Search found 13 matches
- Sun Apr 23, 2023 8:44 am
- Forum: Abandoned/Dead Projects
- Topic: [Finished] The Russian Overkill - 3.0e
- Replies: 1782
- Views: 801613
Re: [Finished] The Russian Overkill - 3.0e
Well said, man. I wish you all the best of luck in finding a new place to call home. When you get settled in, drop a link so those of us who follow your work can stay up to date.
- Sat Apr 22, 2023 7:05 am
- Forum: Rules and Forum Announcements
- Topic: Changes In Forum Administration
- Replies: 134
- Views: 46077
Re: Changes In Forum Administration
verbal assault >Verbal assault means a threat of an immediate harmful or offensive touching, coupled with an apparent immediate ability to commit same. >Verbal assault means any willful spoken threat to inflict physical injury on another person, under circumstances that create a reasonable fear of ...
- Fri Apr 21, 2023 7:13 pm
- Forum: Rules and Forum Announcements
- Topic: Changes In Forum Administration
- Replies: 134
- Views: 46077
Re: Changes In Forum Administration
I know it's probably a bit early to be suggesting changes to the forums but I wanna go ahead and take the opportunity to at least bring it up while a good portion of the community is active. Can we please look into reverting the absurd password requirements? Not even my online banking password has ...
- Thu Apr 20, 2023 7:19 pm
- Forum: Rules and Forum Announcements
- Topic: Changes In Forum Administration
- Replies: 134
- Views: 46077
Re: Changes In Forum Administration
I think if either of them considered that a valid option, they would have already taken it earlier at the height of the outrage. This is true but give it time. Like I said, they might let themselves get consumed by petty anger and spite until it festers into something malicious and suddenly they ...
- Thu Apr 20, 2023 7:10 pm
- Forum: Rules and Forum Announcements
- Topic: Changes In Forum Administration
- Replies: 134
- Views: 46077
Re: Changes In Forum Administration
To echo what Eric is saying, yeah, there's no way of actually keeping Rachel and Weasel from leveraging their positions as server owner and backend admin to force moderation decisions. They could easily do irreparable and permanent damage to the forums, and I don't mean in the community sense, I ...
- Thu Apr 20, 2023 5:14 am
- Forum: Rules and Forum Announcements
- Topic: Statement regarding Marisa the Magician (aka Marisa Kirisame)
- Replies: 184
- Views: 80012
Re: Statement regarding Marisa the Magician (aka Marisa Kirisame)
I would like to express my opinion on the situation. I know almost everyone here will look at my username and think, "Who the hell are you? You're a nobody." And they're right. I'm not someone who's made anything of note. I've never interacted with the community in such a way that I'm known or ...
- Sun Sep 04, 2022 1:40 pm
- Forum: Gameplay Mods
- Topic: LEGION - The HoD Monster Mod [Update 4.5 Hotfix] 7/12/2024
- Replies: 74
- Views: 31881
Re: LEGION - The HoD Monster Mod Update 3 8/21/22
I've been playing with Legion for a bit now and I'm really enjoying it. However one of the mods that I've been playing with alongside Legion will reward the player with money to buy upgrades and that money is rewarded on monster death but there's an issue with Legion where some of the monsters have ...
- Sun Apr 24, 2022 6:22 pm
- Forum: Gameplay Mods
- Topic: Bullet Time X [v1.3.1] (Slow Motion Mod)
- Replies: 58
- Views: 26122
Re: Bullet Time X (Slow Motion Mod)
I tested the invul thingy, but it doesn't protect me from any kind of damage when on bullet time. I activated bullet time and let a couple of zombies hit me with bullets while on it and well.. they killed me. Did you do something different or do you remember what kind of damage did it protect you ...
- Thu Apr 21, 2022 5:59 am
- Forum: Gameplay Mods
- Topic: Bullet Time X [v1.3.1] (Slow Motion Mod)
- Replies: 58
- Views: 26122
Re: Bullet Time X (Slow Motion Mod)
So I just gave this a quick test to see how well it works with Hideous Destructor and there's a few issues that need to be ironed out I think before it's considered fully compatible with HDest. 1) If this mod is loaded after HDest (like how you recommend) it completely replaces all of the Blue ...
- Mon Nov 29, 2021 3:41 pm
- Forum: Gameplay Mods
- Topic: [DeusDoom: Augmentations] adding Deus Ex augmentations to Doom
- Replies: 82
- Views: 38673
Re: DeusDoom: adding Deus Ex augmentations to Doom
I've been playing with this for a long time and it's become a staple in a good majority of my HDest runs but ever since the blues and drugs rework there are a few issues that have surfaced. The first is that blues no longer drain out slowly to recharge your bioelectrical energy. The second is that ...
- Mon Dec 21, 2020 2:16 am
- Forum: Levels
- Topic: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
- Replies: 102
- Views: 94132
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
I just finished playing thru this and had an absolute blast. It really took me back in time to when Duke3D had just been released. Extraordinarily fun and I look forward to seeing more of this!
- Sat Nov 14, 2020 7:10 am
- Forum: Levels
- Topic: [GZDoom][OTEX] First Contact 1.5 - a varied mapset
- Replies: 25
- Views: 11535
Re: [GZDoom][OTEX] First Contact 1.5 - a varied mapset
I had an absolute blast playing through this. I really hope you keep working on it. I'm excited to see what it becomes.
- Thu Nov 07, 2019 2:48 am
- Forum: Gameplay Mods
- Topic: Doom Exp
- Replies: 145
- Views: 60433
Re: Doom Exp
Damn. I actually just finished a playthru on 1.9 and already 1.9a is on it's way. Nice work man. Also, not sure if this is the place to ask. I literally created this account just now so I could comment but are there a list of other mods that are compatible with EXP?