you could reserve a set of TIDs for players, making sure to not use that particular set of TIDs anywhere else.
i'm not sure if you could use Playernumber(); or not.
My DB uses ASHWALL1 for default and I now despise the texture. :P Haha, everytime i make something, i just HAVE to get rid of every instance of ASHWALL1 i see. on topic: i too like the STAR* group of textures, they imply a good technological look, when used properly, and look much better when they ...
to be honest, its not as good as the first level (yet) also: you made some serious technical errors, such as not closing sectors. this is a particularly bad practice, and you may need to remake the map entirely because of them if you use doom builder, then it will show you what sectors are not ...