Search found 705 matches
- Fri Jan 25, 2013 1:37 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD (patch 6.02 (01-22-12))
Damnit, real life, why you have to distract me. I guess I'm not the only one distracted, this thread is a bit dead. <Summons Arch-Viles to resurrect everyone> I'll start playing this again, probably with Armadosia again. Major cooke, your special compressed file no longer exists, so if you could put ...
- Fri Jun 29, 2012 10:40 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD (patch 6.02 (01-22-12))
I will play around with the option menu, at the most, I could turn off the decals totally, but that would be kind of weird looking. I might have to eventually use GZDoom, except for the fact my computer is crappy and it lags in Zdoom when a lot of barrels explode...I really don't want to see Barrels ...
- Thu Jun 28, 2012 3:56 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD (patch 6.02 (01-22-12))
Er. Did anyone ever see my last reply, sorry, I've been busy in real life. Real life is indeed what happens when you're busy making plans. :( I'm enjoying this game so far, but I don't like how huge the blood sprite effects are when I hit someone with a weapon. Perhaps it's just because I have the ...
- Tue Apr 10, 2012 2:36 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD (patch 6.02 (01-22-12))
The minigun, and the pistol, and the shotgun mostly. The minigun is best for showing it off. It looks exactly like it does in the videos and some screenshots for Aeons in first post. The large bright red splashes. It seems a bit weird to have those red splashes whenever I hit someone. Is bullet puff ...
- Mon Apr 09, 2012 6:57 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD (patch 6.02 (01-22-12))
Wow. I have been out of the loop. Real life, Minecraft, Terraria, and Dungeons of Dredmor and a ton of other games have sucked up my time. Glad to see a new version is here. Also, I noticed you nerfed the Phoenix. Thank you. I'll be running it with the effect reducer mod that Major Cooke made. It ...
- Mon Oct 11, 2010 2:44 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD (new patch v5.28: 10/10/2010)
Ah, okay. It seems to be working now. Fought through Arachnophobia to run into the Maulotaur from Heretic. Yeah, I fought a bunch of air elementals and all I got was a Maulotaur to fight? :( To be honest, if Air elementals rickrolled you, that would make them less annoying. :) The Prototype is fun ...
- Mon Oct 11, 2010 1:55 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD (new patch v5.28: 10/10/2010)
Fair enough. As for my other questions, any idea? I hope this fixes my lack of ammo too. Unless medium skill is not closer to death. THe whole ammo factor/damage factor/mapinfo thingy confuses me to be honest. I remember the days when it was simple. :) Yeah! Updating everything fixed the ammofactor ...
- Mon Oct 11, 2010 11:52 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD (new patch v5.28: 10/10/2010)
I'm trying to play at Closer to Death, the third difficulty, and I get less ammo now then I did on Apocalypse in 5.00. I meant to say above in my other post, not below. Silly me. Where's the Ammo factor flag? Maybe my copy is goofed up. The newer 5.28 patch has this for the third diffculty. skill ...
- Mon Oct 11, 2010 11:21 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD (new patch v5.28: 10/10/2010)
DBT, am I missing something, or is the ammo factor for skill 3 in this mod, the one above Apolcaypse, a little lower than it was before the 5.25 patch? Because I'm getting 1 shotgun shell from monsters that drop shotgun shells, instead of well, 2 or 3. And boxes of shotgun shells lying around don't ...
- Fri Jul 30, 2010 6:12 pm
- Forum: Abandoned/Dead Projects
- Topic: Doom: Evil Unleashed -- Continued by hfc2x
- Replies: 330
- Views: 28015
Re: Doom: Evil Unleashed -- Sharware Version
Also, basing it on the Doom bible means you'll put in the artifacts they mentioned too?
At least, if I recall correctly, they were going to originally put in artifacts in the game, and I don't mean like the soul sphere and the Invulnerability artifact.
Also, very nice pictures.
At least, if I recall correctly, they were going to originally put in artifacts in the game, and I don't mean like the soul sphere and the Invulnerability artifact.
Also, very nice pictures.
- Wed Jul 14, 2010 3:32 pm
- Forum: General
- Topic: For a noob at forums
- Replies: 11
- Views: 767
Re: For a noob at forums
Welcome to the forum! We're a nice place, most of the time.
Have a fun time.
Have a fun time.
- Wed Jul 14, 2010 3:27 pm
- Forum: Gameplay Mods
- Topic: Sangelothi Mods (NeoCore v5 RELEASED PG.26)
- Replies: 422
- Views: 96777
Re: Zero Mods (The Martyr=Delayed) (Echo Path=TBA)
I want to play it to, mostly for the Diablo II armor. 
I don't think I ever saw Diablo II stuff in Doom.
But yeah, these mods look sweet.
As for releasing them? Best make sure they're ready. Don't want to end up like Master Of Orion 3.

I don't think I ever saw Diablo II stuff in Doom.
But yeah, these mods look sweet.
As for releasing them? Best make sure they're ready. Don't want to end up like Master Of Orion 3.

- Fri Jul 09, 2010 6:38 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD v5 RELEASED!! (new optional pack: random music)
Cool, I'll give your HTC2 a run through.
Also, the flare gun is rather powerful indeed.
Also, the flare gun is rather powerful indeed.

- Thu Jul 08, 2010 11:28 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD v5 RELEASED!! (new optional pack: random music)
Odd, I don't recall the golden Colts being that powerful. I guess it's been awhile since I used them.
Can you spoil me for the range of damage on the golden Colts, Major cooke?
Can you spoil me for the range of damage on the golden Colts, Major cooke?
- Wed Jul 07, 2010 11:26 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470516
Re: ÆoD v5 RELEASED!! (new optional pack: random music)
I've run into the golden Colts before, but they don't seem all together that powerful with how rare they seem to be.
Maybe I'm missing something here with the golden colts.
Maybe I'm missing something here with the golden colts.