Painslayer 3.0.0 released
Download : https://github.com/jekyllgrim/Painslayer/releases
UZDoom 5.0.0 or Preview required. GZDoom no longer supported.
Changelog
New features
Added 3D visuals for soul pickups, similar to the original Painkiller. These will only appear if Particle Intensity ...
Search found 1121 matches
- Fri Aug 07, 2026 4:48 pm
- Forum: Gameplay Mods
- Topic: Painslayer 2.1.0: A Painkiller-themed weapon mod (upd: 7 Jan 2025)
- Replies: 57
- Views: 56641
- Wed Mar 25, 2026 8:20 am
- Forum: General
- Topic: Hideous Destructor in abandoned projects?
- Replies: 1
- Views: 176
Re: Hideous Destructor in abandoned projects?
See viewtopic.php?t=55791ReThinkSome wrote: Sun Mar 22, 2026 5:49 pm Huh, what is happening? Why are all the Hideous Destructor threads in abandoned/dead projects section? I see Matt is not as active as he was in up to 2022, but the repo still has 33 commits from this year alone.
- Sun Feb 01, 2026 6:12 am
- Forum: Off-Topic
- Topic: Doom: Super D - Side-Scroller HTML game made with AI
- Replies: 1
- Views: 229
Re: Doom: Super D - Side-Scroller HTML game made with AI
This is not allowed here. See the rules.
- Wed Oct 01, 2025 6:49 am
- Forum: Requests
- Topic: Link to Finalizer's Paladin Monster
- Replies: 3
- Views: 830
Re: Link to Finalizer's Paladin Monster
It's called Hell Paladin and it can be easily found on Realm667: https://www.realm667.com/downloads/beas ... ll-paladin
- Wed Jul 23, 2025 4:26 am
- Forum: TCs, Full Games, and Other Projects
- Topic: DOOM RPG/Roguelike Mod Compilation
- Replies: 3
- Views: 7639
Re: DOOM RPG/Roguelike Mod Compilation
This is basically a random collection that largely has very little to do with Doom Roguelike. Plenty of megawads and completely standalone projects there, like Ashes Afterglow, or even MyHouse, that seem to be thrown in just because they're cool. I highly doubt you got permissions from every author ...
- Fri Feb 14, 2025 5:19 am
- Forum: Gameplay Mods
- Topic: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
- Replies: 44
- Views: 21161
Re: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
Alice: Toys of Madness 1.2.0 is now available
This released is largely focused on making the menus prettier while you're running AToM. While largely cosmetic, these changes add a lot of flair!
IMPORTANT : While the mod's minimum requirement is still only GZDoom 4.12.2, I HIGHLY recommend ...
This released is largely focused on making the menus prettier while you're running AToM. While largely cosmetic, these changes add a lot of flair!
IMPORTANT : While the mod's minimum requirement is still only GZDoom 4.12.2, I HIGHLY recommend ...
- Tue Jan 07, 2025 11:03 am
- Forum: Gameplay Mods
- Topic: Painslayer 2.1.0: A Painkiller-themed weapon mod (upd: 7 Jan 2025)
- Replies: 57
- Views: 56641
Re: Painslayer 2.1.0: A Painkiller-themed weapon mod (upd: 7 Jan 2025)
Painslayer 2.1.0 released
Download : https://github.com/jekyllgrim/Painslayer/releases
2.0.2 and 2.1.0 were released back to back, so here's the combined changelog:
Painslayer will now work and require at least GZDoom 4.14.0
Boltgun: Fixed an oversight that caused the top bolt to be fired ...
Download : https://github.com/jekyllgrim/Painslayer/releases
2.0.2 and 2.1.0 were released back to back, so here's the combined changelog:
Painslayer will now work and require at least GZDoom 4.14.0
Boltgun: Fixed an oversight that caused the top bolt to be fired ...
