That's quite a shock, but after all these years I think this is perfectly understandable. Thank you for all the hard work you poured into ZDoom, Randi. This is still one of my favorite ports and it obviously had a major role in Doom's survival up until now. Good luck for your future endeavors, and ...
I've found this in my old ZDaemon/wads folder.
From what I recall though, these are beginner and exp-whoring maps, I doubt you'll find anything really interesting in there.
Hello there, I've been playing the first episode of DE beta 6 for some time ( using GZDoom v1.5.0 r880, in Ultra-Violence skill ). On the whole it's been very enjoyable, although I've got some remarks that you may or may not find useful : - At the beginning of the first map, not all the windows are ...
I'd like to stick to the original Quake. Unfortunately, I dont have a Spawn. Plus, that monster really won't be missed much. Hmm ? I guess the Spawn's code would be tricky to do, but are you trying to do a Quake TC or what ? You're trying to stick to QDoom, which lacks a lot. ZDoom offers many ...
Really good Phobus, I liked this map. Fun, non-linear, and interesting !
I played on "Slaugther" difficulty, it was quite hard but not frustrating. Missed a lot of secrets though
I'll look for them on another playthrough.
I wish I'd find a French Doom site as active as Doomworld or ZDoom potato so I can use French. Well we're far from being as active as Doomworld or those forums here at ZDoom.org, but feel free to spam our boards at the French Doom Community :) Discuss some of the latest wads , record demos on our ...
Well by reading the above comments, I was expecting to play something really, really awful. Sure this wad is bad, sure I won't play it twice, and sure this doesn't give any justice to the original TNT Evilution, but it's not _that_ terrible. Overactive Item Placement Syndrome: Walls of medikits ...
Why? Quite simple answer: Because there is no good Heretic texture pack on the whole planet that extends the game's sets. Well maybe you've already seen esselfortium and RottKing's MedivlTX pack, which is very good imho :) ( Atm the only valid link for this is : http://files.filefront.com ...
Im not a professional mapper, so, I dont use fancy mapping features (not even slopes D: Oh don't worry, not having those uber-cool features like slopes / 3DFloors doesn't mean your maps won't be good ( think of Alien Vendetta ). From what I see on the screenshots, it's looking nice already :> I ...
In Ep1, you are required to jump, swim, and sometimes crouch, to get through some parts of the level. Well, to be honest, and as an "old-school" player, I don't think jumping, swimming and crouching really add something valuable to the gameplay. They just slow it down imho. I've played both your ...
Hey, I just played this and I must say I was impressed - really good maps here :> To be honest map 01 seems a bit weak compared to the others. I noticed some texturing problems ( related to alignment ) here and there, nothing too horrible though :-p An example : Map 04, after the big fight and near ...