Search found 3 matches
- Mon Jun 14, 2021 1:53 pm
- Forum: Gameplay Mods
- Topic: Weapons of Saturn
- Replies: 449
- Views: 139195
Re: Weapons of Saturn v2.0b
I just want to say this is by far one of my favorite weapon wads ever and I just found it the other week too. It's exactly what I was looking for in a weapon pack. Some variance on the original weapons and a limited selection of new ones and alt fires on nearly all the weapons. The ability to toggle ...
- Tue May 19, 2020 6:11 pm
- Forum: Abandoned/Dead Projects
- Topic: [Discontinued] NC HUD v2.6.0 - September 7th, 2019
- Replies: 501
- Views: 200363
Re: [On Pause] NC HUD v2.6.0 - September 7th, 2019
No, it's not possible currenlty, I'm afraid. The function I'm using to get the target under the player's crosshair has a hardcoded max distance of 1024. I see, thanks for the update though! I just ended up turning off the health bar part and was using the one from the Simple HUD addons. Everything ...
- Sat May 16, 2020 6:39 am
- Forum: Abandoned/Dead Projects
- Topic: [Discontinued] NC HUD v2.6.0 - September 7th, 2019
- Replies: 501
- Views: 200363
Re: [Release] NC HUD v2.6.0 - September 7th, 2019
I really love this hud mod a lot but I have one thing I don't like and was wondering how I could go about fixing it. The enemy healthbar option seems to only render in when the target is within 1000 units, is it possible to make it always render no matter the distance to the target?