Search found 14 matches

by D4N5T3P
Mon Mar 10, 2025 5:41 pm
Forum: Gameplay Mods
Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
Replies: 209
Views: 160528

Re: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)

SomeAutisticDev wrote: Thu Mar 06, 2025 5:04 pm I think it would make sense to make it, so enemies don't bleed when getting hit if low violence is turned on.
You could use damage sparkles mod for the time being viewtopic.php?t=80205
by D4N5T3P
Thu Mar 06, 2025 9:55 am
Forum: Gameplay Mods
Topic: SoM's GunBonsai Addons and Patches (May 24, 2025)
Replies: 85
Views: 21210

Re: SoM's GunBonsai Addons and Patches (March 1, 2025)

Hi, I'm not sure if it's an issue with your rapid swing addon or the walpurgis mod, but when I play walpurgis as a druid and upgrade the dagger to 2x speed, every time my falcon attacks somebody the game crashes, since falcon's attack speed also scales from this
by D4N5T3P
Tue Oct 04, 2022 6:55 am
Forum: Gameplay Mods
Topic: Faspons [JULY 20 2023] - Now Monster Pack Compatible!
Replies: 827
Views: 154709

Re: Faspons [SEP 28 2022] - Now Monster Pack Compatible!

Hello. The kill ratio for me is bugged for some reason https://imgur.com/a/Ez9XWuT
by D4N5T3P
Tue May 31, 2022 1:37 pm
Forum: Gameplay Mods
Topic: Beautiful Doom 7.1.6 (June 2nd, 2021)
Replies: 524
Views: 245943

Re: Beautiful Doom 7.1.6 (June 2nd, 2021)

I solved the issue! The problem was that I had some old settings from a previous version in my cfg file, I deleted them and now I see the splashes EDIT: Oh wait, I think I found what my problem actually was and it looks like a bug. If I have bullet tracers off splashes don't appear, there's only ...
by D4N5T3P
Sun May 29, 2022 5:28 am
Forum: Graphic/Audio Patches
Topic: OldBlood - NashGore for Potato PCs (ZDoom 2.8.1 & Zandronum)
Replies: 21
Views: 4505

Re: OldBlood - NashGore for Potato PCs (ZDoom 2.8.1 & Zandro

Nice! It seems to work perfectly now, thank you! :)
by D4N5T3P
Fri May 27, 2022 4:30 pm
Forum: Graphic/Audio Patches
Topic: OldBlood - NashGore for Potato PCs (ZDoom 2.8.1 & Zandronum)
Replies: 21
Views: 4505

Re: OldBlood - NashGore for Potato PCs (ZDoom 2.8.1 & Zandro

oh and btw I found a very weird issue with zandronum: for some reason when I'm using this mod I can't use the super shotgun, just like when you play doom 1, even with idkfa I get only the regular shotgun
by D4N5T3P
Fri May 27, 2022 3:35 am
Forum: Gameplay Mods
Topic: Beautiful Doom 7.1.6 (June 2nd, 2021)
Replies: 524
Views: 245943

Re: Beautiful Doom 7.1.6 (June 2nd, 2021)

Hi! I've been playing this lately and I love it a lot. Although I've noticed a weird thing, not sure if that's intentional: there's no water splashes but there is a sound so it feels weird, and unfortunately the splashes mod viewtopic.php?f=37&t=35547 is not compatible with your mod as well. So I ...
by D4N5T3P
Thu May 26, 2022 2:53 am
Forum: Graphic/Audio Patches
Topic: OldBlood - NashGore for Potato PCs (ZDoom 2.8.1 & Zandronum)
Replies: 21
Views: 4505

Re: OldBlood - NashGore for Potato PCs (ZDoom 2.8.1 & Zandro

Played for a few minutes, looks good! The only bug I found so far is that the blood stays in the air sometimes
by D4N5T3P
Sat May 21, 2022 5:06 pm
Forum: Graphic/Audio Patches
Topic: Simple HUD Add-ons [Updated March 27, 2025]
Replies: 265
Views: 263230

Re: Simple HUD Add-ons [Updated May 18, 2022]

Nice! Thanks a lot!
by D4N5T3P
Mon May 16, 2022 7:15 pm
Forum: Graphic/Audio Patches
Topic: Simple HUD Add-ons [Updated March 27, 2025]
Replies: 265
Views: 263230

Re: Simple HUD Add-ons [Updated March 12, 2022]

Hi! I'm loving the levelinfo addon a lot! But I was wondering, is there a way to make it so that it didn't show items? I'd like to see just kills and secrets
by D4N5T3P
Fri May 06, 2022 9:11 am
Forum: Graphic/Audio Patches
Topic: [WIP] HXRTC HUD Platinum v0.60
Replies: 66
Views: 34900

Re: [WIP] HXRTC HUD Platinum v0.01

This looks cool! I wonder if it would it be possible to make it compatible with supercharge https://www.doomworld.com/forum/topic/1 ... ier-enemy/
by D4N5T3P
Wed Nov 04, 2020 8:22 am
Forum: Graphic/Audio Patches
Topic: Thematically Improved Mouse Cursors
Replies: 19
Views: 9998

Re: Thematically Improved Mouse Cursors

would be cool if it was in gzdoom straight out of the box :)
by D4N5T3P
Mon Jan 13, 2020 5:52 pm
Forum: Gameplay Mods
Topic: Voyage Infernal [1.13]
Replies: 104
Views: 40816

Re: Voyage Infernal [1.00]

Awesome weapon pack with great balance, especially with babel monsters, the only complain is that the rifle is on 3 and shotgun on 4, other than that it's great!
by D4N5T3P
Thu Jul 18, 2019 11:12 pm
Forum: Gameplay Mods
Topic: NAKU-NARU - バンザイ! (V1.3 OUT NOW!)
Replies: 150
Views: 73422

Re: NAKU-NARU - バンザイ! (V1.1 OUT NOW!)

Discovered a review of the mod that I found interesting. Unfortunately, it's in Russian, and I don't speak the language myself. Would anyone be able to give me the gist of the review? It seems quite intricate. https://www.youtube.com/watch?v=8bTfi1HAu2k The author liked pretty much everything about ...

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