Search found 38 matches
- Thu Sep 21, 2023 2:31 am
- Forum: Technical Issues
- Topic: Variable Pushsound bug for GZDoom v4.10
- Replies: 4
- Views: 2030
Re: Variable Pushsound bug for GZDoom v4.10
Can't replicate with brutal doom platinum on gzdoom 4.10.0; Is something in your autoload messing with this somehow?
- Tue May 02, 2023 11:37 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
I'm sorry, but I cannot justify supporting delta touch.MeinLebenManst1917 wrote: ↑Sat Apr 29, 2023 10:44 am I have a problem: it won't work on Delta Touch Gzdoom 4.0.
- Fri Nov 18, 2022 4:55 pm
- Forum: Bugs [GZDoom]
- Topic: GZDoom 4.9.0 Startup Music doesn't work properly
- Replies: 9
- Views: 2471
Re: GZDoom 4.9.0 Startup Music doesn't work properly
I'm experiencing this issue as well
- Mon Oct 31, 2022 10:03 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
v3.1 is out! Check OP for the changelog and where to download!
v3.1 trailer:
v3.1 trailer:
- Mon Oct 10, 2022 6:46 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK
Brutal Doom Platinum now has a public Github repository!
Download to check out progress, or contribute code!
https://github.com/EmeraldCoasttt/BrutalDoomPlatinum
Download to check out progress, or contribute code!
https://github.com/EmeraldCoasttt/BrutalDoomPlatinum
- Sun May 22, 2022 6:41 pm
- Forum: Graphic/Audio Patches
- Topic: [WIP] HXRTC HUD Platinum v0.60
- Replies: 66
- Views: 35353
Re: [WIP] HXRTC HUD Platinum v0.20
It's been an absolute joy working alongside you, thank you so much for taking interest in my mod and the hud looks great!
- Sun May 22, 2022 6:26 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK
3.0 is out!!! Go play it!!!
- Tue Feb 15, 2022 12:40 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v2.0 release! GZ focused brutal for
So i tried out the new version and... i have to say, binding 2 special weapon actions feel a little bit too much, maybe if was like a special action circle akin to project brutality it would have been smoother implementation. A special action circle would add a lot of bloat imo Two special actions ...
- Mon Feb 14, 2022 1:09 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v2.0 release! GZ focused brutal for
Really love the smoother transitions for the sprint animations, though I noticed the changelog mentioned ADS fixes. I don't know if this was a fix for the thing I keep mentioning (sorry about that) but noticed when ADS is set to "hold," it still acts like the BDv21 option where holding will hold ...
- Fri Feb 11, 2022 8:04 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
- Fri Feb 11, 2022 7:58 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v2.0 release! GZ focused brutal for
Removing the FP executions was pointless after the rework. Melee felt great with them when mixing with fatalities, without them it feels much blander. Ntm the work put into them was great, all the animations look wonderful and now that's just wasted potential. At this point, it was more trouble to ...
- Thu Feb 10, 2022 8:56 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v2.0 release! GZ focused brutal for
v2 is out!!! Brutal Weapon has been ported to zscript, among other additions
I also started a Patreon, so you can support me and my work!
I also started a Patreon, so you can support me and my work!
- Sun Jan 09, 2022 12:36 am
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v1.2 release! GZ focused brutal for
Having it easily moddable is the plan! I'm most likely using LandyRS's doomguy voice for the base file as we're friends and they can record new material for me if needed, while zero x diamond and potentially the NTMAI lines would be available as addons Excellent! Best of luck, I really am loving ...
- Sat Jan 08, 2022 10:34 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v1.2 release! GZ focused brutal for
- Hitting the "Advanced taunt" or "One Liner" buttons don't do anything, unless I am missing something. This is an artifact of base brutal doom, where taunts are an optional addon because they were overused in multiplayer Most likely going to remove these buttons and replace them with a duke 3d ...
- Sat Jan 08, 2022 9:39 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158166
Re: Brutal Doom Platinum v1.2 release! GZ focused brutal for
- Hitting the "Advanced taunt" or "One Liner" buttons don't do anything, unless I am missing something. This is an artifact of base brutal doom, where taunts are an optional addon because they were overused in multiplayer Most likely going to remove these buttons and replace them with a duke 3d ...