Search found 11 matches

by ESTIERCOL
Fri Jul 02, 2021 3:24 pm
Forum: Graphic/Audio Patches
Topic: Simple HUD Add-ons [Updated September 3, 2025]
Replies: 267
Views: 270129

Re: Simple HUD Add-ons [Updated July 2, 2021]

You'd need to convert an existing font into one that works with the alignment algorithm that LevelInfo/AmmoInfo/PlayerInfo use. It's actually kind of a pain in the ass, and I'm not sure why I chose to do it this way. Unfortunately, it's too late to go and do it better, so for now I've converted the ...
by ESTIERCOL
Thu Jul 01, 2021 11:33 pm
Forum: Graphic/Audio Patches
Topic: Simple HUD Add-ons [Updated September 3, 2025]
Replies: 267
Views: 270129

Re: Simple HUD Add-ons [Updated March 26, 2021]

Question: how can I change the font used in these? I'd like to use Doom's default for messages.
by ESTIERCOL
Thu Jul 01, 2021 2:08 am
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced [v3.2.1]
Replies: 339
Views: 156936

Re: Smooth Weapons Enhanced [v3.2.1]

NightFright wrote:I have done the merge. Please check if it works now. I think I merged it into the latest version, however. Hopefully it's not too bad.
works fine now! thanks!
by ESTIERCOL
Tue Jun 29, 2021 10:16 am
Forum: TCs, Full Games, and Other Projects
Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
Replies: 227
Views: 101759

Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)

wow this has to be the best TC I came across! never owned an Amiga but Alien Breed on DOS was one of my favorite games
love it! the atmosphere is amazing and theres nothing like a pump action double barrel :twisted:
by ESTIERCOL
Mon Jun 28, 2021 2:11 am
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced [v3.2.1]
Replies: 339
Views: 156936

Re: Smooth Weapons Enhanced [v3.2.1]

Hey first of all nice work! I'm kinda new and have no idea about Doom modding or anything, but I get this error with my WadSmoosh (I can play just fine with the original wads otherwise). https://i.imgur.com/UfMC78S.png Also sorry if this has been reported before and there's no compatibility support ...
by ESTIERCOL
Sun Jun 20, 2021 1:38 am
Forum: Graphic/Audio Patches
Topic: [HUD] Piter's Quake64-Styled HUD
Replies: 8
Views: 6474

Re: [HUD] Piter's Quake64-Styled HUD

Awesome!
by ESTIERCOL
Fri Jun 18, 2021 3:48 am
Forum: Graphic/Audio Patches
Topic: [HUD] Piter's Quake64-Styled HUD
Replies: 8
Views: 6474

Re: [HUD] Piter's Quake64-Styled HUD

Well I've been using it for some hours and it feels just right for me, minimal and to the point. Few things if you plan to keep working on this: - Add some kind of keys and level stats display ( Tekish's Simple HUD addons can be used as a workaround for this, however). - Doesn't seem to work well ...
by ESTIERCOL
Wed Jun 16, 2021 12:59 pm
Forum: Graphic/Audio Patches
Topic: [HUD] Piter's Quake64-Styled HUD
Replies: 8
Views: 6474

Re: [HUD] Piter's Quake64-Styled HUD

Perfect!
by ESTIERCOL
Mon May 31, 2021 6:23 am
Forum: Gameplay Mods
Topic: [BETA] DEAD MARINE
Replies: 140
Views: 62803

Re: [BETA] DEAD MARINE

this is amazing

my feedback:
a hud scaling option would be great, and maybe some toggles to configure what appears on screen like the messages and crt effects on loading a map

everything else I love

thanks for this, really made my weekend not a boring one.
by ESTIERCOL
Sun Jan 26, 2020 10:34 am
Forum: Script Library
Topic: SIGIL 1/2 + NRFTL + LOR as expansions like HEXDD
Replies: 17
Views: 9248

Re: SIGIL and NRFTL as expansions like HEXDD

This is very convenient, I made one for MASTERLEVELS.WAD distributed with Doom Classic Complete on PSN.

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