Search found 22 matches
- Sat Feb 05, 2022 12:23 pm
- Forum: Abandoned/Dead Projects
- Topic: The Inquisitor IV (DEMO)
- Replies: 16
- Views: 15406
Re: The Inquisitor IV (DEMO)
Yeah the barrels need to be marked. That way the people of Silverspring don't get blown up 
- Wed Jan 26, 2022 12:47 pm
- Forum: Abandoned/Dead Projects
- Topic: The Inquisitor IV (DEMO)
- Replies: 16
- Views: 15406
Re: The Inquisitor IV (DEMO)
Greetings Everyone, So.. Inquisitor IV demo is out.. downloaded it, played it, finished it and enjoyed every minute of it. The use of 3D models on monsters is pretty nice and I do like both sprites and models. I think the only monster I found that wasn't 3D was the Hellknight with the shield at the ...
- Sun Aug 15, 2021 1:20 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Supplice - Out now on Steam!
- Replies: 376
- Views: 111613
Re: [WIP - Standalone Game] Supplice
Wow. Very nice! 
- Tue May 04, 2021 12:55 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
- Replies: 3217
- Views: 707964
Re: [Wolfenstein: Blade of Agony] Release (v3.0)
Downloaded this a few days back and loving every moment of it. Outstanding work guys!! I've finished the level "Chastised" and finally cracked the safe open. Combination codes are on that letter and collected that red cartridge and played the "Slug Map". Pretty cool and creepy. Haven't beaten it yet ...
- Sun Mar 21, 2021 11:48 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 654605
Re: Re: Re: (WIP) Ashes Afterglow- Progress update pg17
My my those screenshots are amazing! The glowing mushrooms in that dark hallway is creepy, played the demo and loved it! Keep it up 
- Tue Feb 02, 2021 12:34 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: The Inquisitor 3D v1.4
- Replies: 199
- Views: 75206
Re: The Inquisitor 3D v1.3
If your going to make a third game with 3D models I'd say go for it. The rpg system used for Inq3D and Ascension has a nice flow to it (imo). Will Big Memka join in on the next game? I wish that Inq3D and Ascension were just a little bit longer. And out of curiosity, I wonder how demanding the next ...
- Sat Dec 26, 2020 1:04 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
- Replies: 166
- Views: 44647
Re: Ascension (Release, v 1.4) - by Big Memka and Shadowman
Yay! I love bug fixes. I failed to mention that when I did a re-run on gzdoom ver 4.5.0 I noticed that I had fps drops in certain areas that were fine in ver 4.3. Is this new version optimized for 4.5.0? Thank you.
Respectfully,
Cassidy
Respectfully,
Cassidy
- Fri Nov 13, 2020 10:26 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
- Replies: 166
- Views: 44647
Re: Ascension (Release, v 1.3) - by Big Memka and Shadowman
I think I found another bug. When I use the Burning Hands and Fireball spell to kill skeletons I noticed that I don't receive any experience points. Also, after killing the Ancient Vampire I found an invisible wall blocking the bridge where beyond it lies several Wargs and a few poisonous beasts.
- Fri Nov 13, 2020 12:47 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
- Replies: 166
- Views: 44647
Re: Ascension (Release, v 1.3) - by Big Memka and Shadowman
Thanks. I think that when there are more reviews or comments, we will release a patch with corrections. Have you already been to the new level - fire Islands? I picked up the map scroll of the Burning Islands and talked to the captain of the ship in Sorona which gave me the option to travel there ...
- Fri Nov 13, 2020 12:29 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
- Replies: 166
- Views: 44647
Re: Ascension (Release, v 1.3) - by Big Memka and Shadowman
"The door in Mikura the blacksmith's house in the city cannot be opened from inside. Had to IDCLIP out of there. This is still a valid bug I too found this bug, but if you enter from upstairs from the top by jumping on the crates in the back you can still exit out of Mikula's house from there ...
- Fri Oct 23, 2020 5:41 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
- Replies: 166
- Views: 44647
Re: Ascension (Release, v 1.1) - by Big Memka and Shadowman
After loading my previous saved game I've decided to seek out some missed secrets and I found a room with Lara Croft in it tied to a cross. I was wall humping and found it by accident.
- Fri Aug 14, 2020 1:40 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
- Replies: 166
- Views: 44647
Re: Ascension (Release, v 1.1) - by Big Memka and Shadowman
My apologies for the change of subject, but where can I find the Cowardly Satyr's key? This door in the crypt requires it and I don't want to use cheats to know what's beyond it.
- Fri Aug 14, 2020 1:36 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: The Inquisitor 3D v1.4
- Replies: 199
- Views: 75206
Re: The Inquisitor 3D
Oh wow, going to check out the new changes. Will replay it again while I wait for the Ascension to come out. And how were the changes in the latest version successful? I was about halfway through ver 1.2 until the latest version dropped by, unfortunately I didn't finish the previous update so I ...
- Sun Jul 26, 2020 9:36 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Ascension (Release, v 1.4) - by Big Memka and Shadowman
- Replies: 166
- Views: 44647
Re: Ascension (Release, v 1.1) - by Big Memka and Shadowman
- Fri Jun 05, 2020 10:53 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Deluge [WIP]
- Replies: 64
- Views: 42830
Re: Deluge: Onset [DEVELOPERS NEEDED]
Wow, love the screenshots. Can't wait to try this out 