Search found 15 matches
- Mon May 22, 2023 7:42 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: REVENANT: To Hell and Back (Released)
- Replies: 0
- Views: 1772
REVENANT: To Hell and Back (Released)
REVENANT: To Hell and Back is now released and it might be the last time I make a mod for Doom as I am moving on to Quake modding. Will take a while until I am ready and as usual, it will be available on ModDB. But for now thank you for the years and enjoy! Download: https://www.moddb.com/mods ...
- Tue May 09, 2023 10:01 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: REVENANT: To Hell and Back (TBA)
- Replies: 2
- Views: 1442
Re: REVENANT: To Hell and Back (TBA)
Yeah I realised I didn't say it was coming soon, my mistake.
- Sun May 07, 2023 2:55 am
- Forum: TCs, Full Games, and Other Projects
- Topic: REVENANT: To Hell and Back (TBA)
- Replies: 2
- Views: 1442
REVENANT: To Hell and Back (TBA)
A soon to be released standalone expansion pack, where it continues where the main game left off. Featuring new levels, enemies and a new weapon. Also the main mod had a minor update where it makes the Burning Souls more aggressive and the Thunderbolt no longer pierces, this is also applied to the ...
- Tue Feb 07, 2023 2:58 am
- Forum: TCs, Full Games, and Other Projects
- Topic: REVENANT
- Replies: 10
- Views: 4755
Re: REVENANT
Fixed the bugs in MAP11 and MAP12 while also fixing minor issues in other maps and a new secret sound. In MAP15 a secret area has deep water bug that I cant fix, but it's a minor thing and probably just the engine itself.
New update link: https://www.moddb.com/mods/revenant/downloads/revenant
New update link: https://www.moddb.com/mods/revenant/downloads/revenant
- Mon Feb 06, 2023 12:52 am
- Forum: TCs, Full Games, and Other Projects
- Topic: REVENANT
- Replies: 10
- Views: 4755
Re: REVENANT
I've read your post and fixed those issues even the missing door error which is now removed. And I thoroughly made sure every map secret has items and every weapon is the correct one. And I did small tweaks to certain maps like extra health and ammo. And I am embarrassed that I overlooked it, but ...
- Sat Feb 04, 2023 5:46 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: REVENANT
- Replies: 10
- Views: 4755
Re: REVENANT
Did a little update that fixes the weapon replacement in MAP02, tweaked a texture or two for secret hints and the text file itself. Also thank you for the feedback!
Updated Download link: https://www.moddb.com/mods/revenant/downloads/revenant
Updated Download link: https://www.moddb.com/mods/revenant/downloads/revenant
- Thu Feb 02, 2023 5:18 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: REVENANT
- Replies: 10
- Views: 4755
REVENANT
A dark fantasy TC mod with a focus more on action with storytelling presented in intermission screens instead. Those who are new, make sure to press F1 for help. It has been a while since I posted, mainly being busy with making the mod and other stuff. But yeah, here is the new mod I made hope you ...
- Tue Apr 12, 2022 9:00 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: HYDRA (Demo)
- Replies: 4
- Views: 2414
HYDRA (Demo)
The Hydra demo is finally here! Make sure to press F1 for help (recommended). This total conversion mod is a successor to Meridian but with a more simple approach. It's gameplay is your standard doom mixed with Marathon elements. In the future there will be three acts, consisting of five levels each ...
- Tue Feb 15, 2022 1:49 am
- Forum: TCs, Full Games, and Other Projects
- Topic: HYDRA (WIP)
- Replies: 2
- Views: 828
Re: HYDRA (WIP)
Well it is going to be in episodic format and like Marathon there will be terminals that are either crucial to the level or have lore of the game. And like with Exorcist it will be released as a demo first.
- Mon Feb 14, 2022 7:02 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: HYDRA (WIP)
- Replies: 2
- Views: 828
HYDRA (WIP)
A spiritual successor to Meridian aiming to have more traditional marathon-like experience, while also experimenting with point and dynamic lighting and Skyboxes. You play as a Ranger of the S.F.R and with your squad follow a distress beacon coming from a space station. As communication is ...
- Sun Jan 02, 2022 11:06 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Exorcist (Full Version)
- Replies: 10
- Views: 10561
Exorcist (Full Version - Patch)
A patch that fixes some of the errors in this mod, just delete the current file and play this file: -Tweaked the Paingiver to do more damage. -Lowered the Chieftan's blade damage, sow now it does not insta-kill you directly. -Fixed Blue door in Map01 in the first hub. -Fixed breakable window that ...
- Fri Dec 24, 2021 5:33 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Exorcist (Full Version)
- Replies: 10
- Views: 10561
Exorcist (Full Version)
Exorcist is a Total Conversion mod for Hexen: Beyond Heretic, set in the land of Kimberline where you play as the Exorcist. Travel to different places and fight tainted warriors and horrific beasts from a hellish dimension. Make sure to read the manual in the zip file and the Story section in the ...
- Wed Sep 29, 2021 12:16 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Exorcist Demo V3
- Replies: 0
- Views: 642
Exorcist Demo V3
A quick update to the demo that fixes a few problems in the game. Here are the issues that are fixed: Axe Thrower's projectiles are slower making them easier to dodge, especially on higher difficulties. Tweaked enemy behaviour on Death Incarnate, Damage Factor was 2.0 now dropped to 1.5, Health was ...
- Tue Aug 17, 2021 10:36 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Exorcist Demo V2 and WIP part 2
- Replies: 1
- Views: 1350
Exorcist Demo V2 and WIP part 2
An update to the Demo that alters and fixes a few things: -Fixed Sprite that was missing in MAP02 -Altered Dialogue and Scripts to be more concise -Added an ammo to Orion's Wrath (the axe) as I wanted it to be like a last resort weapon or something like that -Added a help screen after story in the ...
- Mon May 31, 2021 6:13 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Exorcist
- Replies: 1
- Views: 986
Exorcist
https://imgur.com/FLYzTG7 The demo for this mod has been released! Featuring one hub level to start with, bright maps, dynamic lighting and also experimenting with stacked sectors (or sector portals) and a simple Strife-like dialogue system. NOTE: Make sure to configure the controls in the 'Weapons ...