Search found 220 matches

by DoomSplitter
Sun Feb 23, 2014 8:47 am
Forum: Resources
Topic: [Sprites]NeoWorm Resources - Google drive link pg.1
Replies: 542
Views: 154956

Re: [Sprites]NeoWorm Resources - Grimoire PSD download pg.23

A couple of image links in the first posts are broken for me, is any one else having this issue?
by DoomSplitter
Fri Sep 20, 2013 10:38 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30877
Views: 2145232

Re: The WIP Thread

Working on a map. Hopefully I'll actually finish it. I have enough unfinished maps as it is.
Image
by DoomSplitter
Wed Oct 03, 2012 1:41 pm
Forum: General
Topic: Lost project thread
Replies: 19
Views: 1240

Re: Lost project thread

I think your friend has a few loose screws...
by DoomSplitter
Sat Sep 08, 2012 8:58 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38039
Views: 4649213

Re: [SPRITES] Spriting Carnival!!

Marine Infierno wrote:
http://imgur.com/r4pIZ

I put it that way because if I put the image does not get the link :lol:
I thought I recognized that head from somewhere :P
Image
Now if only I had the patience to make a whole set of sprites for this guy...
by DoomSplitter
Sat Aug 11, 2012 6:53 am
Forum: Abandoned/Dead Projects
Topic: Fat cacos
Replies: 90
Views: 9652

Re: Fat cacos

Mooov2 wrote:concept art for the new demon
Image
I haven't logged on for almost a year, but I had to respond to this.
That caco looks like a clown.
Talk to you all next year!
by DoomSplitter
Mon May 21, 2012 9:47 am
Forum: General
Topic: The comedy in carnage! the comedic side of DooM!
Replies: 7
Views: 1421

Re: The comedy in carnage! the comedic side of DooM!

Two Cacodemons walked into a bar.
It's funny because Cacodemons don't have legs...*Sigh* I need to get out more...
by DoomSplitter
Sun Apr 01, 2012 12:27 pm
Forum: Resources
Topic: [Monster]Grell
Replies: 30
Views: 2867

Re: [Monster]Grell

CaptainToenail wrote:FreeDoom could really use this for a Cacodemon if it's big enough.
Or a pain elemental, seeing as they don't have one yet.
by DoomSplitter
Sat Mar 17, 2012 5:50 am
Forum: Abandoned/Dead Projects
Topic: Space Warriors (A noob "just for fun" W.I.P.)
Replies: 12
Views: 1888

Re: Space Warriors (A noob "just for fun" W.I.P.)

I don't know how to put this gently, but uh, those weapon graphics are terrible. The second one is passable were this a low-budget Doom clone from 1994, but the first one you have there is a nightmare to look at. Those colors clash so, so much. It looks like you picked the colors by throwing darts ...
by DoomSplitter
Fri Mar 16, 2012 5:41 pm
Forum: Abandoned/Dead Projects
Topic: Space Warriors (A noob "just for fun" W.I.P.)
Replies: 12
Views: 1888

Re: Space Warriors (A noob "just for fun" W.I.P.)

I'm a bit of a Kamen Rider fan. I never thought I would ever see a Kamen Rider mod for doom :P, and It looks pretty good for your first mod!
by DoomSplitter
Fri Mar 16, 2012 2:40 pm
Forum: Abandoned/Dead Projects
Topic: Space Warriors (A noob "just for fun" W.I.P.)
Replies: 12
Views: 1888

Re: Space Warriors (A noob "just for fun" W.I.P.)

Oh my god, A PROJECT BASED ON KAMEN RIDER FOURZE????????
Uchu Kita!!!!!!!

Seriously wasn't expecting to see this, keep it up!
by DoomSplitter
Thu Mar 15, 2012 8:31 am
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 895210

Re: The "How do I..." Thread

Sorry, I probably should have been more clear. But the problem's fixed now, so no worries.
by DoomSplitter
Wed Mar 14, 2012 7:54 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 895210

Re: The "How do I..." Thread

Okay, I have a really odd question here. Is there a way to give a spawned weapon projectile a fixed angle? I've tried this by making the weapon use SpawnItemEx and the ABSOULTEANGLE flag, but it won't spawn relative to the player's angle. Is there any way to do this?
by DoomSplitter
Thu Mar 08, 2012 6:09 pm
Forum: General
Topic: Look at what I found! (Super Sergeant Shooter 2)
Replies: 37
Views: 3606

Re: Look at what I found! (Super Sergeant Shooter 2)

The controls are kinda weird (use is ctrl and the spacebar is used to shoot), but they're pretty neat little games. Nothing special, but interesting nonetheless.
by DoomSplitter
Thu Mar 08, 2012 6:00 pm
Forum: General
Topic: Look at what I found! (Super Sergeant Shooter 2)
Replies: 37
Views: 3606

Look at what I found! (Super Sergeant Shooter 2)

Look at what I found while surfing the web: http://img836.imageshack.us/img836/590/sargeshoot.png Play it here. It seems to be a new game based off of a flash port of Doom. It even still has a few of the sounds and graphics from the original shareware Iwad. I haven't seen this discussed anywhere ...
by DoomSplitter
Thu Mar 01, 2012 7:44 am
Forum: Abandoned/Dead Projects
Topic: Doom sprites HD (8x) version v03 released
Replies: 1046
Views: 244933

Re: Doom weapons and enemies sprites HD (8x)

Take your time. Modding is only a hobby, so don't feel obligated to work on it or post updates if you have more important things to accomplish.

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