Search found 15 matches

by AugustDrake
Thu Nov 06, 2025 5:15 pm
Forum: Gameplay Mods
Topic: DoomRLA EXTENDED [1.1d] - Two new classes! More stuff!
Replies: 217
Views: 135403

Re: DoomRLA EXTENDED [1.1d] - Two new classes! More stuff!

Yay, update!

Sorry to make a request - is there any chance that a future update can have the classes respect the DRLA_noperk flag? I can write a patch if that's not in the cards.
by AugustDrake
Thu Nov 06, 2025 5:01 pm
Forum: Gameplay Mods
Topic: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)
Replies: 135
Views: 28564

Re: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)

Hey, great to see the update. I would throw a Juggler-style check to make sure weapons aren't in an up/down state on the Rapid Fire upgrades, so they don't act as Budget Juggler. :)
by AugustDrake
Wed Nov 05, 2025 3:44 pm
Forum: Gameplay Mods
Topic: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)
Replies: 135
Views: 28564

Re: SoM's GunBonsai Addons and Patches (Updated: November 4, 2025)

oh man, Rapid Fire Redux... I think I might have to adopt that system. I now have an open beta on the Secreta Lounge DRLA discord of a new standalone Doom Roguelike Traits. Not ready to share but very fun for DRLA players (but it is an open beta - you might want to pop in and grab it). I bring it up ...
by AugustDrake
Sat Nov 01, 2025 11:18 am
Forum: Gameplay Mods
Topic: DoomRL Traits for GunBonsai v1.4 - now with HUD!
Replies: 8
Views: 1145

Re: DoomRL Traits for GunBonsai v1.4 - now with HUD!

Added a hotfix, thanks to the DRLA discord for helping me find bugs.
by AugustDrake
Fri Oct 31, 2025 12:40 am
Forum: Gameplay Mods
Topic: DoomRL Traits for GunBonsai v1.4 - now with HUD!
Replies: 8
Views: 1145

Re: DoomRL Traits for GunBonsai v1.4 - now with HUD!

A lot of that stuff is down the line. I don't know how long it will take, that's my own wishlist/planned feature list. The good news is, the mod works with all three right now. I updated the description to better clarify what's happening soon vs. "down the line".
by AugustDrake
Thu Oct 30, 2025 9:59 am
Forum: Gameplay Mods
Topic: DoomRL Traits for GunBonsai v1.4 - now with HUD!
Replies: 8
Views: 1145

Re: August's GunBonsai DRLA Upgrades

Version 1.4 dropping with big bugfixes for Rapid Reload, Finesse, and Vampyre!
by AugustDrake
Sun Oct 26, 2025 10:27 am
Forum: Gameplay Mods
Topic: DoomRL Traits for GunBonsai v1.4 - now with HUD!
Replies: 8
Views: 1145

Re: August's GunBonsai DRLA Upgrades

Updated first post with a hotfix for crashes with Reloader and crafting some weapons.
by AugustDrake
Sat Oct 25, 2025 12:43 pm
Forum: Gameplay Mods
Topic: DoomRL Traits for GunBonsai v1.4 - now with HUD!
Replies: 8
Views: 1145

Re: August's GunBonsai DRLA Upgrades

This is version 1.3, and it's a huge update! LOTS of new upgrades are available. All of them are based on the original DoomRL and are tweaked to be as close as reasonable to their actual roguelike counterparts. Now in a Mega link. https://mega.nz/file/BKBGCJJL ...
by AugustDrake
Thu Oct 23, 2025 12:52 pm
Forum: Gameplay Mods
Topic: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)
Replies: 135
Views: 28564

Re: SoM's GunBonsai Addons and Patches (Updated: October 19, 2025)

I've now made a few upgrades myself specifically for Doom RL Arsenal (check the thread on this form) and used your patches as a guide. Thank you so much, I learned a lot. I managed to crack the ammo backpack upgrade nut by making a formula that checks any backpack tokens you have (including ...
by AugustDrake
Thu Oct 23, 2025 10:26 am
Forum: Gameplay Mods
Topic: DoomRL Traits for GunBonsai v1.4 - now with HUD!
Replies: 8
Views: 1145

Re: August's GunBonsai DRLA Upgrades

Here's a third version. I had been using an older version of GunBonsai and hadn't realized the no bandoliers option was standard a while ago, lol. This has menudefs so you can tweak the settings. I recommend using this with no gun upgrades, weapon inheritance (but no class inheritance), no character ...
by AugustDrake
Wed Oct 22, 2025 7:38 pm
Forum: Gameplay Mods
Topic: DoomRL Traits for GunBonsai v1.4 - now with HUD!
Replies: 8
Views: 1145

Re: August's GunBonsai DRLA Upgrades

Here is an updated version. I have done the following things: - Renamed "Weapon Limit" to "Gun Nut". Still increases max DRLA weapons by 1. Now has a limit of 6. - Renamed "Whizkid" to "Tinker". I have ambitions on taking on modlimits next. Still increases max DRLA modpacks by 2. - Added in a new ...
by AugustDrake
Sun Oct 19, 2025 7:40 pm
Forum: Gameplay Mods
Topic: DoomRL Traits for GunBonsai v1.4 - now with HUD!
Replies: 8
Views: 1145

DoomRL Traits for GunBonsai v1.4 - now with HUD!

DOOM RL TRAITS FOR GUNBONSAI - VERSION 1.4 Download 1.4.1 here: https://mega.nz/file/Na4WlbCI#LxzOQ0iAIwWiudoauwU9vrBFX08qVjQrVftZtPnTNjg Here's a screenshot: [imgur]https://imgur.com/a/XlTmjtJ[/imgur] What's New? Version 1.4.1 - 1.4.1 hotfix prevents crashes with Son of a Bitch when using napalm ...
by AugustDrake
Sat Jun 24, 2023 5:05 am
Forum: TCs, Full Games, and Other Projects
Topic: DoomRPG Rebalance [DoomRPG + DoomRL Arsenal Extended build]
Replies: 293
Views: 134260

Re: DoomRPG Rebalance [DoomRPG + DoomRL Arsenal Extended build]

No, you misunderstand. It seems to stretch the progression around doing 20 megawads.
by AugustDrake
Thu Jun 22, 2023 7:29 pm
Forum: TCs, Full Games, and Other Projects
Topic: DoomRPG Rebalance [DoomRPG + DoomRL Arsenal Extended build]
Replies: 293
Views: 134260

Re: DoomRPG Rebalance [DoomRPG + DoomRL Arsenal Extended build]

Seems to only count completed maps. Using it now for a Wadsmoosh+Lexicon mega playthrough and I'm not disappointed setting it to 20.
by AugustDrake
Mon Jun 12, 2023 10:37 am
Forum: TCs, Full Games, and Other Projects
Topic: DoomRPG Rebalance [DoomRPG + DoomRL Arsenal Extended build]
Replies: 293
Views: 134260

Re: DoomRPG Rebalance [DoomRPG + DoomRL Arsenal Extended build]

Hey, is it just me, or are the stats not actually improving your character's damage or attack speed? Amendment: It's just the attack speed that is glitched. The option to turn it on or off doesn't work. Disabling DRLA indicates the attribute works fine with vanilla weaponry. DRLA must be breaking it ...

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