Search found 1119 matches
- Wed Oct 01, 2025 6:49 am
- Forum: Requests
- Topic: Link to Finalizer's Paladin Monster
- Replies: 3
- Views: 657
Re: Link to Finalizer's Paladin Monster
It's called Hell Paladin and it can be easily found on Realm667: https://www.realm667.com/downloads/beas ... ll-paladin
- Tue Sep 23, 2025 6:10 am
- Forum: Account Recovery
- Topic: Can't access account
- Replies: 1
- Views: 12
Re: Can't access account
Hi. There's no user account with this email address. We'll need to know the username, and try to remember what other email address you might've used.
(It might be a bit faster to solve if you join our Discord server: https://dsc.gg/zdoom)
(It might be a bit faster to solve if you join our Discord server: https://dsc.gg/zdoom)
- Wed Jul 23, 2025 4:26 am
- Forum: TCs, Full Games, and Other Projects
- Topic: DOOM RPG/Roguelike Mod Compilation
- Replies: 3
- Views: 6283
Re: DOOM RPG/Roguelike Mod Compilation
This is basically a random collection that largely has very little to do with Doom Roguelike. Plenty of megawads and completely standalone projects there, like Ashes Afterglow, or even MyHouse, that seem to be thrown in just because they're cool. I highly doubt you got permissions from every author ...
- Fri Feb 14, 2025 5:19 am
- Forum: Gameplay Mods
- Topic: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
- Replies: 44
- Views: 18830
Re: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
Alice: Toys of Madness 1.2.0 is now available This released is largely focused on making the menus prettier while you're running AToM. While largely cosmetic, these changes add a lot of flair! IMPORTANT : While the mod's minimum requirement is still only GZDoom 4.12.2, I HIGHLY recommend updating ...
- Tue Jan 07, 2025 11:03 am
- Forum: Gameplay Mods
- Topic: Painslayer 2.1.0: A Painkiller-themed weapon mod (upd: 7 Jan 2025)
- Replies: 56
- Views: 53812
Re: Painslayer 2.1.0: A Painkiller-themed weapon mod (upd: 7 Jan 2025)
Painslayer 2.1.0 released Download : https://github.com/jekyllgrim/Painslayer/releases 2.0.2 and 2.1.0 were released back to back, so here's the combined changelog: Painslayer will now work and require at least GZDoom 4.14.0 Boltgun: Fixed an oversight that caused the top bolt to be fired with an ...
- Mon Jan 06, 2025 8:02 am
- Forum: Technical Issues
- Topic: HOW TO FIX MyHouse on GZDoom 4.14.0
- Replies: 2
- Views: 4771
HOW TO FIX MyHouse on GZDoom 4.14.0
Updated: Xaser uploaded a version containing the fix described below here: https://www.dropbox.com/scl/fi/688xgim63n0jee2k28xsf/myhouse_4.13.2-fix.pk3?rlkey=bdlsubidnsny44p5ls1ouc343&dl=0 MyHouse is one of the mods that no longer work in 4.14.0 due to fixes to security vulnerabilities. Due to the ...
- Tue Dec 24, 2024 2:52 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Pisstake - 2024 Christmas Demo
- Replies: 5
- Views: 2743
Re: Pisstake - 2024 Christmas Demo
I've thought for a while if this should be approved, and ended up playing this myself to take a look. Ultimately I decided to leave it to the community to judge. Personally, I can say that it's not Grezzo (despite featuring a poster with Grezzo at the very beginning, which I'm not a fan of); it's ...
- Tue Dec 24, 2024 4:22 am
- Forum: Gameplay Mods
- Topic: No More Hitscans [GZDoom 4.14]
- Replies: 11
- Views: 6414
Re: No More Hitscans [GZDoom 4.14]
Is it possible to make it affect the player as well? Sure, but I'm not sure this really fits the scope of the mod, considering this is meant as a balancing tool, while with player weapons the modder has full control over them. It also won't look very good because the tracer will originate from your ...
- Mon Dec 23, 2024 2:34 pm
- Forum: Gameplay Mods
- Topic: No More Hitscans [GZDoom 4.14]
- Replies: 11
- Views: 6414
No More Hitscans [GZDoom 4.14]
This mod requires GZDoom 4.14 because it relies on new ZScript features that are only available in this version. Cannot be made compatible with earlier releases. Note : this is WIP. I'm still pushing updates from time to time. That's why there's also no separate release on the Releases page. No ...
- Mon Dec 23, 2024 2:53 am
- Forum: Bugs [GZDoom]
- Topic: Easy setup help
- Replies: 6
- Views: 1719
- Wed Dec 11, 2024 4:26 am
- Forum: Creation, Conversion, and Editing
- Topic: Unicode Doom Font Creator
- Replies: 17
- Views: 16209
Re: Unicode Doom Font Creator
Simply install the font in your system, and the program will detect it.. Make sure you install for all users (by default Windows tries to install the font locally, for one user), otherwise the program won't be able to see it.
- Fri Dec 06, 2024 8:27 am
- Forum: Gameplay Mods
- Topic: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
- Replies: 44
- Views: 18830
Re: Alice: Toys of Madness v1.1.1 - Dec. 6, 2024
Version 1.1.1 is out New features Added faint steam particles raising above the Ice Wand in first person Bug fixes Fixed Teapot Cannon in-world aiming indicator triggering teleporters (causing teleport fog to spawn and teleport sound to play) Fixed the reflection in the ice crystal of the Ice Wand ...
- Thu Nov 28, 2024 3:07 pm
- Forum: Gameplay Mods
- Topic: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
- Replies: 44
- Views: 18830
Re: Alice: Toys of Madness v1.1.0 - Nov. 21, 2024
/I don't really understand the interface, so I can't write this with a quote/ Delta runs on GLES 2.0./3.2 and Software renderer, both get this error. Software doesn't fully support 3D models (and many other effects), so this is expected. I'm talking to some people about this at the moment. It's ...
- Thu Nov 28, 2024 2:04 pm
- Forum: Gameplay Mods
- Topic: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
- Replies: 44
- Views: 18830
Re: Alice: Toys of Madness v1.1.0 - Nov. 21, 2024
https://imgur.com/a/oLCGX6N As can be seen from the screenshot, this error occurs constantly, clogging the log. Yes, it's Delta Touch. I checked - this is exactly the problem with the mod. During the first launch and the launch in the screenshot, a lot of time and various DEV updates (4.10 ...
- Thu Nov 21, 2024 3:30 am
- Forum: Gameplay Mods
- Topic: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
- Replies: 44
- Views: 18830
Re: Alice: Toys of Madness v1.1.0 - Updated 19.09.2024
Version 1.1.0 is out! Download: https://github.com/jekyllgrim/Alice-Toys-of-Madness/releases/tag/1.10 Trailer: aIX9Ndfv7dk Changes Hobby Horse - secondary attack: - Performing alt attack on the ground will momentarily push away nearby shootable actors as long as they aren't boss monsters and don't ...