Search found 33 matches

by doomos
Fri Apr 22, 2022 11:17 am
Forum: General
Topic: "I Can't Find This WAD" thread
Replies: 62
Views: 34876

Re: "I Can't Find This WAD" thread

Thanks RKD ! But, this is not the specific mod I meant to, surely ^__^
by doomos
Thu Apr 21, 2022 1:29 pm
Forum: General
Topic: "I Can't Find This WAD" thread
Replies: 62
Views: 34876

A mod which makes all Knee Deep in the Dead levels hub-like

A few years back I've played a mod which makes all Knee Deep in the Dead levels hub-like. The player can roam freely in the "in between" areas of all or at least some of the chapter's levels; in other words, it brings the map shown at the end of each Knee Deep in the Dead level "to life". One detail ...
by doomos
Sat Apr 16, 2022 3:31 pm
Forum: General
Topic: How to add a flashlight to basically any mod?
Replies: 1
Views: 444

How to add a flashlight to basically any mod?

I want to use a flashlight in various mods (not any specific mod); toggled on or off by the F key.

How to add a flashlight to basically any mod?
by doomos
Mon Apr 11, 2022 11:55 am
Forum: General
Topic: New forum design??
Replies: 16
Views: 1572

Re: New forum design??

Rachael I know the general text editor features you mentioned since I was about a teenager.
I didn't mean these features, rather, to things like link or ul list; for me personally it's more comfortable with markdown but of course that's just me :)
by doomos
Mon Apr 11, 2022 9:57 am
Forum: General
Topic: New forum design??
Replies: 16
Views: 1572

Re: New forum design??

ramon.dexter wrote:Don't try to fix what's not broken.
I understand this metaphoric rule and agree with it.
Given the feedback so far I take back my above suggestion.
I should get to know BBCode better.
by doomos
Mon Apr 11, 2022 7:53 am
Forum: General
Topic: How to add crouch and/or jump for a weapon and sprite mod?
Replies: 3
Views: 459

Re: How to add crouch and/or jump for a weapon and sprite mo

I have had a mistake; when I tried the weapon/sprite mod without a map wad, jumping and crouching worked without any special configuration. I assume that some map wads disable jumping and crouching, I have already deleted the map wad so I can't test what you have suggested; but let's say it happens ...
by doomos
Mon Apr 11, 2022 5:09 am
Forum: General
Topic: How to add crouch and/or jump for a weapon and sprite mod?
Replies: 3
Views: 459

How to add crouch and/or jump for a weapon and sprite mod?

Say I have a mod which, as far as as I recall, is a weapon and sprites mod but for some reason disallows crouching and/or jumping altogehter.

How to add crouch and/or jump for a weapon and sprite mod?
by doomos
Sat Apr 09, 2022 9:39 am
Forum: General
Topic: New forum design??
Replies: 16
Views: 1572

Re: New forum design??

I can suggest considering migrating the forums into any new platform which, on one side, supports markdown, and on the other side, it's easy to migrate to.

Perhaps, a Drupal CMS based forum?
by doomos
Sat Apr 09, 2022 5:56 am
Forum: TCs, Full Games, and Other Projects
Topic: Shadow Warrior Total Conversion 12 maps well done!!!!
Replies: 157
Views: 87755

Re: Shadow Warrior Total Conversion 12 maps well done!!!!

Great mod.

I lack flashlight. I humbly ask the developer to consider to add.
by doomos
Thu Apr 07, 2022 10:13 am
Forum: General
Topic: Hexen without hubs
Replies: 7
Views: 912

Re: Hexen without hubs

I would gladly try something which is just a whole new set of maps but just also without hubs.
by doomos
Thu Apr 07, 2022 8:31 am
Forum: General
Topic: Hexen without hubs
Replies: 7
Views: 912

Hexen without hubs

Hexen, just without hubs -- a rearrangement of all levels in such a way that won't require hubbing back and forth between levels to get keys, hit switches, etc. I would like such a map mod to play with hexen WAD or with some Brutal Heretic WAD. For search engines: Hub-free Hexen Hubless Hexen Hexen ...
by doomos
Thu Apr 07, 2022 7:37 am
Forum: General
Topic: East Asia Doom
Replies: 3
Views: 835

East Asia Doom

Is there any TC/MOD which inserts some East Asian culture into Doom? Such a TC/MOD would likely take inspiration from Shadow Warrior, Legend of the Seven Paladins and maybe also Fate but anyway be unique. Cultural elements of the Chinese, Japanese, Korean, Lao, Thai, Vietnamese, Malay etc. in level ...
by doomos
Mon Apr 04, 2022 4:56 am
Forum: General
Topic: A mod of campaigns with very small number of guns
Replies: 1
Views: 439

A mod of campaigns with very small number of guns

I am looking for a mod with campaigns which make the game a bit more realistic by having the doomguy carrying not more than 3-4 weapons at once, because I feel this absurd feeling when the doomguy runs haste or jump from cliff to cliff with 7-16 guns. Is there any mod which includes very short ...
by doomos
Sat Apr 02, 2022 7:53 am
Forum: General
Topic: Which mods combine Doom and Blood?
Replies: 4
Views: 556

Which mods combine Doom and Blood?

I don't think there is a thread dedicated for all Doom-Blood merges (of any kind, mod, TC).

Please recommend what you grasp as a Doom mod/TC with significant Blood content.

Bloom is one obvious merge but what other similar projects are out there?

Thanks,

Go to advanced search