Please redownload the file who took it before this moment. It was 6 o'clock after dreamless night of coding, so just get now the file in play, not test mode
First, an update came out. Oracle: the God of Time by hezenbezen, v1.2 Added more traps and bonuses Thunderstorm changed to realistic (over 20 different thunder sounds!) The game balance is now smoother and more user-friendly All bugs are fixed Description A stand-and-play map. If you don't like ...
This is not a bug. The only time text is printed for the player is if the player is the calling actor for each print statement (or the script that calls it), or use [wiki]PrintBold[/wiki] instead. The reason it works fine for "puke" is because that command ensures the player is the calling actor. I ...
Hi all, When Korax dies, a final text script executes in my code. And the print function writes nothing. If I place a testing ambient sound in the cycle with print, as below, it sounds, so cycle iterates, but still no text. script 92 (void) { str FinText[15]={ "string of text", ... "string of text ...
You, the glorious son of an ancient people of wizards and warriors, like all the inhabitants of the capital of your kingdom, worship the God of Time on His Altar, where the Oracle, the marvelous creation of the mighty magicians, gives blessings, gifts and clues to everyone who will honor the God of ...
Hi all, is there a way to find out if a point is inside a sector (or a set of)? Like function in title. It's necessary for example when I want to spawn a monster inside some sector with complex boundaries. (Actually, then I have to take into account things' radiuses, but it's solvable if I place the ...
And what we have today is the 2nd Bestiary map: Duel of Clans! Download here . Metal desgined hall with isolated arenas for projectile-armed only classes. Now they appear by single class groups in two fenced corridors (not totally impassable, lol). Bosses have 3 separate playpens in front of the ...
I had a played through this map but with a twist or two. Glad 2 c u'r impressed (a modified one though) Many ideas to build I have, just need a little bit more than 24 hours per day :) If I'll decide 2 build a doom or heretic hub, then hexen monsters data should be included. If you wanna see some ...
wildweasel wrote:And because I went and approved/replied to the wrong version of the thread, the one reply to the old one is now somehow the OP. Damn it all.
So it's like Doom Arena/Reconquest? Only original monsters, none custom. Including the Hexen Maulotaur friend (does not attack the protagonist). Except Wolfenstein dude, Keen, Chicken and Ghost Mummies (their absence does not affect gameplay). And it's the map for just observing, not playing. If ...
Hi all! Here's my mindblowing, all-monsters-in-one, die-and-see WAD :D :) I'd carried this idea for so long, and that's it. The map for observing how they batter each other. It's map is small and simple, but it contains all monsters from Doom2, Heretic and Hexen. Choode mage class. What you need is ...
Hi all,
Please help with exporting/importing monsters.
I need a howto to share monsters data between doom|heretic|hexen wads.
I.e. a map for Hexen should contain all monsters from Heretic and Doom2.
Which editor could help and how?