Search found 57 matches
- Sat Jul 27, 2024 5:34 pm
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 99262
Re: ReLite
Just want to echo some of the praise in here, this mod has come a long way since the early days and now is really some kind of a black magic. I hope you keep working on this.
- Thu Jun 13, 2024 8:34 pm
- Forum: Levels
- Topic: Dragon Sector (Remake) Mapset
- Replies: 58
- Views: 28959
Re: Dragon Sector (Remake) Mapset
Hey just to let you know that the standalone version crashes on startup unless you delete this line of code:
That aside I love what you've done here, fantastic ambition and attention to detail. Look forward to the next update.
That aside I love what you've done here, fantastic ambition and attention to detail. Look forward to the next update.
- Sat Jan 20, 2024 9:33 pm
- Forum: Levels
- Topic: anomaly deimos (Version 1.1 up)
- Replies: 5
- Views: 5046
Re: anomaly deimos (Version 1.1 up)
Only played the first level so far but this is really great. Gives me some real Doom 64 vibes.
- Sat Jan 20, 2024 9:31 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 69687
Re: Enhanced E1 - 30th anniversary bump 21/01
updated to fix some stuff I broke on the last update (doh), plus a few other improvements.
- Sat Dec 23, 2023 3:16 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 69687
Re: Enhanced E1 - 30th anniversary bump 11/12
Thanks man. I did make a start on e2m1 a while back but the results were rubbish honestly. I'd like to get back to it at some point in the future though.
- Sun Dec 10, 2023 11:06 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 69687
Re: Enhanced E1 - 30th anniversary bump 11/12
Updating because Doom's 30th anniversary had me remembering that I made a bunch of changes a while back and forgot to upload the new version, lol. So... here it is, please be excited etc. Also want to say happy birthday to the best game ever made, and a BIG THANKS to the Doom community which is ...
- Thu Apr 20, 2023 10:18 pm
- Forum: Rules and Forum Announcements
- Topic: Changes In Forum Administration
- Replies: 134
- Views: 46267
Re: Changes In Forum Administration
I don't feel like there's much I can say as a mostly lurking nobody, but I feel like Cardboard Marty's courage in shedding light on this horrific incident with his video should be applauded. It's clear he put the community's needs over his own in the full knowledge that he was opening himself up to ...
- Sun Apr 09, 2023 6:54 am
- Forum: Gameplay Mods
- Topic: Relighting v4.0165b - blurry shadows w/ rlassets
- Replies: 596
- Views: 149869
Re: Relighting v4.0159b - better light & shadow
Fantastic job on the latest update, absolutely incredible work.
- Thu Oct 06, 2022 9:51 pm
- Forum: Projects
- Topic: Zeta Touch - Android port of Raze & EDuke32
- Replies: 54
- Views: 55115
Re: Zeta Touch - Android port of Raze & EDuke32
Fantastic update, thanks.
- Thu Oct 06, 2022 6:33 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 69687
Re: Enhanced E1 - small update 20/08
Nah. Try the aforementioned (and frankly, far superior) HontE Remastered if you're after something similar for Doom 2.
- Fri Aug 19, 2022 7:44 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 69687
Re: Enhanced E1 - small update 20/08
Very minor update mainly to fix the rotation of some objects so they appear at the correct angle when using a 3D mod (in particular the amazing new Voxel Doom), also one or two tweaks that seemed super important at the time.
- Tue Aug 16, 2022 7:46 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 69687
Re: Enhanced E1 - quick fix 26/06
Thanks dude, likewise.
oh nice! Yeah the DarkDoomZ mod is awesome.generic name guy wrote: ↑Tue Aug 16, 2022 4:25 am Honestly, i love the incredibly dark look of this mappack, i even slapped DarkDoomZ on it so it could be even darker.
- Sat Aug 13, 2022 5:53 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 69687
Re: Enhanced E1 - quick fix 26/06
credited a couple more peeps in the OP. You've done really amazing work with this. Just playing around with this and my pbr stuff, I noticed that increasing brightness in whole level from 20 (which is extreamly dark in Doom) to 112 gives a really nic effect. There are still some dark places, but ...
- Wed Aug 10, 2022 5:23 am
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 69687
Re: Enhanced E1 - quick fix 26/06
Updated OP with additional instructions. Also, if anyone is looking for more "Episode 1 but messed around with" type stuff then this is an absolute must-play. EDIT: added a link for Reinchard's new PBR materials pack.
- Tue Aug 02, 2022 3:27 am
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 69687
Re: Enhanced E1 - quick fix 26/06
Awesome, thanks. Yeah I'd like to get back to this eventually - I hate that it feels incomplete - but for various reasons it's probably not going to happen anytime soon. Though I would say that there is an insane amount of GZDoom content out there, much of which blows anything I've done out of the ...