Search found 17 matches
- Sun Jun 28, 2020 9:18 pm
- Forum: Resources
- Topic: Mock Doom Posters
- Replies: 3
- Views: 1343
Re: Mock Doom Posters
I can make more. But Im not sure why I'd make one about you? I dont know you lol
- Mon Jun 22, 2020 5:20 pm
- Forum: Resources
- Topic: Mock Doom Posters
- Replies: 3
- Views: 1343
- Mon Jun 22, 2020 5:19 pm
- Forum: Resources
- Topic: Mock Doom Posters
- Replies: 3
- Views: 1343
Mock Doom Posters
If you guy's like these I'll keep making more and posting them here.
- Mon Jun 22, 2020 11:20 am
- Forum: Requests
- Topic: REQUEST(Signage and Misc)
- Replies: 0
- Views: 328
REQUEST(Signage and Misc)
I need bathroom signs, signs that say Level 1, Level 2, Level 3 and was wondering if anyone has doom style'd mock posters like duke 3d had of fake movies and stuff. Thanks!
- Mon Jun 22, 2020 11:18 am
- Forum: Resources
- Topic: Craneo's Resource Hangar [Doom 64 Flesh Wizard]
- Replies: 42
- Views: 42816
Re: Craneo's Resource Hangar [Argent Elemental]
Yeah, we just gotta code these in right?
- Mon Jun 22, 2020 11:16 am
- Forum: General
- Topic: Realm667 Repository Submissions on hiatus | looking for help
- Replies: 12
- Views: 1306
Re: Realm667 Repository Submissions on hiatus | looking for
Hey Torm, just seeing this sorry for late reply. So as of right now, I've learned everything off dissecting other people's additions, especially since last time we spoke. Until about 2/3 months ago this stuff was like trigonometry to me, now it's pretty easy. Still working some small kinks here and ...
- Sun Jun 21, 2020 10:40 pm
- Forum: Resources
- Topic: Craneo's Resource Hangar [Doom 64 Flesh Wizard]
- Replies: 42
- Views: 42816
Re: Craneo's Resource Hangar [Argent Elemental]
Hey man, I'm really liking theIronfiend and Cacobot. Cool to use this for Hell Unleashed if I give credit?
- Tue Jun 02, 2020 9:21 am
- Forum: Levels
- Topic: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
- Replies: 102
- Views: 94139
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
https://youtu.be/jZWV9fJtmKo Hell Unleashed does what Re-Buildon't Did you seriously just barge into this thread just to promote your own project, which already has its own thread? Just wanted Beefo to see he was mentioned. We're fans of what he's doing, it wasn't meant to be disrespectful we ...
- Tue Jun 02, 2020 7:37 am
- Forum: Levels
- Topic: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
- Replies: 102
- Views: 94139
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
https://youtu.be/jZWV9fJtmKo
Hell Unleashed does what Re-Buildon't
Hell Unleashed does what Re-Buildon't
- Sat May 30, 2020 10:33 pm
- Forum: General
- Topic: Realm667 Repository Submissions on hiatus | looking for help
- Replies: 12
- Views: 1306
Re: Realm667 Repository Submissions on hiatus | looking for
Opps! Sorry about that. It was me.
- Thu May 14, 2020 10:08 am
- Forum: Levels
- Topic: Doom II - Hell Unleashed (Gzdoom Remaster) WIP
- Replies: 6
- Views: 5011
Re: Doom II - Hell Unleashed (Gzdoom Remaster) WIP
New updates to the project in 1st post guys.
- Wed Apr 08, 2020 8:10 pm
- Forum: Levels
- Topic: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
- Replies: 102
- Views: 94139
Re: [WIP] Doom 2 - Re-Build-t [updated 3-10-2020]
Bumping because I'm trying to reach you about possibly combining our projects together or figuring something out. Please see my hell unleashed thread and contact me via FB page or on here if possible. TY. You'd have better luck contacting the guy via PM. No need to shill your project here. I cant ...
- Wed Apr 08, 2020 8:33 am
- Forum: Levels
- Topic: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
- Replies: 102
- Views: 94139
Re: [WIP] Doom 2 - Re-Build-t [updated 3-10-2020]
Bumping because I'm trying to reach you about possibly combining our projects together or figuring something out. Please see my hell unleashed thread and contact me via FB page or on here if possible. TY.
- Sun Apr 05, 2020 1:28 pm
- Forum: Levels
- Topic: Doom II - Hell Unleashed (Gzdoom Remaster) WIP
- Replies: 6
- Views: 5011
Re: Doom II - Hell Unleashed (Gzdoom Remaster)
I don't think it's necessary to have a gameplay mod companion, you can simply tell people to play the mod with whatever mod they like (in the case of Doom 2 Re-Build-T it's the much more readable Nobody Told Me About Id), but showcase the maps using the vanilla game state so that way people can ...
- Sat Apr 04, 2020 9:21 am
- Forum: Levels
- Topic: Doom II - Hell Unleashed (Gzdoom Remaster) WIP
- Replies: 6
- Views: 5011
Re: Doom II - Hell Unleashed (Gzdoom Remaster)
The level visuals look somewhat interesting, but I hope this gameplay mod, which I assume to be brutal doom or some variant thereof, isn't mandatory to play? I find it particularly ugly and distracting and it gives me a hard time evaluating what the maps play or feel like. If possible it would be ...