Search found 18 matches

by DooMag
Wed Dec 22, 2021 9:27 pm
Forum: General
Topic: gzdoom deleted
Replies: 7
Views: 3856

Re: gzdoom deleted

The only logical explanation is that I must have done it myself but I really can't think why I would do that. I lost all my progress. The good news is this is doom, so I should be able to simply idclev to where I was. Still this kind of freaked me out so I backed everything up and formatted my PC.
by DooMag
Wed Dec 22, 2021 7:51 am
Forum: General
Topic: How I deal with multible mods and wads
Replies: 5
Views: 2843

Re: How I deal with multible mods and wads

Thanks I think I prefer using multiple but it was helpful of you to share an alternative method.
by DooMag
Wed Dec 22, 2021 4:54 am
Forum: General
Topic: gzdoom deleted
Replies: 7
Views: 3856

Re: gzdoom deleted

The only saving grace is that this is doom we're talking about and losing your save data isn't that big of a deal, but still.
by DooMag
Wed Dec 22, 2021 3:35 am
Forum: General
Topic: gzdoom deleted
Replies: 7
Views: 3856

Re: gzdoom deleted

If you had deleted the GZDoom folders, that usually would show in the Recycle Bin, from there you can restore folders/files. I would check that first. As a second possibility you could check if they were accidentally moved to somewhere else. Do a search for the name of the missing folder. If ...
by DooMag
Wed Dec 22, 2021 1:50 am
Forum: General
Topic: gzdoom deleted
Replies: 7
Views: 3856

gzdoom deleted

My entire gzdoom directories have disappeared. They're just not there and I haven't deleted them. Has anyone else experienced this. I check my AV log so sign of of deletion from it either.
by DooMag
Tue Dec 21, 2021 10:25 pm
Forum: General
Topic: How I deal with multible mods and wads
Replies: 5
Views: 2843

Re: How I deal with multible mods and wads

I used to do a similar thing in times long gone, now I have the ini file just the way I want to play any game. Instead of filling your drive with multiple copies of GZDoom you could create a bat file to take care of the housekeeping of the various setups you prefer for a specific pwad. Whatever ...
by DooMag
Tue Dec 21, 2021 12:25 pm
Forum: General
Topic: How I deal with multible mods and wads
Replies: 5
Views: 2843

How I deal with multible mods and wads

This is just me asking for some input on method I personally use to manage multiple mods and wads when I want them to all be uniquely configured. Like most people I use ZDL to manage my mods and wads. When I decided that I wanted to separate save files and settings between them I just copy pasted ...
by DooMag
Mon Dec 20, 2021 10:58 am
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7027
Views: 1719942

Re: DoomRL Arsenal - [1.1.5] [MP-B7.3]

Which version of GZDoom should you use with this mod, is it still 211?

Also is there an order in which the arsenal and monster packs should be loaded?
by DooMag
Mon Mar 15, 2021 8:03 pm
Forum: General
Topic: Can't get expansion for Russian Overkill.
Replies: 2
Views: 416

Re: Can't get expansion for Russian Overkill.

Normally I would point you to the "Request Reuploads Here" topic, but in the case of Reinforcements From Moldova, the contents of that expansion have long since been merged into the main Russian Overkill mod, since several versions ago. Thanks I'm, downloading all the cacoawards megawads and ...
by DooMag
Mon Mar 15, 2021 12:11 pm
Forum: General
Topic: Can't get expansion for Russian Overkill.
Replies: 2
Views: 416

Can't get expansion for Russian Overkill.

I an unable to download the expansion for Russain overkill known as Reinforcements from Moldova. Here's the link.
viewtopic.php?t=32978
by DooMag
Tue Mar 02, 2021 5:26 pm
Forum: General
Topic: segregate settings for mods and wads
Replies: 3
Views: 16305

Re: segregate settings for mods and wads

The most thorough option is to have separate GZDoom folders for each mod (or group of mods) that you want to have share settings. The less intrusive option is to have a single GZDoom folder but launch each mod with the config commandline option , using a different config file for each mod. This ...
by DooMag
Mon Mar 01, 2021 6:54 pm
Forum: General
Topic: segregate settings for mods and wads
Replies: 3
Views: 16305

segregate settings for mods and wads

If I want to set up multiple wads and mods and don't want them sharing settings or save files for lack of compatibility. How do I do with with either ZDL or GZDoom?
by DooMag
Tue Feb 23, 2021 12:09 pm
Forum: General
Topic: What if you're meant to jump?
Replies: 2
Views: 457

Re: What if you're meant to jump?

wildweasel wrote:If it's released after 1998 or so, look at the readme file. Usually they'll specify if jumping is allowed or not - unless it's intended for vanilla, in which case, safe to assume jumping is forbidden.
Oh yeah, that makes sense lol.
by DooMag
Tue Feb 23, 2021 10:34 am
Forum: General
Topic: What if you're meant to jump?
Replies: 2
Views: 457

What if you're meant to jump?

If you're playing a Megawad that's design with things like jumping or ducking in mind. Is there a way to tell? Should you just asume that most wads are going to be made without those things in mind?
by DooMag
Sun Feb 21, 2021 5:39 pm
Forum: General
Topic: Why doesn't GZDoom save gameply settings
Replies: 7
Views: 1571

Re: Why doesn't GZDoom save gameply settings

Another problem is the jumping; you're not meant to jump in doom or heretic which can break the levels. But you are meant to jump in Hexen. So if you're using GZD to play either of these games for the first time and not know this, you can get stuck or break the game. This is something I wanted to ...

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