Search found 33 matches
- Fri Apr 22, 2022 11:17 am
- Forum: General
- Topic: "I Can't Find This WAD" thread
- Replies: 62
- Views: 34876
Re: "I Can't Find This WAD" thread
Thanks RKD ! But, this is not the specific mod I meant to, surely ^__^
- Thu Apr 21, 2022 1:29 pm
- Forum: General
- Topic: "I Can't Find This WAD" thread
- Replies: 62
- Views: 34876
A mod which makes all Knee Deep in the Dead levels hub-like
A few years back I've played a mod which makes all Knee Deep in the Dead levels hub-like. The player can roam freely in the "in between" areas of all or at least some of the chapter's levels; in other words, it brings the map shown at the end of each Knee Deep in the Dead level "to life". One detail ...
- Sat Apr 16, 2022 3:31 pm
- Forum: General
- Topic: How to add a flashlight to basically any mod?
- Replies: 1
- Views: 444
How to add a flashlight to basically any mod?
I want to use a flashlight in various mods (not any specific mod); toggled on or off by the F key.
How to add a flashlight to basically any mod?
How to add a flashlight to basically any mod?
- Mon Apr 11, 2022 11:55 am
- Forum: General
- Topic: New forum design??
- Replies: 16
- Views: 1572
Re: New forum design??
Rachael I know the general text editor features you mentioned since I was about a teenager.
I didn't mean these features, rather, to things like link or ul list; for me personally it's more comfortable with markdown but of course that's just me
I didn't mean these features, rather, to things like link or ul list; for me personally it's more comfortable with markdown but of course that's just me
- Mon Apr 11, 2022 9:57 am
- Forum: General
- Topic: New forum design??
- Replies: 16
- Views: 1572
Re: New forum design??
I understand this metaphoric rule and agree with it.ramon.dexter wrote:Don't try to fix what's not broken.
Given the feedback so far I take back my above suggestion.
I should get to know BBCode better.
- Mon Apr 11, 2022 7:53 am
- Forum: General
- Topic: How to add crouch and/or jump for a weapon and sprite mod?
- Replies: 3
- Views: 459
Re: How to add crouch and/or jump for a weapon and sprite mo
I have had a mistake; when I tried the weapon/sprite mod without a map wad, jumping and crouching worked without any special configuration. I assume that some map wads disable jumping and crouching, I have already deleted the map wad so I can't test what you have suggested; but let's say it happens ...
- Mon Apr 11, 2022 5:09 am
- Forum: General
- Topic: How to add crouch and/or jump for a weapon and sprite mod?
- Replies: 3
- Views: 459
How to add crouch and/or jump for a weapon and sprite mod?
Say I have a mod which, as far as as I recall, is a weapon and sprites mod but for some reason disallows crouching and/or jumping altogehter.
How to add crouch and/or jump for a weapon and sprite mod?
How to add crouch and/or jump for a weapon and sprite mod?
- Sat Apr 09, 2022 9:39 am
- Forum: General
- Topic: New forum design??
- Replies: 16
- Views: 1572
Re: New forum design??
I can suggest considering migrating the forums into any new platform which, on one side, supports markdown, and on the other side, it's easy to migrate to.
Perhaps, a Drupal CMS based forum?
Perhaps, a Drupal CMS based forum?
- Sat Apr 09, 2022 5:56 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Shadow Warrior Total Conversion 12 maps well done!!!!
- Replies: 157
- Views: 87755
Re: Shadow Warrior Total Conversion 12 maps well done!!!!
Great mod.
I lack flashlight. I humbly ask the developer to consider to add.
I lack flashlight. I humbly ask the developer to consider to add.
- Thu Apr 07, 2022 10:13 am
- Forum: General
- Topic: Hexen without hubs
- Replies: 7
- Views: 912
Re: Hexen without hubs
I would gladly try something which is just a whole new set of maps but just also without hubs.
- Thu Apr 07, 2022 8:31 am
- Forum: General
- Topic: Hexen without hubs
- Replies: 7
- Views: 912
Hexen without hubs
Hexen, just without hubs -- a rearrangement of all levels in such a way that won't require hubbing back and forth between levels to get keys, hit switches, etc. I would like such a map mod to play with hexen WAD or with some Brutal Heretic WAD. For search engines: Hub-free Hexen Hubless Hexen Hexen ...
- Thu Apr 07, 2022 7:37 am
- Forum: General
- Topic: East Asia Doom
- Replies: 3
- Views: 835
East Asia Doom
Is there any TC/MOD which inserts some East Asian culture into Doom? Such a TC/MOD would likely take inspiration from Shadow Warrior, Legend of the Seven Paladins and maybe also Fate but anyway be unique. Cultural elements of the Chinese, Japanese, Korean, Lao, Thai, Vietnamese, Malay etc. in level ...
- Mon Apr 04, 2022 4:56 am
- Forum: General
- Topic: A mod of campaigns with very small number of guns
- Replies: 1
- Views: 439
A mod of campaigns with very small number of guns
I am looking for a mod with campaigns which make the game a bit more realistic by having the doomguy carrying not more than 3-4 weapons at once, because I feel this absurd feeling when the doomguy runs haste or jump from cliff to cliff with 7-16 guns. Is there any mod which includes very short ...
- Sat Apr 02, 2022 8:16 am
- Forum: General
- Topic: Which mods combine Doom and Blood?
- Replies: 4
- Views: 556
- Sat Apr 02, 2022 7:53 am
- Forum: General
- Topic: Which mods combine Doom and Blood?
- Replies: 4
- Views: 556
Which mods combine Doom and Blood?
I don't think there is a thread dedicated for all Doom-Blood merges (of any kind, mod, TC).
Please recommend what you grasp as a Doom mod/TC with significant Blood content.
Bloom is one obvious merge but what other similar projects are out there?
Thanks,
Please recommend what you grasp as a Doom mod/TC with significant Blood content.
Bloom is one obvious merge but what other similar projects are out there?
Thanks,