Search found 89 matches
- Sat Aug 31, 2024 3:06 am
- Forum: General
- Topic: nothing anymore... (Does anyone know what this HUD mod is called?)
- Replies: 2
- Views: 857
Re: Does anyone know what this HUD mod is called?
Thanks a lot. That's almost what I'm looking for. Reasons why I still want to the one in the picture is that in this NashBar: -kills/items/secrets are shown as % instead of the actual amount. -doesn't have power-up timers even though it shows which power-ups you have. -and has HP bar for enemies ...
- Fri Aug 30, 2024 10:19 am
- Forum: General
- Topic: nothing anymore... (Does anyone know what this HUD mod is called?)
- Replies: 2
- Views: 857
nothing anymore... (Does anyone know what this HUD mod is called?)
EDIT: this hud was something made by the video uploader. Not available for download. Original post: https://imgur.com/sEA1Ubn I saw that on a youtube video and I really like how it adds kills/items/secrets and power-up timers to the classic hud. Couldn't find it by googling. Also asked on Doomworld ...
- Wed Aug 21, 2024 9:15 am
- Forum: Gameplay Mods
- Topic: Legacy of Rust monsters(randomizer) - for Doom, Doom II and Final Doom - UPDATED August 29
- Replies: 0
- Views: 2184
Legacy of Rust monsters(randomizer) - for Doom, Doom II and Final Doom - UPDATED August 29
Legacy of Rust monsters(randomizer) Download here: https://www.mediafire.com/file_premium/6wtggxd67x0ogxu/LOR-Monsters%2528randomizer%2529.pk3/file Updates: August 29, 2024: -Added an option for "Alternate Vassago" for Hellknight. It has less health(same as Hellknight), black/green wings and green ...
- Sat Nov 12, 2022 12:58 pm
- Forum: Creation, Conversion, and Editing
- Topic: WadSmoosh - merge all official id releases into one PK3 IWAD
- Replies: 868
- Views: 283831
Re: WadSmoosh - merge all official id releases into one PK3 IWAD
I used search and didn't find anyone else suggesting this. But since Dario Casali posted his full playthrough of Plutonia last year. He always mentioned while playing the maps whether the map was made by him or Milo. Currently when changing levels in WadSmoosh it says Dario & Milo Casali on every ...
- Sun Sep 18, 2022 2:41 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED September 1, 2022
I assume you have dynamic lights on? Yes. Also was there a lot of other light sources on the screen at the same time? Like some specific monsters and most projectiles. I’ve mainly tested every monster individually. And usually don’t play maps with tons of monsters. No, it literally can be just one D ...
- Fri Sep 16, 2022 3:34 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED September 1, 2022
Am I the only one having huge lag spikes during one of Divine Shadow's attacks? I haven’t had this happen when testing. I assume you have dynamic lights on? Also was there a lot of other light sources on the screen at the same time? Like some specific monsters and most projectiles. I’ve mainly tes ...
- Tue Sep 06, 2022 10:25 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED September 1, 2022
Update for the Spawn Any Monster menu: https://www.mediafire.com/file/m0rcr51nkyxnice/VDP-SpawnAnyMonster%2528unfinished%2529.wad/file Load this with the main mod. Load order shouldn’t matter here. It now should include all the monsters including decoration object replacers, power-ups and power-up r ...
- Tue Sep 06, 2022 8:39 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED September 1, 2022
Snip. Wow, that's a lot of duplicate entries. I honestly have no idea how much of this is actually being broken together, then. PyroPork was the first one I noticed from playing a couple hours' worth, but I have no idea how many problems down the line this is actually going to cause. Might just ...
- Tue Sep 06, 2022 8:37 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED September 1, 2022
Hey, could you please upload a standalone version of the monsters? Like for every monster a mod, so you can choose which ones to add. This will be very appreciated and awesome, thanks! Most of the monsters can be found here as separate mods: https://www.realm667.com/en/beastiary-mainmenu-136-69621 ...
- Mon Sep 05, 2022 6:59 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED September 1, 2022
Oh, no! Seems like our boy PyroPork is having an off-day, today. I thought it was actually how the monster was supposed to work, but when I started this with Legendoom, it doesn't. Uh, transform anymore. Then I realized that's definitely not supposed to happen. Running VDP with DRLA he wants to ...
- Sat Sep 03, 2022 6:46 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED September 1, 2022
I experienced a crash in beginning at Title screen using lit doom, not sure if it's compatible but lit doom can run other monster mods. R_InstallSprite: sprite BMEN fame A is missing rotations Thanks for letting me know. I downloaded that mod and tried it. I didn't get the same error message and ...
- Thu Sep 01, 2022 7:34 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED September 1, 2022
I updated it now. This is the only change: -removed GHOST flag from few monsters. this change should have no affect on anything unless you use specific mod/mods. with "Doom Rougelike Arsenal" mod the GHOST flag made those monsters to have certain unintended properties. thanks to Exibius for pointing ...
- Thu Sep 01, 2022 6:40 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED August 26
I’ll try after work. But please let me know if you think a specific mod might cause it. This is the first time I’ve heard of this problem. Indeed, after messing around with my load order, it seems Doom Rougelike Arsenal is what's causing this. If I load VDP without anything else, I can shoot the gho ...
- Thu Sep 01, 2022 2:06 am
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED August 26
Fantastic mod. Real winner. 10/10. Exibius approves. Biggest monster randomizer that's monsters only that exists so far, I think. Maximum variety = maximum chaos. It's like Aeons of Death but with monsters. Prefer it much better that way, since you can mish-mash other gameplay mods on top of this ...
- Mon Aug 29, 2022 1:31 pm
- Forum: Gameplay Mods
- Topic: VDP-MonsterRandomizer UPDATED September 1, 2022
- Replies: 122
- Views: 63764
Re: VDP-MonsterRandomizer UPDATED August 26
Great mod so far and lots of fun. Just what I was looking for and it's compatible with weapon mods. Only issue I'm having is that while using smart marines npc mod, when the marines walk their walking frames are changed to I think to a tiny object, happens also when they shoot so they blink in and ...