am
Forum: TCs, Full Games, and Other Projects
Topic: REVENANT
Replies: 10
Views: 4755

Re: REVENANT

I've read your post and fixed those issues even the missing door error which is now removed. And I thoroughly made sure every map secret has items and every weapon is the correct one. And I did small tweaks to certain maps like extra health and ammo. And I am embarrassed that I overlooked it, but ...
by NDgamer00
Sat Feb 04, 2023 5:46 pm
Forum: TCs, Full Games, and Other Projects
Topic: REVENANT
Replies: 10
Views: 4755

Re: REVENANT

Did a little update that fixes the weapon replacement in MAP02, tweaked a texture or two for secret hints and the text file itself. Also thank you for the feedback!

Updated Download link: https://www.moddb.com/mods/revenant/downloads/revenant
by NDgamer00
Thu Feb 02, 2023 5:18 pm
Forum: TCs, Full Games, and Other Projects
Topic: REVENANT
Replies: 10
Views: 4755

REVENANT

A dark fantasy TC mod with a focus more on action with storytelling presented in intermission screens instead. Those who are new, make sure to press F1 for help. It has been a while since I posted, mainly being busy with making the mod and other stuff. But yeah, here is the new mod I made hope you ...
by NDgamer00
Tue Apr 12, 2022 9:00 pm
Forum: TCs, Full Games, and Other Projects
Topic: HYDRA (Demo)
Replies: 4
Views: 2414

HYDRA (Demo)

The Hydra demo is finally here! Make sure to press F1 for help (recommended). This total conversion mod is a successor to Meridian but with a more simple approach. It's gameplay is your standard doom mixed with Marathon elements. In the future there will be three acts, consisting of five levels each ...
by NDgamer00
Tue Feb 15, 2022 1:49 am
Forum: TCs, Full Games, and Other Projects
Topic: HYDRA (WIP)
Replies: 2
Views: 828

Re: HYDRA (WIP)

Well it is going to be in episodic format and like Marathon there will be terminals that are either crucial to the level or have lore of the game. And like with Exorcist it will be released as a demo first.
by NDgamer00
Mon Feb 14, 2022 7:02 pm
Forum: TCs, Full Games, and Other Projects
Topic: HYDRA (WIP)
Replies: 2
Views: 828

HYDRA (WIP)

A spiritual successor to Meridian aiming to have more traditional marathon-like experience, while also experimenting with point and dynamic lighting and Skyboxes. You play as a Ranger of the S.F.R and with your squad follow a distress beacon coming from a space station. As communication is ...
by NDgamer00
Sun Jan 02, 2022 11:06 pm
Forum: TCs, Full Games, and Other Projects
Topic: Exorcist (Full Version)
Replies: 10
Views: 10561

Exorcist (Full Version - Patch)

A patch that fixes some of the errors in this mod, just delete the current file and play this file: -Tweaked the Paingiver to do more damage. -Lowered the Chieftan's blade damage, sow now it does not insta-kill you directly. -Fixed Blue door in Map01 in the first hub. -Fixed breakable window that ...
by NDgamer00
Fri Dec 24, 2021 5:33 am
Forum: TCs, Full Games, and Other Projects
Topic: Exorcist (Full Version)
Replies: 10
Views: 10561

Exorcist (Full Version)

Exorcist is a Total Conversion mod for Hexen: Beyond Heretic, set in the land of Kimberline where you play as the Exorcist. Travel to different places and fight tainted warriors and horrific beasts from a hellish dimension. Make sure to read the manual in the zip file and the Story section in the ...
by NDgamer00
Wed Sep 29, 2021 12:16 am
Forum: TCs, Full Games, and Other Projects
Topic: Exorcist Demo V3
Replies: 0
Views: 642

Exorcist Demo V3

A quick update to the demo that fixes a few problems in the game. Here are the issues that are fixed: Axe Thrower's projectiles are slower making them easier to dodge, especially on higher difficulties. Tweaked enemy behaviour on Death Incarnate, Damage Factor was 2.0 now dropped to 1.5, Health was ...
by NDgamer00
Tue Aug 17, 2021 10:36 pm
Forum: TCs, Full Games, and Other Projects
Topic: Exorcist Demo V2 and WIP part 2
Replies: 1
Views: 1350

Exorcist Demo V2 and WIP part 2

An update to the Demo that alters and fixes a few things: -Fixed Sprite that was missing in MAP02 -Altered Dialogue and Scripts to be more concise -Added an ammo to Orion's Wrath (the axe) as I wanted it to be like a last resort weapon or something like that -Added a help screen after story in the ...
by NDgamer00
Mon May 31, 2021 6:13 am
Forum: TCs, Full Games, and Other Projects
Topic: Exorcist
Replies: 1
Views: 986

Exorcist

https://imgur.com/FLYzTG7 The demo for this mod has been released! Featuring one hub level to start with, bright maps, dynamic lighting and also experimenting with stacked sectors (or sector portals) and a simple Strife-like dialogue system. NOTE: Make sure to configure the controls in the 'Weapons ...

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