Search found 49 matches

by Stephen312312
Wed Feb 24, 2021 12:33 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 470846

Re: [1.6] Corruption Cards - Choose cards that alter your ga

Is it just me or projectiles fired by the player while "Accelerated Boost" is active don't travel faster like they should? I'm not using any mods by the way. Also, there should be a space after "All" in monstergeneration.zscript on line 10.
by Stephen312312
Mon Feb 22, 2021 1:33 am
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1206
Views: 453425

Re: [3.3!] FINAL DOOMER +

I was thinking you should make a Whitemare Standalone HUD.
by Stephen312312
Thu Feb 18, 2021 2:57 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 470846

Re: [1.5a] Corruption Cards - Choose cards that alter your g

Cutmanmike wrote:
I'm not using any mods and it just happens sometimes.
I've tried in vanilla with a few maps and couldn't get it to happen. Probably goes without saying but did you use any cheats? Or any save games?
Try seed 3503 in Hardcore Mode with the Regular Deck on Doom 2 Map01 to see what I mean.
by Stephen312312
Thu Feb 18, 2021 12:43 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 470846

Re: [1.5a] Corruption Cards - Choose cards that alter your g

Cutmanmike wrote:
Stephen312312 wrote:I found another issue, the card for keys giving monsters random card buffs when collecting them even appear on maps with no keys.
What mods are you using so I can test this out?
I'm not using any mods and it just happens sometimes.
by Stephen312312
Wed Feb 17, 2021 12:15 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 470846

Re: [1.5a] Corruption Cards - Choose cards that alter your g

I found another issue, the card for keys giving monsters random card buffs when collecting them even appear on maps with no keys.
by Stephen312312
Sat Feb 13, 2021 12:11 pm
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1206
Views: 453425

Re: [3.3!] FINAL DOOMER +

I found a few issues:
  • When firing at a crowd of flying monsters with the Vendetta Machine as Vendettaguy, some of them are frozen in place after they get hit.
  • When playing as BTSXguy with his intended mapsets, the colors for the ammo and weapon pickups are off due to the new palette.
by Stephen312312
Thu Feb 11, 2021 2:06 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 470846

Re: [1.4b] Corruption Cards - Choose cards that alter your g

I think I found out what's causing it, the controls mess up when you use the fist or chainsaw on an enemy when everything is mirrored.
by Stephen312312
Thu Feb 11, 2021 12:08 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 470846

Re: [1.4b] Corruption Cards - Choose cards that alter your g

Cutmanmike wrote:
Stephen312312 wrote:I think I found a problem; after killing a monster with the mirror curse the controls mess up after some time.
Did you change map or load a save? What other mods are you using?
I didn't change maps, load/save, or use any mods.
by Stephen312312
Thu Feb 11, 2021 11:50 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 470846

Re: [1.4b] Corruption Cards - Choose cards that alter your g

I think I found a problem; after killing a monster with the mirror curse the controls mess up after some time. Also, the download link on the first post leads to 1.4a instead of 1.4b.
by Stephen312312
Wed Feb 10, 2021 11:18 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 470846

Re: [1.4] Corruption Cards - Choose cards that alter your ga

I found a typo in the Corruption Cards Settings menu; "Levels until maxium tier up" should be "Levels until maximum tier up."
by Stephen312312
Tue Feb 02, 2021 11:06 am
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 470846

Re: [1.2] Corruption Cards - Choose cards that alter your ga

For some reason, I am hearing sound effects cut off by silence for monsters with a Silent Card when they should be completely silent.
by Stephen312312
Mon Jan 11, 2021 12:47 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4989
Views: 1246135

Re: Mod Download Broken? Request Reuploads Here

I'm looking for this joke megawad called Uber Crap which used to be only avaliable on the Newdoom forums, which is now gone. Does anyone still have a copy of it? Maybe this ? Not that Uber Crap from the /idgames archives which only has one level, the other one that used to be on the now-defunct ...
by Stephen312312
Tue Aug 27, 2019 2:29 pm
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1206
Views: 453425

Re: [3.1!] FINAL DOOMER +

Love the new weaponsets! I have a suggestion though, maybe have a function to turn the thermocoat on and off.
by Stephen312312
Sat Mar 16, 2019 12:23 pm
Forum: Closed Bugs [GZDoom]
Topic: [g3.8pre-659-g714c65675] Savegame thumbnail corrupt
Replies: 2
Views: 363

[g3.8pre-659-g714c65675] Savegame thumbnail corrupt

Whenever I save a game, the thumbnail gets corrupted:

This seems to affect the Doom Software, True Color Softpoly, True Color SW, and Softpoly renderers. The OpenGL-Accelerated renderer is unaffected.
by Stephen312312
Wed Feb 13, 2019 4:34 pm
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1206
Views: 453425

Re: [2.4] FINAL DOOMER +

I found a bug: when picking up an invulnerability sphere, the screen goes black.

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