Search found 22 matches

by Cassidy
Sat Feb 05, 2022 12:23 pm
Forum: Abandoned/Dead Projects
Topic: The Inquisitor IV (DEMO)
Replies: 16
Views: 15406

Re: The Inquisitor IV (DEMO)

Yeah the barrels need to be marked. That way the people of Silverspring don't get blown up :)
by Cassidy
Wed Jan 26, 2022 12:47 pm
Forum: Abandoned/Dead Projects
Topic: The Inquisitor IV (DEMO)
Replies: 16
Views: 15406

Re: The Inquisitor IV (DEMO)

Greetings Everyone, So.. Inquisitor IV demo is out.. downloaded it, played it, finished it and enjoyed every minute of it. The use of 3D models on monsters is pretty nice and I do like both sprites and models. I think the only monster I found that wasn't 3D was the Hellknight with the shield at the ...
by Cassidy
Sun Aug 15, 2021 1:20 pm
Forum: TCs, Full Games, and Other Projects
Topic: Supplice - Out now on Steam!
Replies: 376
Views: 111613

Re: [WIP - Standalone Game] Supplice

Wow. Very nice! :rock:
by Cassidy
Tue May 04, 2021 12:55 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
Replies: 3217
Views: 707964

Re: [Wolfenstein: Blade of Agony] Release (v3.0)

Downloaded this a few days back and loving every moment of it. Outstanding work guys!! I've finished the level "Chastised" and finally cracked the safe open. Combination codes are on that letter and collected that red cartridge and played the "Slug Map". Pretty cool and creepy. Haven't beaten it yet ...
by Cassidy
Sun Mar 21, 2021 11:48 am
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 654605

Re: Re: Re: (WIP) Ashes Afterglow- Progress update pg17

My my those screenshots are amazing! The glowing mushrooms in that dark hallway is creepy, played the demo and loved it! Keep it up :thumb:
by Cassidy
Tue Feb 02, 2021 12:34 pm
Forum: TCs, Full Games, and Other Projects
Topic: The Inquisitor 3D v1.4
Replies: 199
Views: 75206

Re: The Inquisitor 3D v1.3

If your going to make a third game with 3D models I'd say go for it. The rpg system used for Inq3D and Ascension has a nice flow to it (imo). Will Big Memka join in on the next game? I wish that Inq3D and Ascension were just a little bit longer. And out of curiosity, I wonder how demanding the next ...
by Cassidy
Sat Dec 26, 2020 1:04 pm
Forum: TCs, Full Games, and Other Projects
Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
Replies: 166
Views: 44647

Re: Ascension (Release, v 1.4) - by Big Memka and Shadowman

Yay! I love bug fixes. I failed to mention that when I did a re-run on gzdoom ver 4.5.0 I noticed that I had fps drops in certain areas that were fine in ver 4.3. Is this new version optimized for 4.5.0? Thank you.

Respectfully,
Cassidy
by Cassidy
Fri Nov 13, 2020 10:26 am
Forum: TCs, Full Games, and Other Projects
Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
Replies: 166
Views: 44647

Re: Ascension (Release, v 1.3) - by Big Memka and Shadowman

I think I found another bug. When I use the Burning Hands and Fireball spell to kill skeletons I noticed that I don't receive any experience points. Also, after killing the Ancient Vampire I found an invisible wall blocking the bridge where beyond it lies several Wargs and a few poisonous beasts.
by Cassidy
Fri Nov 13, 2020 12:47 am
Forum: TCs, Full Games, and Other Projects
Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
Replies: 166
Views: 44647

Re: Ascension (Release, v 1.3) - by Big Memka and Shadowman

Thanks. I think that when there are more reviews or comments, we will release a patch with corrections. Have you already been to the new level - fire Islands? I picked up the map scroll of the Burning Islands and talked to the captain of the ship in Sorona which gave me the option to travel there ...
by Cassidy
Fri Nov 13, 2020 12:29 am
Forum: TCs, Full Games, and Other Projects
Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
Replies: 166
Views: 44647

Re: Ascension (Release, v 1.3) - by Big Memka and Shadowman

"The door in Mikura the blacksmith's house in the city cannot be opened from inside. Had to IDCLIP out of there. This is still a valid bug I too found this bug, but if you enter from upstairs from the top by jumping on the crates in the back you can still exit out of Mikula's house from there ...
by Cassidy
Fri Oct 23, 2020 5:41 am
Forum: TCs, Full Games, and Other Projects
Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
Replies: 166
Views: 44647

Re: Ascension (Release, v 1.1) - by Big Memka and Shadowman

After loading my previous saved game I've decided to seek out some missed secrets and I found a room with Lara Croft in it tied to a cross. I was wall humping and found it by accident.
by Cassidy
Fri Aug 14, 2020 1:40 pm
Forum: TCs, Full Games, and Other Projects
Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
Replies: 166
Views: 44647

Re: Ascension (Release, v 1.1) - by Big Memka and Shadowman

My apologies for the change of subject, but where can I find the Cowardly Satyr's key? This door in the crypt requires it and I don't want to use cheats to know what's beyond it.
by Cassidy
Fri Aug 14, 2020 1:36 pm
Forum: TCs, Full Games, and Other Projects
Topic: The Inquisitor 3D v1.4
Replies: 199
Views: 75206

Re: The Inquisitor 3D

Oh wow, going to check out the new changes. Will replay it again while I wait for the Ascension to come out. And how were the changes in the latest version successful? I was about halfway through ver 1.2 until the latest version dropped by, unfortunately I didn't finish the previous update so I ...
by Cassidy
Sun Jul 26, 2020 9:36 am
Forum: TCs, Full Games, and Other Projects
Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
Replies: 166
Views: 44647

Re: Ascension (Release, v 1.1) - by Big Memka and Shadowman

:thumb: Beautiful as always, can't wait to try this out
by Cassidy
Fri Jun 05, 2020 10:53 am
Forum: TCs, Full Games, and Other Projects
Topic: Deluge [WIP]
Replies: 64
Views: 42830

Re: Deluge: Onset [DEVELOPERS NEEDED]

Wow, love the screenshots. Can't wait to try this out :thumb:

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