Search found 3 matches
- Mon Aug 23, 2021 10:19 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 646631
Re: (WIP) Ashes Afterglow- DEFCON 4
[imgur]https://i.imgur.com/sjmsNPU[/imgur] How about this? I think I can set this up as a CVAR or hotkey so you can switch between them. Do remember there is the digital minimal hud that can be switched to by using the + and - keys as well. Daaamn thats really cool, reminds me of early fallout Huds
- Wed Jun 30, 2021 2:10 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 646631
Re: (WIP) Ashes Afterglow- teaser video pg19
Is it possible to make a version of the gameplay mod without the monsters? If you mean just weapons, yes there will be a weapons/items only version of the mod compatible with other mapsets. I'm also planning on a Sterilized map pack which will reduce all the rpg and related elements so that it can ...
- Mon Jan 25, 2021 9:53 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 646631
Re: Re: (WIP) Ashes Afterglow- Progress update pg14
This honestly has to be one of my favorite mods for Doom in general. The music is top-notch, the sprite works for every enemy and design is great. The weapons are fun to use and love the inclusion of weapons mod which make it so much more enjoyable and fun to use. Love the small refences to older ...