Search found 11 matches
- Fri Jul 02, 2021 3:24 pm
- Forum: Graphic/Audio Patches
- Topic: Simple HUD Add-ons [Updated September 3, 2025]
- Replies: 267
- Views: 270129
Re: Simple HUD Add-ons [Updated July 2, 2021]
You'd need to convert an existing font into one that works with the alignment algorithm that LevelInfo/AmmoInfo/PlayerInfo use. It's actually kind of a pain in the ass, and I'm not sure why I chose to do it this way. Unfortunately, it's too late to go and do it better, so for now I've converted the ...
- Thu Jul 01, 2021 11:33 pm
- Forum: Graphic/Audio Patches
- Topic: Simple HUD Add-ons [Updated September 3, 2025]
- Replies: 267
- Views: 270129
Re: Simple HUD Add-ons [Updated March 26, 2021]
Question: how can I change the font used in these? I'd like to use Doom's default for messages.
- Thu Jul 01, 2021 2:08 am
- Forum: Gameplay Mods
- Topic: Smooth Weapons Enhanced [v3.2.1]
- Replies: 339
- Views: 156936
Re: Smooth Weapons Enhanced [v3.2.1]
works fine now! thanks!NightFright wrote:I have done the merge. Please check if it works now. I think I merged it into the latest version, however. Hopefully it's not too bad.
- Tue Jun 29, 2021 10:16 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 101759
Re: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
wow this has to be the best TC I came across! never owned an Amiga but Alien Breed on DOS was one of my favorite games
love it! the atmosphere is amazing and theres nothing like a pump action double barrel
love it! the atmosphere is amazing and theres nothing like a pump action double barrel

- Tue Jun 29, 2021 4:04 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Beyond Sunset - EARLY ACCESS OUT NOW
- Replies: 78
- Views: 64369
Re: Beyond Sunset - Gameplay Footage Update!
Can't wait!
- Mon Jun 28, 2021 2:11 am
- Forum: Gameplay Mods
- Topic: Smooth Weapons Enhanced [v3.2.1]
- Replies: 339
- Views: 156936
Re: Smooth Weapons Enhanced [v3.2.1]
Hey first of all nice work! I'm kinda new and have no idea about Doom modding or anything, but I get this error with my WadSmoosh (I can play just fine with the original wads otherwise). https://i.imgur.com/UfMC78S.png Also sorry if this has been reported before and there's no compatibility support ...
- Sun Jun 20, 2021 1:38 am
- Forum: Graphic/Audio Patches
- Topic: [HUD] Piter's Quake64-Styled HUD
- Replies: 8
- Views: 6474
Re: [HUD] Piter's Quake64-Styled HUD
Awesome!
- Fri Jun 18, 2021 3:48 am
- Forum: Graphic/Audio Patches
- Topic: [HUD] Piter's Quake64-Styled HUD
- Replies: 8
- Views: 6474
Re: [HUD] Piter's Quake64-Styled HUD
Well I've been using it for some hours and it feels just right for me, minimal and to the point. Few things if you plan to keep working on this: - Add some kind of keys and level stats display ( Tekish's Simple HUD addons can be used as a workaround for this, however). - Doesn't seem to work well ...
- Wed Jun 16, 2021 12:59 pm
- Forum: Graphic/Audio Patches
- Topic: [HUD] Piter's Quake64-Styled HUD
- Replies: 8
- Views: 6474
Re: [HUD] Piter's Quake64-Styled HUD
Perfect!
- Mon May 31, 2021 6:23 am
- Forum: Gameplay Mods
- Topic: [BETA] DEAD MARINE
- Replies: 140
- Views: 62803
Re: [BETA] DEAD MARINE
this is amazing
my feedback:
a hud scaling option would be great, and maybe some toggles to configure what appears on screen like the messages and crt effects on loading a map
everything else I love
thanks for this, really made my weekend not a boring one.
my feedback:
a hud scaling option would be great, and maybe some toggles to configure what appears on screen like the messages and crt effects on loading a map
everything else I love
thanks for this, really made my weekend not a boring one.
- Sun Jan 26, 2020 10:34 am
- Forum: Script Library
- Topic: SIGIL 1/2 + NRFTL + LOR as expansions like HEXDD
- Replies: 17
- Views: 9248
Re: SIGIL and NRFTL as expansions like HEXDD
This is very convenient, I made one for MASTERLEVELS.WAD distributed with Doom Classic Complete on PSN.