Search found 30 matches
- Sat Jul 19, 2025 9:57 am
- Forum: Gameplay Mods
- Topic: Loot Markers
- Replies: 55
- Views: 14112
Re: Loot Markers
Is this still alive? I just discovered this addon and it's such a great addition to my game but, in facing an issue with FlexiHUD minimap. The item are market but they are red squares with a yellow exclamation sign. Ok the regular doom map the icons look ok. Can this be fixed? FlexiHUD: https ...
- Sun Jul 13, 2025 2:16 am
- Forum: Graphic/Audio Patches
- Topic: [v1.0.2] DamNums - Universal Damage Numbers
- Replies: 99
- Views: 98315
Re: [v1.0.2] DamNums - Universal Damage Numbers
Oh, I just discovered this mod and I'm loving it! Now I can't play without it but, I'm having an issue with Project Brutality, whenever I kill an enemy with an energy weapon the game breaks, the issue only happens when I load this addon, I can play entire megawads as long as I refrain myself from ...
- Thu Jul 10, 2025 5:41 am
- Forum: Graphic/Audio Patches
- Topic: [minimod][v2.0.0-beta] Nomina - enemy name fixes
- Replies: 7
- Views: 8713
Re: [minimod][v2.0.0-beta] Nomina - enemy name fixes
Hey bro, I've been waiting for an update! Hehei though this was dear and forgotten since 2021, I really hope you were able to fix the issue I told you about back in 2021 XD cheers! I'm testing this rn!
- Fri Oct 20, 2023 12:56 pm
- Forum: Gameplay Mods
- Topic: Immerse: General Purpose Immersive Camera Mutator
- Replies: 43
- Views: 39845
Re: Immerse: General Purpose Immersive Camera Mutator
Any way to adapt this for Project Brutality?
- Tue Oct 03, 2023 6:14 pm
- Forum: Graphic/Audio Patches
- Topic: Dae's Fullscreen HUD
- Replies: 16
- Views: 18483
Re: Dae's Fullscreen HUD
I really wish I could do that but I lack the skills and the time.
- Fri Sep 29, 2023 7:33 pm
- Forum: Graphic/Audio Patches
- Topic: Dae's Fullscreen HUD
- Replies: 16
- Views: 18483
Re: Dae's Fullscreen HUD
Is it possible to adapt this for project brutality 3.0?
- Tue Jul 05, 2022 3:18 pm
- Forum: Gameplay Mods
- Topic: Use To Pickup
- Replies: 47
- Views: 25506
Re: Use To Pickup
It's there a way to set which items I want to auto pick up and which I need to press use to pick up?
- Sun Mar 13, 2022 2:58 pm
- Forum: Gameplay Mods
- Topic: [Add-On] Brutal Trailblazer: Razing Hell
- Replies: 44
- Views: 22043
Re: [Add-On] Brutal Trailblazer: Razing Hell
All I get is "4 errors while parsing DECORATE scripts". I'm trying to play with Delta touch, I'm running GZDoom V4.7.1 and with the correct load order.
- Sat Mar 05, 2022 1:39 pm
- Forum: Gameplay Mods
- Topic: Inventory Doom (v1.0)
- Replies: 8
- Views: 11215
Re: Inventory Doom (v1.0)
Dude this is amazing, I was using another mod that does exactly this but it got like abandoned or something and it's no longer compatible with Project Brutality. Are you planning compatibility with mods like PB in the future?
- Sun Feb 20, 2022 2:20 pm
- Forum: Gameplay Mods
- Topic: Relighting Doom v3.31b [Updated 4/8/22]
- Replies: 379
- Views: 94861
- Sun Feb 20, 2022 1:05 pm
- Forum: Gameplay Mods
- Topic: Relighting Doom v3.31b [Updated 4/8/22]
- Replies: 379
- Views: 94861
Re: Relighting Doom v2.77b [Updated 2/20/22] - Better Color
Oh man, I deleted previous version after downloading the latest today and now all o get are VM errors. Any way to download previous versions? The one before worked just fine for me even on gameplay mods now it doesn't even work with vanilla
- Sat Dec 25, 2021 8:31 am
- Forum: Gameplay Mods
- Topic: Ambushers AI Mod
- Replies: 9
- Views: 5747
Re: Ambushers AI Mod
I can't seem to find a way to download fm your flankers mod mate. The fine if not available to download
- Fri Dec 10, 2021 10:12 pm
- Forum: Graphic/Audio Patches
- Topic: [minimod][v2.0.0-beta] Nomina - enemy name fixes
- Replies: 7
- Views: 8713
Re: [addon][v0.2] Nomina - Custom names
Man, I just discovered that nomina is killing my frame rate. I usually play heavy mods like Project Brutality with slaughter maps with no issue but when I load nomina mi FPS con straight to hell. Why's that happening? Anyone knows a way to fix it?
- Thu Nov 04, 2021 11:36 pm
- Forum: Gameplay Mods
- Topic: [minimod][v0.7.3] Gearbox - weapon/inventory handling
- Replies: 249
- Views: 125895
Re: [minimod][v0.7.0] Gearbox - weapon/inventory handling
I doubt that the update will fix it. Can you please tell exact version of PB and add-ons, if any, and their order, so I can try to reproduce the bug? Well. I updated and deleted GZDoom config file to start fresh (configuring everything from scratch) :shock: and now the wheel reordering works well ...
- Thu Nov 04, 2021 11:06 pm
- Forum: Gameplay Mods
- Topic: Universal Rain and Snow
- Replies: 79
- Views: 89797
Re: Universal Rain and Snow
After using it for a few days I thought it would be cool to add green and red rain to match different environments. Cool, can we have it? I'm loading the weather.pk3 but I can't see no weather effects on any map. What am I doing wrong? Customize Controls. The weather type and intensity is toggled ...