This awesome.
I could not find any txt. file included though.
Search found 3 matches
- Fri Dec 11, 2020 10:15 am
- Forum: Graphic/Audio Patches
- Topic: 300 Pounds Sound Pack for Vanilla Doom
- Replies: 11
- Views: 15718
- Sat Dec 05, 2020 2:23 am
- Forum: Scripting
- Topic: Split Door x2 Script issue
- Replies: 2
- Views: 184
- Fri Dec 04, 2020 9:13 am
- Forum: Scripting
- Topic: Split Door x2 Script issue
- Replies: 2
- Views: 184
Split Door x2 Script issue
I made a split door for a map I'm currently working on. Problem I'm having is when I have two of them on the map the same time. You cannot open door x until door y fully closes. Script below: script 1 (int DoorTag) { Sector_ChangeSound(DoorTag, 0); Pillar_Open (DoorTag, 8, 0, 0 ...