Search found 5 matches

by Jezze
Thu Jun 24, 2021 3:42 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Separate saves by IWAD in the saves dir.
Replies: 11
Views: 5950

Re: Separate saves by IWAD in the saves dir.

I'm not sure if you already know, but there is a -savedir command line switch, that allows you specify the save directory. You can use this with a launcher to setup separate save directories for each wad/mod.
by Jezze
Sun Nov 22, 2020 5:38 am
Forum: Gameplay Mods
Topic: Shades of Doom v4.1 (07-09-23)
Replies: 378
Views: 120618

Re: Shades of Doom v3.0 - Off the chart (02/02/20)

V.4 is coming. :D Yey! :D One feature I would like to suggest is a settings for each monster variant, whether (or with what chance) it will be selected randomly. I know that this has been requested many times before and that you don't know exactly how to implement it. Well here you go! ;) Random ...
by Jezze
Sun Jul 21, 2019 5:37 am
Forum: Scripting
Topic: HardwareShader uniform assigment
Replies: 0
Views: 143

HardwareShader uniform assigment

I try to use a HardwareShader to rotate a sprite (SPRTA0), instead of rotating the image (SPRITE) itself. But I don't know how to define/set the "Angle" uniform correctly. Sprite "SPRTA0", 320, 200 { Patch "SPRITE", 160, 160 } HardwareShader Sprite SPRTA0 { Shader "Shaders/rotate.fp" //Speed 1.0 ...
by Jezze
Thu Jun 27, 2019 12:09 pm
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1537
Views: 489594

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Thank you very much for the advice!

I modified the Eviternity WAD and renamed the texture RANDA0 to RAINA0 and applied the changes to the ZSCRIPT file.
by Jezze
Wed Jun 26, 2019 1:51 pm
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1537
Views: 489594

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

I just found out about this great gameplay mod. Shame on me... Currently I play Trailblazer with the episodic map-pack Eviternity and I noticed something strange right in the first map of the first episode. Here is a screenshot that shows some sprites of the shotgun floating/jumping in the air and ...

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