Search found 220 matches
- Sun Feb 23, 2014 8:47 am
- Forum: Resources
- Topic: [Sprites]NeoWorm Resources - Google drive link pg.1
- Replies: 542
- Views: 154956
Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23
A couple of image links in the first posts are broken for me, is any one else having this issue?
- Fri Sep 20, 2013 10:38 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30877
- Views: 2145232
Re: The WIP Thread
Working on a map. Hopefully I'll actually finish it. I have enough unfinished maps as it is.


- Wed Oct 03, 2012 1:41 pm
- Forum: General
- Topic: Lost project thread
- Replies: 19
- Views: 1240
Re: Lost project thread
I think your friend has a few loose screws...
- Sat Sep 08, 2012 8:58 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38039
- Views: 4649213
Re: [SPRITES] Spriting Carnival!!
I thought I recognized that head from somewhereMarine Infierno wrote:
http://imgur.com/r4pIZ
I put it that way because if I put the image does not get the link


Now if only I had the patience to make a whole set of sprites for this guy...
- Sat Aug 11, 2012 6:53 am
- Forum: Abandoned/Dead Projects
- Topic: Fat cacos
- Replies: 90
- Views: 9652
Re: Fat cacos
I haven't logged on for almost a year, but I had to respond to this.Mooov2 wrote:concept art for the new demon
That caco looks like a clown.
Talk to you all next year!
- Mon May 21, 2012 9:47 am
- Forum: General
- Topic: The comedy in carnage! the comedic side of DooM!
- Replies: 7
- Views: 1421
Re: The comedy in carnage! the comedic side of DooM!
Two Cacodemons walked into a bar.
It's funny because Cacodemons don't have legs...*Sigh* I need to get out more...
It's funny because Cacodemons don't have legs...*Sigh* I need to get out more...
- Sun Apr 01, 2012 12:27 pm
- Forum: Resources
- Topic: [Monster]Grell
- Replies: 30
- Views: 2867
Re: [Monster]Grell
Or a pain elemental, seeing as they don't have one yet.CaptainToenail wrote:FreeDoom could really use this for a Cacodemon if it's big enough.
- Sat Mar 17, 2012 5:50 am
- Forum: Abandoned/Dead Projects
- Topic: Space Warriors (A noob "just for fun" W.I.P.)
- Replies: 12
- Views: 1888
Re: Space Warriors (A noob "just for fun" W.I.P.)
I don't know how to put this gently, but uh, those weapon graphics are terrible. The second one is passable were this a low-budget Doom clone from 1994, but the first one you have there is a nightmare to look at. Those colors clash so, so much. It looks like you picked the colors by throwing darts ...
- Fri Mar 16, 2012 5:41 pm
- Forum: Abandoned/Dead Projects
- Topic: Space Warriors (A noob "just for fun" W.I.P.)
- Replies: 12
- Views: 1888
Re: Space Warriors (A noob "just for fun" W.I.P.)
I'm a bit of a Kamen Rider fan. I never thought I would ever see a Kamen Rider mod for doom
, and It looks pretty good for your first mod!

- Fri Mar 16, 2012 2:40 pm
- Forum: Abandoned/Dead Projects
- Topic: Space Warriors (A noob "just for fun" W.I.P.)
- Replies: 12
- Views: 1888
Re: Space Warriors (A noob "just for fun" W.I.P.)
Oh my god, A PROJECT BASED ON KAMEN RIDER FOURZE????????
Uchu Kita!!!!!!!
Seriously wasn't expecting to see this, keep it up!
Uchu Kita!!!!!!!
Seriously wasn't expecting to see this, keep it up!
- Thu Mar 15, 2012 8:31 am
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 895210
Re: The "How do I..." Thread
Sorry, I probably should have been more clear. But the problem's fixed now, so no worries.
- Wed Mar 14, 2012 7:54 pm
- Forum: Editing (Archive)
- Topic: The "How do I..." Thread
- Replies: 14568
- Views: 895210
Re: The "How do I..." Thread
Okay, I have a really odd question here. Is there a way to give a spawned weapon projectile a fixed angle? I've tried this by making the weapon use SpawnItemEx and the ABSOULTEANGLE flag, but it won't spawn relative to the player's angle. Is there any way to do this?
- Thu Mar 08, 2012 6:09 pm
- Forum: General
- Topic: Look at what I found! (Super Sergeant Shooter 2)
- Replies: 37
- Views: 3606
Re: Look at what I found! (Super Sergeant Shooter 2)
The controls are kinda weird (use is ctrl and the spacebar is used to shoot), but they're pretty neat little games. Nothing special, but interesting nonetheless.
- Thu Mar 08, 2012 6:00 pm
- Forum: General
- Topic: Look at what I found! (Super Sergeant Shooter 2)
- Replies: 37
- Views: 3606
Look at what I found! (Super Sergeant Shooter 2)
Look at what I found while surfing the web: http://img836.imageshack.us/img836/590/sargeshoot.png Play it here. It seems to be a new game based off of a flash port of Doom. It even still has a few of the sounds and graphics from the original shareware Iwad. I haven't seen this discussed anywhere ...
- Thu Mar 01, 2012 7:44 am
- Forum: Abandoned/Dead Projects
- Topic: Doom sprites HD (8x) version v03 released
- Replies: 1046
- Views: 244933
Re: Doom weapons and enemies sprites HD (8x)
Take your time. Modding is only a hobby, so don't feel obligated to work on it or post updates if you have more important things to accomplish.