Search found 8 matches

by TheBellTolls
Sat Aug 17, 2019 11:58 pm
Forum: TCs, Full Games, and Other Projects
Topic: Hell-Forged (updated to v1.11 - development paused)
Replies: 4991
Views: 682308

Re: Hell-Forged - V. 1.00 Released! (See Page 1)

Woohoo! Good thing I only got 3 levels recorded before this came out, haha. Awesome work, Amu. Have a good break.
by TheBellTolls
Mon Aug 12, 2019 9:02 am
Forum: TCs, Full Games, and Other Projects
Topic: Hell-Forged (updated to v1.11 - development paused)
Replies: 4991
Views: 682308

Re: Hell-Forged - (Prerelease Beta Now Live!) Need Testers (

I like how the male Templar gets a blood goatee when he's injured. :lol:
by TheBellTolls
Sun Aug 11, 2019 2:44 pm
Forum: TCs, Full Games, and Other Projects
Topic: Hell-Forged (updated to v1.11 - development paused)
Replies: 4991
Views: 682308

Re: Hell-Forged - (Prerelease Beta Now Live!) Need Testers (

The secret is tagged as the items in that those areas. The Soultaker is a secret in the first screenshot. Depending on which power-up you selected for the Red-building, a 2nd-tier power-up will spawn at the destination of that teleporter, which has the secret tag in the second screenshot. I see the ...
by TheBellTolls
Sun Aug 11, 2019 8:00 am
Forum: TCs, Full Games, and Other Projects
Topic: Hell-Forged (updated to v1.11 - development paused)
Replies: 4991
Views: 682308

Re: Hell-Forged - (Prerelease Beta Now Live!) Need Testers (

Finally finished my second playthrough, and I've got just a few things to bring up about HF1M8 specifically. https://imgur.com/UocGL79 https://imgur.com/BAtCUFC These two areas, despite being out of the way and requiring hidden walls to access, aren't tagged as secrets. https://imgur.com/mCQNq0N ...
by TheBellTolls
Thu Aug 08, 2019 7:15 am
Forum: TCs, Full Games, and Other Projects
Topic: Hell-Forged (updated to v1.11 - development paused)
Replies: 4991
Views: 682308

Re: Hell-Forged - (Prerelease Beta Now Live!) Need Testers (

@TheBellTolls: most HF maps have a tele that opens when the player reaches near the end of the map. This is meant for coop so a respawning or joining player doesnt have to run all the way across the map to catch up to other players. It doesn't serve any other function. :) I did notice that, I was ...
by TheBellTolls
Wed Aug 07, 2019 7:28 pm
Forum: TCs, Full Games, and Other Projects
Topic: Hell-Forged (updated to v1.11 - development paused)
Replies: 4991
Views: 682308

Re: Hell-Forged - (Prerelease Beta Now Live!) Need Testers (

Heya Amu, I'm back again with some more feedback. First up is this strange lighting I found in E1M5. Probably related to the little pillar below it. Not sure if this is something you'd fix, but figured I'd point it out. https://imgur.com/dIwYx65 https://imgur.com/RoFKBLm Second, I discovered a ...
by TheBellTolls
Wed Jul 31, 2019 9:50 pm
Forum: TCs, Full Games, and Other Projects
Topic: Hell-Forged (updated to v1.11 - development paused)
Replies: 4991
Views: 682308

Re: Hell-Forged - (Prerelease Beta Now Live!) Need Testers (

I could have sworn I did that already. Will be fixed next patch. Oh, awesome. I forgot to mention it, but that was one of my bigger issues. Glad that got patched up! While i'm here, while I wouldn't call it a bug, you can cheese theses Aracknights in Forgotten Fane because it's impossible for them ...
by TheBellTolls
Tue Jul 30, 2019 12:07 am
Forum: TCs, Full Games, and Other Projects
Topic: Hell-Forged (updated to v1.11 - development paused)
Replies: 4991
Views: 682308

Re: Hell-Forged - (Prerelease Beta Now Live!) Need Testers (

Just wanted to pop in here and say I absolutely adore this mod. Awesome job with it. My first playthrough took 13 and a half hours because I was religiously secret hunting (never found them all in the last couple levels, haha), and that was BEFORE the update with the mushroom plush secrets. Guess I ...

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