Search found 12 matches

by HeemboGlobin
Sat Feb 08, 2025 11:54 pm
Forum: Levels
Topic: [WIP] The Ultimate Doom II : Doom II levels Reimagined
Replies: 227
Views: 130353

Re: [WIP] The Ultimate Doom II : Doom II levels Reimagined

The download link currently just throws a 404 for me.
by HeemboGlobin
Sat Feb 06, 2021 11:11 pm
Forum: Graphic/Audio Patches
Topic: Project S.I.D.E. - A Complete Overhaul PLUS Upscale
Replies: 79
Views: 79815

Re: Neural Smooth Doom (ANOTHER Massive update)

Eeyore wrote:Hello, a lot of the weapons are invisible, also while holding the plasma gun, it just shows the plasma gun pickup on screen

What is the load order?
Personally works for me loading Nashgore after Smooth Doom in my ZDL setup:

https://imgur.com/a/8xBuRw6
by HeemboGlobin
Fri Oct 09, 2020 7:27 am
Forum: Graphic/Audio Patches
Topic: Project S.I.D.E. - A Complete Overhaul PLUS Upscale
Replies: 79
Views: 79815

Re: Neural Smooth Doom (ANOTHER Massive update)

I personally don't use the neural upscale textures as I prefer the vanilla visuals but, just wanted to say, as simply a mod pack I use this the most in general nowadays for playing DOOM. It seems like this is the only easy way to play Smooth Doom + Nashgore without loads of bugs and incorrect blood ...
by HeemboGlobin
Mon Apr 20, 2020 2:40 am
Forum: Gameplay Mods
Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
Replies: 2008
Views: 670946

Re: Smooth Doom [UPDATE 9/25/19]

Not sure if anyone else is having this issue (did a search and didn't see it mentioned), but I tried the latest version with nothing edited and nothing else loaded, and it seems caco gibs are spawning some red wall blood in addition to blue. I included a few additional screens taken while also using ...
by HeemboGlobin
Sun Apr 19, 2020 4:00 pm
Forum: Graphic/Audio Patches
Topic: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Replies: 451
Views: 247341

Re: Nash's Gore Mod: Vengeance Edition v1.0 OFFICIAL RELEASE

It's not NashGore, it's Smooth Doom's Blood system, something gets lost in translation and every Gib with colored blood will make 1 red splash. Solution; Remove the entire blood system letting NashGore work freely. I replaced the GORE.txt in Smooth Doom's DECO folder with the one you provided (is ...
by HeemboGlobin
Thu Apr 16, 2020 5:45 pm
Forum: Graphic/Audio Patches
Topic: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Replies: 451
Views: 247341

Re: Nash's Gore Mod: Vengeance Edition v1.0 OFFICIAL RELEASE

You can delete the "HiRes" folders to convert them back into native res, as for Smooth Doom, all you need is that GORE file (removes blood, replace with Nashgore's blood and enjoy the Gibs from both mods) Well I deleted the hires folders and that works as expected, but either due to bugs or a ...
by HeemboGlobin
Wed Apr 15, 2020 1:20 am
Forum: Graphic/Audio Patches
Topic: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Replies: 451
Views: 247341

Re: Nash's Gore Mod: Vengeance Edition v1.0 OFFICIAL RELEASE

Check this. viewtopic.php?f=46&t=67699 There is a patched Smooth Doom and Nashgore as well, if that works for you. Hey thanks for the heads up, I've actually seen that before and was planning to give it a go sometime. Kazudra told me how to fix an error with the green blood in Smooth Doom recently ...
by HeemboGlobin
Tue Apr 14, 2020 1:10 pm
Forum: Graphic/Audio Patches
Topic: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Replies: 451
Views: 247341

Re: Nash's Gore Mod: Vengeance Edition v1.0 OFFICIAL RELEASE

Could someone who has it please send me the last available development build directly (if that's alright?), I wanted to try nashgore with smooth doom but I ran into the imp fireball thingy. Otherwise I'll just wait till the next release I guess.
by HeemboGlobin
Tue Apr 14, 2020 1:00 pm
Forum: Gameplay Mods
Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
Replies: 2008
Views: 670946

Re: Smooth Doom [UPDATE 9/25/19]

Ah I see where it was mentioned after doing a search, sorry I should have checked first, my bad!
by HeemboGlobin
Mon Apr 13, 2020 3:01 pm
Forum: Gameplay Mods
Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
Replies: 2008
Views: 670946

Re: Smooth Doom [UPDATE 9/25/19]

I noticed when running Nashgore with Smooth Doom (running them both through ZDL, Nashgore under SD in load order) for some reason imp fireball sprite animations bug out weirdly, and I don't understand why because as far as I can tell Nashgore doesn't edit projectiles. https://imgur.com/a/KoU93aj If ...
by HeemboGlobin
Sat Mar 28, 2020 3:51 am
Forum: Gameplay Mods
Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
Replies: 2008
Views: 670946

Re: Smooth Doom [UPDATE 9/25/19]

Hey thanks so much for checking into it Kazudra! I tried cracking the file open previously myself in Slade but I had absolutely no idea what I was doing so out of curiosity I just tried changing the tint on the sprites that were spawning incorrectly to green, which fixed the knight/baron but ...
by HeemboGlobin
Wed Mar 25, 2020 11:06 pm
Forum: Gameplay Mods
Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
Replies: 2008
Views: 670946

Re: Smooth Doom [UPDATE 9/25/19]

For some reason Hellknights and Barons seem to have a little bit of red blood particles in addition to the green when gibbed, is there a fix for this? EDIT: I searched and found out this has been reported a few times already a couple years ago, so maybe there's no way to fix it then I guess? This ...

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