I dunno, I did everything right to my knowedge. "-file serpent.wad serpent.pk3 -nostartup" Even tried without -nostartup, still same issue.
-edit: Whats Autoloading? I never hit this issue b4.
Search found 98 matches
- Fri Oct 19, 2012 1:44 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Hexen] Serpent: Resurrection [New version 09/2017]
- Replies: 566
- Views: 114873
- Thu Oct 18, 2012 3:30 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Hexen] Serpent: Resurrection [New version 09/2017]
- Replies: 566
- Views: 114873
Re: [Hexen] Serpent: Resurrection [New player class 07/2012]
Trying not to be that guy, but....
Spoiler:What in gods name is going on. I tried gzdoom 1.6.0, I tied the latest and greatest SVN as of oct 16, I tried everything.
- Wed Jun 27, 2012 1:37 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (patch 6.02 (01-22-12))
Nope, If i can find it.
Haha was in my face the whole time, sorry, thanks guys.
Haha was in my face the whole time, sorry, thanks guys.
- Wed Jun 27, 2012 1:34 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (patch 6.02 (01-22-12))
Ah, where the fuck do i get those? I DLed both them recently, still says what mine says. This is straight from the downloads page of gzdoom and zdoom.org.
- Wed Jun 27, 2012 1:20 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (patch 6.02 (01-22-12))
Lmao, Are you joking? GZdoom 1.5.6 r1104 is up to date. So is ZDoom, 2.5.0 r3010.
I been around the block.
Does same thing on my other pc actually, recent fresh Gzdoom and zdoom Downloads.
I been around the block.
Does same thing on my other pc actually, recent fresh Gzdoom and zdoom Downloads.
- Wed Jun 27, 2012 1:06 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (patch 6.02 (01-22-12))
I just Got v6 pak and the data .pak, and it says some decorate error, i don't have v6 anymore im downgrading, lmao.
- Wed Feb 02, 2011 2:35 pm
- Forum: Gameplay Mods
- Topic: ULTIMATE SUPER DOOM 3 MOD [RELEASED] + patch 4.9
- Replies: 101
- Views: 74005
Re: ULTIMATE SUPER DOOM 3 MOD [RELEASED]
Epic, i saw the vid and i fell in love with it, ill be sure to get it when i get home.
- Wed Feb 02, 2011 12:59 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (hotfix v5.29.1: 11/13/2010)
In gzdoom you can use the software render or simply download the latest zdoom svn; you're using outdated ones. I remember a while back you could use GZDoom using Software and not OpenGL, but that was months back. And I already downloaded the "Latest ZDoom SVN" Still doesnt work those two problems ...
- Tue Feb 01, 2011 8:50 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (hotfix v5.29.1: 11/13/2010)
I believe so, im unsure.
UPDATE: I fixed it and the class thing, turns out Zdoom 250 doesnt like that and the class thing, so GZDoom works better with it, but i hate teh OpenGL Graphics in it...soo cruddy looking, im too used to ZDoom
UPDATE: I fixed it and the class thing, turns out Zdoom 250 doesnt like that and the class thing, so GZDoom works better with it, but i hate teh OpenGL Graphics in it...soo cruddy looking, im too used to ZDoom
- Tue Feb 01, 2011 8:08 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (hotfix v5.29.1: 11/13/2010)
I don't know if anyone has mentioned this before but when a differentr weapon drops, it will say "Slot x is full" so i dropped a weapon and it still wouldn't let me pick it up, im still looking at this ginormous thread
- Tue Apr 14, 2009 8:41 pm
- Forum: Abandoned/Dead Projects
- Topic: Bloodfeast
- Replies: 91
- Views: 6801
Re: Bloodfeast
This game looks amazingly interesting..I just saw the gameplay vids and I find them amusing. Dont know anything new on it yet.
- Fri Apr 03, 2009 12:12 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (4.21 patch: jan-14-2009)
eh you should know that by today the mod is no longer supported from anyone, beeing incompatible with AEoD 4.x and also not offered for downloads for quiet some time... so why digging on the grave of a dead horse? Also if you want to know why taking off all the perfomance. it was that nashgore ...
- Wed Apr 01, 2009 8:17 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (4.21 patch: jan-14-2009)
That would be Crawl. And map 32 is usually insane, even if you have a decent weapon like the BFG10K or Apocalypse. Thank you! I knew it started with a C! Yeah in Crawl, especially on THAT DAMN MAP, it tends to crash stuff, even high end computer, BSoD one time, sad story. That Crawl mod literally ...
- Wed Apr 01, 2009 3:35 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (4.21 patch: jan-14-2009)
Okay AEOD now works fine with no problems ((Even with a ton of errors from the console when it was trying to load)) on Zdoom 2.3.1 ((Not GZdoom)) Oh well, Life is like a box of Ammo... As for the annoying spiders thing, isnt there a way to script a button to kick while still holding a gun? Like in ...
- Mon Mar 30, 2009 2:44 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 470757
Re: ÆoD (4.21 patch: jan-14-2009)
For the reported crash, can we have a bit more information please? What version/realse number is your ZDoom? When does this crashes happen? After a special amount of time? When asp ecial time of enemy should apper etc?? Rigth now I can't give any suggestions from what I read so far. My GZDoom is 1 ...