- Mon Jan 06, 2025 8:02 am
- Forum: Technical Issues
- Topic: HOW TO FIX MyHouse on GZDoom 4.14.0
- Replies: 2
- Views: 5825
HOW TO FIX MyHouse on GZDoom 4.14.0
Updated: Xaser uploaded a version containing the fix described below here: https://www.dropbox.com/scl/fi/688xgim63n0jee2k28xsf/myhouse_4.13.2-fix.pk3?rlkey=bdlsubidnsny44p5ls1ouc343&dl=0
MyHouse is one of the mods that no longer work in 4.14.0 due to fixes to security vulnerabilities. Due to the ...
MyHouse is one of the mods that no longer work in 4.14.0 due to fixes to security vulnerabilities. Due to the ...
- Tue Dec 24, 2024 2:52 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Pisstake
- Replies: 12
- Views: 4567
Re: Pisstake - 2024 Christmas Demo
I've thought for a while if this should be approved, and ended up playing this myself to take a look. Ultimately I decided to leave it to the community to judge. Personally, I can say that it's not Grezzo (despite featuring a poster with Grezzo at the very beginning, which I'm not a fan of); it's ...
- Tue Dec 24, 2024 4:22 am
- Forum: Gameplay Mods
- Topic: No More Hitscans [GZDoom 4.14]
- Replies: 11
- Views: 7898
Re: No More Hitscans [GZDoom 4.14]
Is it possible to make it affect the player as well?
Sure, but I'm not sure this really fits the scope of the mod, considering this is meant as a balancing tool, while with player weapons the modder has full control over them. It also won't look very good because the tracer will originate from ...
- Mon Dec 23, 2024 2:34 pm
- Forum: Gameplay Mods
- Topic: No More Hitscans [GZDoom 4.14]
- Replies: 11
- Views: 7898
No More Hitscans [GZDoom 4.14]
This mod requires GZDoom 4.14 because it relies on new ZScript features that are only available in this version. Cannot be made compatible with earlier releases.
Note : this is WIP. I'm still pushing updates from time to time. That's why there's also no separate release on the Releases page ...
Note : this is WIP. I'm still pushing updates from time to time. That's why there's also no separate release on the Releases page ...
- Mon Dec 23, 2024 2:53 am
- Forum: Bugs [GZDoom]
- Topic: Easy setup help
- Replies: 6
- Views: 1736
Re: Easy setup help
I removed the link to the IWADs from your post. Piracy is not allowed here. IWADs can only be legally acquired by buying Doom.FiLinX wrote: Sun Dec 22, 2024 3:43 am So I unpacked gzdoom-4-14-0-windows.zip and added IWADs to it here [REDACTED].
- Wed Dec 11, 2024 4:26 am
- Forum: Creation, Conversion, and Editing
- Topic: Unicode Doom Font Creator
- Replies: 18
- Views: 17544
Re: Unicode Doom Font Creator
Simply install the font in your system, and the program will detect it.. Make sure you install for all users (by default Windows tries to install the font locally, for one user), otherwise the program won't be able to see it.
- Fri Dec 06, 2024 8:27 am
- Forum: Gameplay Mods
- Topic: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
- Replies: 44
- Views: 21161
Re: Alice: Toys of Madness v1.1.1 - Dec. 6, 2024
Version 1.1.1 is out
New features
Added faint steam particles raising above the Ice Wand in first person
Bug fixes
Fixed Teapot Cannon in-world aiming indicator triggering teleporters (causing teleport fog to spawn and teleport sound to play)
Fixed the reflection in the ice crystal of ...
New features
Added faint steam particles raising above the Ice Wand in first person
Bug fixes
Fixed Teapot Cannon in-world aiming indicator triggering teleporters (causing teleport fog to spawn and teleport sound to play)
Fixed the reflection in the ice crystal of ...
- Thu Nov 28, 2024 3:07 pm
- Forum: Gameplay Mods
- Topic: Alice: Toys of Madness v1.2.0 - Feb 13, 2025
- Replies: 44
- Views: 21161
Re: Alice: Toys of Madness v1.1.0 - Nov. 21, 2024
/I don't really understand the interface, so I can't write this with a quote/
Delta runs on GLES 2.0./3.2 and Software renderer, both get this error.
Software doesn't fully support 3D models (and many other effects), so this is expected. I'm talking to some people about this at the moment. It's ...