Search found 20 matches

by m_falcone
Thu Jul 18, 2024 1:15 am
Forum: Levels
Topic: Doom II Dark World
Replies: 49
Views: 51788

Re: Doom II Dark World

One of the best doom 2 recreations I've seen. Been a few years since though. Read there'd be a few more maps too, any plans on releasing them?
by m_falcone
Wed May 25, 2022 2:46 am
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre2 [SSG QUICK DRAW]

Hello amigo. Been a while. I just got the latest version of Malice and I cannot find the legend class anymore. I don't know if this is a bug or intentional.
by m_falcone
Wed Sep 01, 2021 9:14 am
Forum: Gameplay Mods
Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
Replies: 510
Views: 163613

Re: Hearts of Demons - BARON [0.10.0] 1/10/21

The guns, mainly the Belial, Gau, M2 and Moloch do not spawn, they are instead replaced by their respective ammo.
by m_falcone
Tue Jun 01, 2021 12:06 am
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [SUPER SHOTGUN]

That did the trick, runs buttery smooth once again. Thank ye mon ami. Found a few more bugs where the Quad Damage power up doesn't show up and it is replaced by a red caution sign and the Railgun has a really tiny chance of being gotten on a SSG spawn though I don't know if this is a bug or ...
by m_falcone
Mon May 31, 2021 11:50 pm
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [SUPER SHOTGUN]

HUD optimization did something, it runs a bit better but the problem still remains. For example on Map07 of TNT 'The Prison, Malice version 052321(pre trinity) ran like butter, no fps drops that I could notice. But with the latest version, as soon as I start the map, the framerate goes for a toss ...
by m_falcone
Sun May 30, 2021 11:53 am
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [SUPER SHOTGUN]

Quick review time. All in all a very good update, bringing in a lot of good stuff. Reinforcements being removed doesn't really affect me as I used them sparsely. I like the feature of the tractor beam pulling items towards you. Quite fun to play around with. Dash speed being increased is nice ...
by m_falcone
Sun May 30, 2021 6:49 am
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [NEARLY COMPLETE]

I like the idea of weapon proficiencies. It gives the initiative to try out new classes, but you said the ST and N-Zero will not be affected by this. Am I reading it wrong or will the Gunslinger and Legend classes not have said weapon proficiencies.
by m_falcone
Thu May 27, 2021 9:09 am
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [ALMOST COMPLETE]

TheRailgunner wrote: *Add a proper Super Shotgun
I'd love to see your take on this
by m_falcone
Fri Apr 30, 2021 12:55 am
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [ALMOST FINISHED]

Well. This is brilliant. Mental indeed. I love the proximity control rifle already. 2100 rounds per minute or second? Either one sounds good. Though they both would only be good for a tiny amount of time. I love the ROF increasing the longer it is fired. Per minute, though it's just the starting ...
by m_falcone
Thu Apr 29, 2021 12:57 am
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [ANTIMATTER GATLING GUN]

An antimatter Gatling gun. Thats all I needed to hear. Will it have a new type of ammo and what weapon will it spawn on or replace? The melee was a bit op before. Berserk halving the cooldown seems reasonable and grenades are quite a good change though the neutron burst has a very big aoe that can ...
by m_falcone
Sat Mar 27, 2021 1:38 pm
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [SUPERS?]

An antimatter Gatling gun. Thats all I needed to hear. Will it have a new type of ammo and what weapon will it spawn on or replace? The melee was a bit op before. Berserk halving the cooldown seems reasonable and grenades are quite a good change though the neutron burst has a very big aoe that can ...
by m_falcone
Sat Mar 27, 2021 1:11 pm
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [SUPERS?]

Damn, this all sounds cool as hell, am I right in assuming the proximity control rifle is the new magless machine gun? Sounds good but power melee cooldown and recharge being increased by 4x, phew thats a lot. Maybe it reverts back to normal with a berserk pack?
by m_falcone
Tue Mar 16, 2021 11:03 pm
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [SUPERS?]

I am running the v1 pre LF found in the first page. But I am confused about the railgun having no zoom settings. In the main post you said that it has 3 zoom levels but I cannot seem to access anything other than 4x
by m_falcone
Sat Mar 13, 2021 11:17 am
Forum: Gameplay Mods
Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
Replies: 214
Views: 84191

Re: [WIP] Malice - Version 1.0pre [SUPERS?]

Hey, big fan of this mod. The weapons are punchy as hell and the reloads are delicious. But you see, the mod doesn't work very well performance wise and the explosions and fancy fx kill the framerate as much as they kill the demons. Would it be possible to please make some performance sliders to ...
by m_falcone
Sun Feb 21, 2021 9:59 am
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3025
Views: 887013

Re: The Guncaster - 3.888

Is it possible to make the new version of guncaster compatible with lzdoom. It lags terribly on gzdoom even at the lowest settings. I cannot play it on gzdoom because of the lag and I really want to try out the prophet suit and the other new stuffs.

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