Search found 11 matches

by Dwim-pon
Thu Jun 01, 2023 3:02 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Partial Conversion] DipSwitch - An Arcade-ish take on Doom!
Replies: 5
Views: 2042

Re: [Partial Conversion] DipSwitch - An Arcade-ish take on Doom!

Thank you both, that's really nice! <3 This was an absolute joy to play through, though I am yet to find whatever secrets it holds! Aside the Hell Knight issue (which according to the changelog has been fixed in the latest version), the only other problems I found were: - In the final wave arena, in ...
by Dwim-pon
Wed May 31, 2023 5:36 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Partial Conversion] DipSwitch - An Arcade-ish take on Doom!
Replies: 5
Views: 2042

Re: [Partial Conversion] DipSwitch - An Arcade-ish take on Doom!

Released update 1.05! - Reduced the Hell Knight's health to be similar to the Cacodemon - they're both still bullet sponges, but at least he will always die in 2 grenade throws now. - Modified the final rooftop arena and teleporter zone so you can't see the elevator (and the rendering errors that ...
by Dwim-pon
Tue May 30, 2023 4:15 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Partial Conversion] DipSwitch - An Arcade-ish take on Doom!
Replies: 5
Views: 2042

[Partial Conversion] DipSwitch - An Arcade-ish take on Doom!

https://i.imgur.com/OiYn9HB.png About two years ago, I started learning DECORATE, ACS and UDMF to see if I could do silly stuff with it. After experimenting for a bit, I started working on a MASSIVELY overambitious project: A 5-stage partial conversion of Doom inspired by arcade games of yore, with ...
by Dwim-pon
Fri Jul 24, 2020 4:51 pm
Forum: Gameplay Mods
Topic: Combined_Arms Gaiden (v1.1 update 7-24-20)
Replies: 25
Views: 9994

Re: Combined_Arms Gaiden (v1.1 update 7-24-20)

I loved Combined Arms, so I'm sure I'm going to love this! Giving it a try ASAP.
by Dwim-pon
Tue Jun 30, 2020 3:03 pm
Forum: Levels
Topic: DOOM Ethereal
Replies: 6
Views: 3557

Re: DOOM Ethereal

Heya, just tried out your wad! I beat map 3 and I stopped there, but I'm definitely going to continue playing it. It's a GORGEOUS map holy crap, and pretty fun to play through. I think I missed a plasma rifle somewhere though, because I didn't have enough ammo to kill the boss there, haha. (Just ...
by Dwim-pon
Mon Jun 29, 2020 11:49 am
Forum: Levels
Topic: [RELEASED] The Unholy Tetragram
Replies: 1
Views: 770

[RELEASED] The Unholy Tetragram

https://imgur.com/ajDWT5R Download here! Hey everyone! Here's my very first completed Doom map. It's a single level, of the medium/big size. I tried to give it a slightly ambient, Doom 1-esque mood, while still experimenting quite a bit here and there. The level works in a non-linear, fairly open ...
by Dwim-pon
Mon Jun 29, 2020 3:34 am
Forum: Scripting
Topic: [CVARINFO] "Unknown cvar type", but the cvar still works?
Replies: 2
Views: 332

[CVARINFO] "Unknown cvar type", but the cvar still works?

Hello there! I hope this is the right place to ask something like this. I've been meddling with SLADE3 and Ultimate Doom Builder for the past few weeks, and I'm having a lot of fun noticing my mistakes and fixing them by myself. However, I've encountered a minor annoyance when using CVARINFO I can't ...
by Dwim-pon
Wed Jun 24, 2020 12:51 pm
Forum: Levels
Topic: DOOM Ethereal
Replies: 6
Views: 3557

Re: DOOM Ethereal

Heya, just tried out your wad! I beat map 3 and I stopped there, but I'm definitely going to continue playing it. It's a GORGEOUS map holy crap, and pretty fun to play through. I think I missed a plasma rifle somewhere though, because I didn't have enough ammo to kill the boss there, haha. (Just ...
by Dwim-pon
Wed Jun 24, 2020 11:00 am
Forum: Levels
Topic: Engineering
Replies: 12
Views: 2892

Re: Engineering

Hey, I gave your map a spin! (No mods, besides Smooth Doom and some sound / aesthetic stuff) First and foremost: the atmosphere is FANTASTIC. You're a master of colored lighting, ambient sounds and just making a moody, creepy in general. I was on edge for a good chunk of what I've played! I also ...
by Dwim-pon
Wed Jun 24, 2020 6:50 am
Forum: Off-Topic
Topic: old timey doom editing
Replies: 9
Views: 1357

Re: old timey doom editing

Oh, always loved how old-school editors looked. As technology marches on, they're all impossible to use properly now, sure, but they're all so colorful and full of personality! Definitely more attractive than the more ergonomic but also very bland windows of modern editors.
by Dwim-pon
Wed Jun 24, 2020 2:43 am
Forum: Off-Topic
Topic: New Member Introductions
Replies: 794
Views: 201454

Re: New Member Introductions

Heya, I'm Dwim-pon! I'm a non-binary peep from France and a longtime lurker. I've been meaning to join for a while, so I've decided now would be the time! Hope the community is good and welcoming.

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